King's Ransom

Intrigue, murder and devious plots! Things are afoot once again at the Sinclair Mansion. The family has vanished without a trace. None of their neighbours are very sorry to see them go, but suspicions are aroused when King Arthur and his knights disappear as well...

Your help is needed once again to unravel the Sinclair family's plots. Those of you who have solved the Murder Mystery will be called upon to put your Defence skill to the test: as you act as the defence attorney and disprove the case you built up against them in the first place. All is not as it seems, though, and more people are involved in the kidnapping of King Arthur than is at first apparent.

If you're successful, you'll be invited to train with the Knights of the Round Table. If you can keep up with them, you'll be well rewarded...

Will you be able to deliver a King's Ransom?

Summary

Requirements to start King's Ransom

Black Knights' Fortress
Merlin's Crystal
Holy Grail
Murder Mystery
One Small Favour

Level 45 Magic
Level 65 Defence

In other news...

Seers' Village has undergone a graphical rework and now looks more impressive than ever. If you're in the area, have a look to see the improvements to this thriving little village.

The Party Room previously in Seers' Village has moved to the north-east of Falador, which means all of our free players can now attend other players' parties or host their own! Stop by to celebrate with Party Pete and arrange a balloon drop, or perhaps dance the night away with our expert dancer Megan and dancing knight cabaret.

We've added a feature to the hiscores that you can read about here. This will let you extract your character's stats to use as a signature on other sites with much less effort than trying to link the "full" version of your stats.

If you're lucky enough to catch one, ninja implings can now drop certed dragonhides instead of filling your inventory with the uncerted version. Happy hunting!

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