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Wilderness Rejuvenation II: Revenant Caves (14-Nov-2017 15:31:12)



We've listened to your feedback regarding the Revenant Cave rewards and would like to propose some changes, alongside new rewards.

This poll will close on Monday 20th November.

Total Number of Votes: 37931

Question 1 Should Revenant NPCs within the cave have a chance to drop a new tradeable necklace, the Amulet of Peril, as described in the dev blog? The amulet would only be effective within PvP combat.
Yes 64.4% (24427 votes)
No 29.4% (11146 votes)
Skip question 6.3% (2358 votes)
Question 2 Should Revenant NPCs within the cave have a chance to drop a tradeable Loot Key Scroll, as described in the dev blog? The Loot Key Scroll can be redeemed at Krystilia (the Edgeville witch), giving players the ability to toggle 'Loot keys' for any PvP kills.
Yes 65.9% (24984 votes)
No 27.8% (10542 votes)
Skip question 6.4% (2405 votes)
Question 3 If Loot Key Scrolls are added to the game, should players be limited to getting 5 keys per scroll, rather than them being a permanent unlock? This also counts for any kills where a player does not pick up a key.
Yes 56.9% (21574 votes)
No 33.2% (12579 votes)
Skip question 10.0% (3778 votes)
Question 4 Should Revenant NPCs within the cave have a chance to drop the PvP armours, as described in the dev blog? These armours would offer zero offensive stats in any non-PvP activity and require a fee to equip, of which 20% will always leave the game. Once the fee is paid, they will degrade and become untradeable. After 1 hour of combat, the armours will disintegrate and leave the game.
Yes 63.3% (23991 votes)
No 30.8% (11680 votes)
Skip question 6.0% (2260 votes)
Question 5 Should Revenant NPCs within the cave have a chance to drop the Sinister Scroll, as described in the dev blog? The Sinister Scroll is combined with an Amulet of Glory to create the Sinister Amulet. The Amulet of Glory is consumed in the process.
Yes 67.9% (25754 votes)
No 25.6% (9698 votes)
Skip question 6.6% (2479 votes)
Question 6 Should Revenant NPCs within the cave have a chance to drop Ancient Crystals, as described in the dev blog? Players can use 4 Ancient crystals and 4 Marble blocks to build their very own Wilderness Obelisk in their house.
Yes 77.1% (29230 votes)
No 18.8% (7118 votes)
Skip question 4.2% (1583 votes)
Question 7 Should Revenant NPCs within the cave have a chance to drop Minus XP Lamps, as described in the dev blog? These lamps would allow players to remove 50 XP from any combat skill of their choosing. There would be a limit of 10 lamps per player, meaning a total of 500 XP could be removed. You would only be able to use the lamps on a combat skill that is level 50 or below. Activating the lamp would cost 5000k.
Yes 68.7% (26047 votes)
No 28.0% (10617 votes)
Skip question 3.4% (1267 votes)

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