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Build-A-Backlog: May

This month, we present the updates that have been added to our backlog of potential updates, including the Game Jam ideas. Please select the updates that you would like to see us make, and the results will help inform us about what to prioritise.

Question 1 of 3

Which of these Game Jam updates would you be eager for us to work on? (Choose all that apply)

  • Achievement Bonanza: more achievements, focused on skilling and Ports

    (8508 votes 28%)

  • Alchemical onyx new items, including teleport compactor

    (12531 votes 41%)

  • Boss Practice Mode: Vorago and Telos skippable stages

    (9463 votes 31%)

  • Clan changes, including clan broadcasts, clan mute etc

    (9728 votes 32%)

  • Cooking Guild increased functionality and miniquests

    (12430 votes 41%)

  • Player-owned House contracts: build rooms for NPCs

    (12302 votes 41%)

  • Portable hunter swarms: unleash at social areas like a balloon drop

    (5595 votes 18%)

  • Ripper demon pet

    (7651 votes 25%)

  • Shops rework: stocking shops to receive Managing Miscellania-style rewards

    (13029 votes 43%)

  • Unstable resource dungeons: randomised loot caves

    (13377 votes 44%)

  • None of the above

    (1331 votes 4%)

Question 2 of 3

Which of these smaller updates would you be eager for us to work on? (Choose all that apply)

  • Aquarium-style 'perk' system for Safecracking and Thieving

    (9544 votes 31%)

  • Elite slayer creature improvement: new, separate drop tables

    (14883 votes 49%)

  • Entranan smuggling: new monthly D&D to get items on the island

    (8663 votes 29%)

  • Gameplay replacement for continuous 4-tick auto-attacking

    (6267 votes 21%)

  • Halloween Event/Quest

    (12168 votes 40%)

  • Ironman and Group Ironman Guild

    (6192 votes 20%)

  • Max Guild improvements: more functionality, relocation to GE

    (10140 votes 33%)

  • New permanent hiscores: boss times, achievements, Dungeoneering times

    (7028 votes 23%)

  • Platinum tokens, raising the cash max stack (no GE functionality)

    (11269 votes 37%)

  • PvM Hub and introduction to bossing

    (10092 votes 33%)

  • Reactivation of Oktoberfest

    (6508 votes 21%)

  • Reactivation of old Halloween events for Halloween

    (9679 votes 32%)

  • Sagas and miniquests added to the quest list

    (10379 votes 34%)

  • Wilderness death mechanic rework, to make it less punishing

    (10161 votes 34%)

  • None of the above

    (909 votes 3%)

Question 3 of 3

Which of these larger updates would you be eager for us to work on? (Choose all that apply)

  • Champions Challenge 2: More challengers

    (4619 votes 15%)

  • Dragonkin Quest

    (12978 votes 43%)

  • Fremennik 6th Age quest

    (11299 votes 37%)

  • Player-controlled automatons: arena for invention-created battlers

    (4689 votes 15%)

  • Raising Summoning to 120: more familiars, new way to train (Zarosian summoning, for example)

    (14611 votes 48%)

  • Rework Accuracy and Defence: make combat feel more satisfying

    (15006 votes 49%)

  • Temple Knight quest, taking player to next rank

    (9952 votes 33%)

  • Unified activity tracker: bring your objectives onto an overlay on game-screen

    (5598 votes 18%)

  • Vampyre and Werewolf 6th Age quest

    (10944 votes 36%)

  • Vampyrium Wild Hunt: Temple Trekking, in competition with vampyres

    (5251 votes 17%)

  • Xau-Tak Quest

    (8622 votes 28%)

  • Zanaris 6th Age quest

    (12362 votes 41%)

  • None of the above

    (2499 votes 8%)