|Navigation: RuneScape Wiki >> Game Guide >> Area Guides >> Kharidian Desert >> Al Kharid|
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Al Kharid, seen elsewhere as Al-Kharid and originally known as Al Karid is a town that thrives on commerce. Flanked by gaudy bazaars and stalls selling various curios, it is never short of vendors wishing to fill your sandy hands with all sorts of unnecessary items. Luckily, they are also willing to buy, making Al Kharid a vital marketplace for the budding merchant.
The town itself is a mixture of white stone and marquees, patrolled by amorous camels and ruled over by the Emir. Al Kharid guards defend him with their lives from within his palace, suspiciously eyeing any trespassing stranger that happens to stumble in.
To the north lies a mine filled with low-level scorpions and various ores ready for extraction. Beyond this chasm can be found a pass to Varrock.
Westwards is Lumbridge, from where you gain access to Al Kharid. There is a gate that separates the two towns to the north, and a jetty that connects the towns to the south.
Immediately to the south is Shantay Pass, guarded by its surly namesake, Shantay. Beyond this lie the members' areas of the Kharidian Desert, Menaphos and Sophanem, amongst others.
On the west coast is a shipmaster, waiting to take valiant adventurers to Daemonheim, on the east coast of the Wilderness, where they can train their Dungeoneering. Passage is free.
Mubariz's Duel Arena lies to the north-east of Al Kharid, where adventurers can take their aggression out on each other using various combat scenarios; all under the careful supervision of the Duel Arena hospital.
The fire altar can be accessed, with the right equipment and skills, through a mysterious scattering of ruins to the north-east.
A mine, filled with scorpions, lies to the north. Apart from offering valuable combat experience, these scorpions guard a variety of ores for extraction. High Mining levels may be necessary to get the best from this site, while a bank is some distance away in south-west Al Kharid.
Osman, spymaster to the Emir, is an interesting man to know, especially for budding thieves. Those who have rescued Prince Ali might like to try their hand at the Sorceress's Garden.
The extraordinary Ali Morrisane, bazaar merchant, entrepreneur and occasional trickster lives north of the town, where members may purchase overpriced trinkets or be sent on noble quests.
One of Gielinor's few tanners can be found to the west of the town.
|Grand Vizier Hassan can be found in the throne room of the Emir's palace.|
|Osman can be found looking shadowy outside the Emir's palace.||Members can find Ali Morrisane watching his stall in the north of the town.|
|Father Reen||Al the Camel|
|Members can find Father Reen south of the Bank.||Al the Camel can be found musing upon how like a rose Elly is next to the Bank.|
|Elly the Camel||Ollie the Camel|
|Elly the camel can be found gazing doe-eyed at Ollie from near Ali Morrisane's stall.||Ollie the Camel can be found watching the gnome gliders fly about.|
|Faruq can be found operating his stall next to Ali Morrisane's.||Estocada can be found en garde just inside the Duel Arena.|
The following quests can be started in Al Kharid:
|Al Kharid warrior (Level 9)||Scorpion (Level 14)|
|Al Kharid warriors can be found in the Emir's palace.||Scorpions can be found in the mine north of town.|
|Shantay guard (Level 22)|
|Shantay guards can be found at Shantay Pass.|