Potion bugfix

Potion bugfix

We're updating today primarily to fix the recent bug where you stop walking while drinking a potion. Apart from that:

  • Player-owned house armour stands will no longer overcharge you for repairing Barrows kit.
  • Enchanted dragonstone bolts will now check correctly for anti-fire potions, prayers and dragonfire shields.
    The dragonbreath ability is supposed to be blocked if the target player has consumed an anti-fire potion, or has an appropriate shield equipped, or is using Protect from Magic. Previously, the ability was being blocked if the attacker had drunk the potion or activated the prayer. The target player's potions and prayers were not being checked at all.
    This even applied when fighting monsters; if you'd got Protect from Magic enabled, you'd mysteriously find that the dragonbreath ability of your bolts would never work.
    The potion was also checking for the basic anti-dragon shield, but not the dragonfire shield.
  • We've made some balancing changes in Nightmare Zone to favour players who've completed a wider variety of quests, not just the Lunar series.
  • The Vengeance spells will now reflect damage more reliably when you are on low health.
    Previously, the reflected damage was being capped at the number of hitpoints you'd got left at the time.

We've also added right-click options to Thessalia, Yrsa, the Makeover Mage and the hairdresser, as requested in Content Poll 9.

To discuss this update, go here.

Mods Ash & Nexus
Content Developers

P.S. Don't forget to vote in Content Poll 10 to choose new rewards for Nightmare Zone and the God Wars Dungeon.