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Abilities

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Introduction

Abilities are how you mix up your fighting style, allowing you to do special moves, powerful combo attacks and survive against great threats. By performing basic attacks and basic abilities you will generate adrenaline, and adrenaline is used to perform more advanced and stronger abilities such as thresholds and ultimates.

There are three types of ability:

  • Basic - These abilities are quick, low-cooldown abilities and are primarily used to generate adrenaline faster than simply using auto-attacks. These allow you to add more attacks to your mix, as well as stun, bind and bleed enemies.
  • Threshold - Threshold abilities do more damage than basic abilities, but they also drain some of your adrenaline when cast. By mixing threshold abilities into your arsenal you unlock greater damage output, as well as access to more powerful effects.
  • Ultimate - These are the most powerful of all abilities, capable of the most devastating and beneficial effects. By using them you will completely drain your adrenaline, so deciding when to use them is key to being as effective as possible in combat.

Some abilities have special requirements such as skill level, weapon requirements and rune costs. Unless you meet these requirements, you will not be able to use your chosen ability.

A player or NPC can be set as your target for all following spells, attacks, and abilities. This will be automatically set when you attack them, but can also be manually set by pressing the 'T' button on your keyboard and then selecting the enemy you wish to attack. This can be useful for starting combat with an ability rather than an auto-attack.

Some quest objects can also be targeted if, for instance, a spell needs to be cast on them.

Ability Book

Main Article: Ability Book

ability book.jpg
Ability Book Open on the Magic Tab

The Ability Book interface shows all of the abilities you can perform and all abilities can be added to your action bar in any order that you wish.

To make things easier, on the Ability Book, abilities are split into categories depending on the skill they use. The tabs are as follows:

Tab Abilities & Spells
melee tab.jpg
Melee Abilities
ranged tab.jpg
Ranged Abilities
magic tab.jpg
Magic Abilities and Spells
constitution and defence tab.jpg
Defence & Constitution Abilities


Combat
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Combat Types MeleeRangedMagicSummoning
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