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Agility - Extra Features

Navigation: RuneScape Wiki >> Game Guide >> Skills >> Support Skills >> Agility >> Agility - Extra Features


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This content, below level 5, is available for all players. Players wishing to gain XP beyond level 5 in this content will need to subscribe.
The parts within this section that are for members only will be indicated accordingly with a member badge tiny.png icon.


Training Hints and Tips

  • For members, the best tactic to train Agility is to simply work your way through the courses, in order of difficulty.
  • Members can try playing a game of Gnomeball with thier friends, or racing them around the courses.
  • Members can combine their Agility skill with Herblore by training in the Brimhaven Agility Arena. Trade your tickets for herbs, or for extra Agility experience.
  • Members can train their Agility skill alongside Thieving by visiting the Flash Powder Factory.
  • Members can use the Surefooted aura, available through the Members Loyalty Programme, to prevent them from failing any agility course obstacles.

Advanced Courses member badge tiny.png

Those more advanced in the Agility skill will find that the gnomes and barbarians have an extra challenge available in the form of advanced courses. These start part-way through the courses, providing an optional challenge for improved experience, as well as the lure of new clothes to help out with your Agility training.

If you complete 250 'perfect' laps (without failing any of the obstacles) of the Gnome Stronghold advanced course, you will be eligible for Agility legs. Completing 250 perfect laps of the Barbarian advanced course will earn you an Agility top. Speak to one of the gnome trainers or Gunnjorn to claim your reward. Agility legs reduce your weight by 10kg; the Agility top reduces your weight by 12kg. In addition to this, they have some surprising defensive bonuses.

stats-title.gif
item-title.gif level-title.gif class-title.gif defend-title.gif attack-title.gif
armour-rating-title.gif prayer-bonus-title.gif life-bonus-title.gif style-title.gif damage-title.gif accuracy-title.gif crit-bonus-title.gif
melee icon.png magic icon.png ranged icon.png
member badge tiny.png Agile top 35 Melee 123 0 840 None 0 0 0% 0% 0%
Agile top inventory icon
member badge tiny.png Agile legs 35 Melee 117 0 630 None 0 0 0% 0% 0%
Agile legs inventory icon

Agility Skill Bonuses member badge tiny.png

By raising your Agility, you can receive greater rewards from your Fishing, Thieving and Hunter skills.

There is a chance of receiving bonus tuna, swordfish and shark when you have a high enough Agility and Fishing level. The chance of getting a bonus fish increases as your Agility increases, but there is an upper limit at which your chances will not increase (shown in the table below). You will not receive additional experience for gaining bonus fish.

The following levels are the exact levels required to receive multiple fish; unlike Runecrafting sloping, you do not gain a 'chance' of receiving a bonus fish if you are close to achieving the Agility or Thieving requirement. The following levels apply to both fishing and barbarian fishing.

Fish Fishing level Agility Level
Minimum Upper limit
tuna1.gif
Raw tuna member badge tiny.png
35 Fishing 35 Agility 70 Agility
swordfish1.gif
Raw swordfish member badge tiny.png
50 Fishing 50 Agility 80 Agility
shark1.gif
Raw shark member badge tiny.png
76 Fishing 76 Agility 99 Agility


Your Agility level also affects the loot you gain from pickpocketing. It is possible to receive two, three or even four times the usual loot from any successful pickpocketing attempt, depending on your Agility and Thieving levels. You will not receive any additional Thieving experience for receiving multiple loot.

The following levels are the exact levels required to receive multiple loot; unlike Runecrafting sloping, you do not gain a 'chance' of receiving a x2 multiplier if you are close to achieving the Agility or Thieving requirement. The following are only examples of the level requirements - all pickpocketable targets can be used to gain multiple loot:

Name Requirements:
x2 Loot x3 Loot x4 Loot
man.gif woman.gif
Man / Woman member badge tiny.png
11 Thieving
01 Agility
21 Thieving
11 Agility
31 Thieving
21 Agility
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Female H.A.M. follower member badge tiny.png
25 Thieving
15 Agility
35 Thieving
25 Agility
45 Thieving
35 Agility
ham fanatic male.gif
Male H.A.M. follower member badge tiny.png
30 Thieving
20 Agility
40 Thieving
30 Agility
50 Thieving
40 Agility
master farmer.gif
Master farmer member badge tiny.png
48 Thieving
38 Agility
58 Thieving
48 Agility
68 Thieving
58 Agility
paladin.gif
Paladin member badge tiny.png
80 Thieving
70 Agility
90 Thieving
80 Agility


Finally, it is possible to catch a butterfly barehanded using your Agility. Although you receive no butterfly, you will not need a butterfly jar and you will will snag plenty of Hunter XP (and some Agility XP) should you be able to catch one:

Butterfly Level Required Experience Gained
HunterHunter AgilityAgility
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Ruby harvest member badge tiny.png
80 Hunter 75 Agility 300 50
sapphire glacialis.gif
Sapphire glacialis member badge tiny.png
85 Hunter 80 Agility 400 70
snowy knight.gif
Snowy knight member badge tiny.png
90 Hunter 85 Agility 500 100
black warlock.gif
Black warlock member badge tiny.png
95 Hunter 90 Agility 650 125

Barbarian Assault Double XP member badge tiny.png

It is possible to get double XP when completing agility courses (but not the Agility Pyramid or Werewolf Skullball). Travel to Barbarian Assault and talk to Commander Connad to receive a penance horn; this can be charged by playing waves of the minigame, as long as you ensure that the switch in the waiting room is changed to 'XP'. With charges on the horn, you will automatically receive double XP when training Agility. You can then 'check-potential' the horn at any time to find out how many charges remain on it.

Quests Providing Agility Experience

For quests that specifically give Agility experience as a reward, please refer to the Quest Experience Rewards page.

Agility Training in Dungeoneering member badge tiny.png

It is possible to train all of your skills while dungeoneering; having said that, Agility is one of the less frequently tested skills in Daemonheim. Although your run energy is useful in avoiding difficult foes, you can only gain Agility experience by completing agility skill doors.

Boosting Experience Gain

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The medium, large and huge fallen stars member badge tiny.png can boost your XP gain depending on your level. To activate your bonus XP, you must click the star. Once the bonus XP has been added to your bonus XP pool, the star is removed from your inventory.


Players in a clan with a citadel will find that contributing to their clan's resource pool will earn bonus XP that can be used on the surface world.

Agility Boosts

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The agility potion and [[agility mix\mix]] will temporarily boost your Agility level by 3.
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A yellow spicy stew has a random chance to increase your Agility level by up to 6 levels (or decrease it by the same).
agility cape.gif
The agility cape raises your Agility level by 1 when equipped.


Using the Summoning skill, you'll find that there are a few familiars that might be useful for training your Agility. Of particular note are the spirit terrorbird, whose special move, 'Tireless Run', boosts your Agility by 2 and restores your run energy and the Abyssal lurker with its special move 'Abyssal Stealth' will boost your Agility by 4. In addition, the stranger plant familiar will occasionally find strange fruit, which is handy for restoring your run energy.

Useful Items

surefooted.gif
The surefooted and greater surefooted auras prevent you from failing obstacles if you are on an agility course for 20 and 40 minutes respectively. They also fully regenerates your run energy.


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