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However, if you are poisoned outside of the event/area you can still die.
Deep beneath the Barbarian Outpost strange creatures are spawning into an horrific tide of weird bodies. The barbarians believe that the gods have placed them there as punishment for the sins of the people of RuneScape. Do you dare face the Penance?
These barbarians are unusual in that they have adopted a rigid military structure to reflect how much they have atoned for their sins. The casual observer will note, though, that there are not many barbarians ranked above private...
In Barbarian Assault you and your friends take on this strange terror that breeds beneath the Outpost, working as a team to fight through nine waves of the Penance before coming face-to-eyeball-stalk with the Penance Queen.
Barbarian Assault can be found in the Barbarian Outpost north-east of the Tree Gnome Stronghold. If you have an Agility level of 37 or higher you will be able to use the shortcut in the north-east corner of the Stronghold, otherwise you will have to arrive there from the south, via Baxtorian Falls.
You can also teleport to Barbarian Assault by using the games necklace.
There are no particular requirements to play Barbarian Assault, but you will be set upon by an increasing number of stronger and stronger creatures, so those with higher combat skills will be at an advantage.
You do not need to bring anything with you to play Barbarian Assault, but good armour and a melee weapon capable of controlled, aggressive, defensive and accurate combat styles will be useful. As you cannot take your own arrows or runes into the caves beneath the Outpost, you should bank them before coming. For the purposes of ridding yourself of such items, you can find a deposit box in the entry hall.
One useful item to bring along is the Anti-poison totem from Dungeoneering - Penance Healers are capable of inflicting poison on player targets and carrying one of these will save your own Healer a bit of work in the long run.
Anyone that wishes to pit their strength against the Penance must first be briefed by Captain Cain. Cain is one of the highest ranking officers at the Outpost, and his advice to fresh recruits should always be considered.
Note: Captain Cain will talk for a fairly long time before he will allow you to descend into the caves below, but it is advised that you take careful note of everything he says.
The first thing to know is that Barbarian Assault is a team game: if you cannot play as a team, you will not get far. Each team is composed of five members who will work together to defeat each wave of the Penance.
After your briefing with Captain Cain, you can descend the ladder to find the recruitment rooms. There are two ways to start a game of Barbarian Assault:
Each player will take one of four roles, with the fifth player choosing to 'double-up' on one role.
When you enter the game you will all be given a horn with which to call out instructions to other members of your team. If you don't communicate you will find it very difficult to do well.
The interface in the top-right corner of your screen will show a few essential pieces of information.
In order to make the most of your team, you will need to regularly update your team-mates with correct instructions. The attacker's horn will inform the collector of the colour of egg to collect, and the collector's horn will inform the attacker of the combat style/spell/arrow type to use. The healer's horn will inform the defender of the type of food to bait Penance runners with, while the defender's horn will instruct the healer on which poison to use on the Penance healers.
It is absolutely essential to get used to using the horns, or you will quickly find yourself bogged down in a tide of the Penance.
Players can also give out instructions to any other player on their team by using the horn of glory, which can be found in the south-east corner of each chamber. Because it is quite out of the way, it is unlikely that anyone using the horn of glory will be able to attack the Penance fighters and rangers, collect eggs, lay bait for the Penance runners or poison the Penance healers.
To make use of the horn, simply click on it. This will bring up a large interface.
On the left side of this interface you will see a list of what everyone should be doing. On the right, you will see an option for each role. Click on an option on the right-hand side and you will use the horn to call out your instruction to whoever has the appropriate role.
Because you have five team members but only four roles, you may find it useful to have your fifth member (who has the same role as another player) use the Horn of Glory or the egg launchers when they have finished their tasks.
The attacker in Barbarian Assault has a fairly straightforward job: it is his or her task to kill the Penance fighters and rangers that pour out of the caves in the north of the chamber. Of course, it's a bit more complex than just that, as the Penance randomly become immune to certain combat styles, spells and arrows. In order to kill the fighters and rangers, you need to use the correct method; the collector should use their horn to tell you what to do.
The attacker only needs to bring an appropriate weapon. Runes and arrows will be provided from the dispenser in the south of the chamber, marked with the red 'sword' symbol. If you take runes, you will receive up to 50 elemental and catalytic runes; if you take arrows, you will receive up to 50 bronze, iron, steel and mithril arrows. The preferred attack style is melee. Fast weapons generally work better because the monsters have relatively low health, and each attack receives a damage bonus depending on the attacker's level in the role. Ranged is a viable alternative to melee if and only if high-leveled darts are used in conjunction with Void knight equipment and Extreme ranging potions or Overloads. It is not advised to attack with Magic because higher leveled spells require many runes, yet only fifty runes can be taken from the Attacker item machine at once. In the time spent taking runes, one could have easily knocked out many of the existing Penance fighters and rangers.
The attacker should use their horn to shout instructions to the collector. For maximum efficiency, most teams should have two attackers.
When attacking with melee and ranged, you will NOT gain any experience. When attacking with magic, you will only receive the base experience of the spell you're casting.
The defender's duty is to eliminate the Penance runners. Runners will normally make their way through the cavern from the entry points in the north to the exit in the south. They can only be killed by being lured onto the traps in the east and west of the cavern. The defender can also build barricades across most of the Penance entry points.
To lure the runners into the traps, the defender will need to use either worms, crackers or tofu to lay a trail for the runners to follow. This trail should end on the trap itself to make sure that the runner pauses there long enough to be cut into tiny pieces by the trap. Unfortunately, the runners are fickle, and will often change the type of food that they desire; sometimes they may even ignore the bait and simply run for the exit. The defender will be told what food they need to use by the healer.
The defender can collect supplies of the bait foods from the vending machine marked with a blue 'shield' symbol.
The traps are not terribly well built, so after killing two runners it will need to be repaired. To repair a trap, simply use a hammer on it while you have logs in your inventory; alternatively, right-click on the trap and select 'Repair' while you have a hammer and logs in your inventory. You can find a hammer and some logs in the north of the cavern, as shown in the map above.
Barricades can be built by using a hammer on the barricade spot while you have logs in your inventory. A barricade will prevent the Penance from coming in through that entry for a period of time.
The defender should use their horn to shout instructions to the healer.
The healer has two jobs to do in Barbarian Assault. Firstly, it is up to them to make sure that no one dies in the caverns. Secondly, they must poison the Penance healers.
To heal other players, the healer must collect an empty vial from the dispenser in the south of the cavern marked with a green 'cross' symbol. This vial must then be filled from the pool of green liquid across from the dispenser. The healer may then use the vial on the players to heal them. Note that the healer can only have one vial at a time.
The healer can heal themselves and restore their run energy by drinking directly from the pool.
To poison the Penance healers, the healer must collect poisoned worms, tofu or meat from the dispenser and use them on the Penance healers. The Penance healers are highly adaptable and will only be vulnerable to certain poisoned foods at certain times. The healer will be told which food to use by the defender.
The healer should use their horn to shout instructions to the defender.
When Penance creatures die they leave a mass of eggs behind. These eggs can be used as effective weapons against the Penance, but they are very unstable. It is the collector's job to pick up the correct eggs at the correct time.
At the start of each wave, the collector is given a collection bag, which can carry an amount of eggs based on their level in the Collector role (see "Upgrading your Barbarian Assault skills"). These slots are prioritised over the Collector's inventory slots when picking up eggs or loading the cannon, and the collector can 'Look-in' the bag to see its' contents, or 'Empty' it into their inventory for conversion.
The collector will be told which colour to pick up by the attacker. If the collector grabs the wrong colour of egg or if the collector's inventory and collection bag is full, the egg will explode and do 50 lifepoints of damage.
Up to 5 of each type of egg can be loaded into the egg launcher. See the next section for more details.
In addition, the collector can take green and blue eggs to a converter (next to the dispensing machines) and try to change them for another type. A green egg will be converted to a red egg and a blue egg will be converted to a green egg. The chance of success depends on the level the collector has reached (see "Upgrading your Barbarian Assault skills").
The collector should use their horn to shout instructions to the attacker.
There are two egg launchers in each cavern, on top of the pillars in the middle. The eggs that the collector gets from dead Penance creatures can be fed into the egg launchers allowing any player to fire them at the Penance.
To fire the egg launcher, simply click on it then select a type of Penance creature and a type of egg to fire. If you have any of those eggs loaded and one of the creatures is still alive, you will automatically target a Penance creature and fire the egg at them. It couldn't be simpler! There is also no penalty whatsoever for using the egg launcher and any team member can use it regardless of their role, so don't hesitate in doing so.
Each type of egg has a different effect:
The green egg will deal poison damage to the target when it lands. The egg poison is far weaker than the food poison and does not tick down from its' initial damage, so shooting green eggs at poisoned Healers can actually slow their deaths.
Red eggs are explosive and will inflict immediate damage to the target Penance creature. The explosion will also damage any nearby Penance creatures.
Blue eggs implode on contact with Penance creatures, which will briefly stun their target. This will leave them unable to move or attack for a short period, will reduce the Penance's combat stats, and do a small amount of damage once the stun effect wears off.
It is a good idea to take the Queen book with you when you reach the tenth wave. This includes all the instructions you should need to defeat her. You can get a Queen book from the floor next to the table in the tenth wave recruitment room.
There are nine 'normal' waves of the Penance to defeat, but the tenth and final wave could not be called ordinary by any stretch of the imagination. It is during the tenth wave that your team will encounter the mighty and terrifying Penance Queen.
In the hidden caverns in which the Penance spawn it is the Queen's duty to ensure that there are enough runners, fighters, rangers and healers to ensure her safety. She does this by releasing dozens of Penance spawn. These tiny creatures will naturally evolve into the larger and more dangerous creatures that you will face in Barbarian Assault. If a spawn receives no orders from the Queen, they will assume that there is no Queen and evolve into one. In this way, the Penance are always certain to have a Queen to rule over them.
The tenth wave of Barbarian Assault begins in an entirely different cavern, although initially the attack will be the same. Your team must defeat the usual combination of runners, fighters, rangers and healers before the Queen will appear. It is a good thing to point out that the Penance runners, fighters, rangers and healers all appear to be weaker than those found on wave 9 - perhaps it was a misformation of troops or possibly to even break enemy morale; the reason doesn't matter, atleast the Penance Queen doesn't have the truly elite beside her.
The Queen cannot be defeated by any single player. Nor can she be killed by normal means: she will shrug off arrows, swords and spells; traps are too small to concern her; she is immune to all of the usual poisons; green, red and blue eggs fired from the launcher will have no effect. To kill the Queen you must construct omega eggs; the collector starts by picking up yellow eggs.
The yellow egg is quite harmless to the Queen initially. To make it into a weapon you must pass the yellow egg from player to player, adding spikes, poison and heat before it has a chance of hurting the Queen.
Of course, nothing is quite so simple: the players will have to contend with the Queen while doing this, as well as the distraction of the many Penance spawn that scuttle about the floor around her. Penance spawn can be killed by anyone using any form of attack.
Hint: If you're finding it difficult to remember the order in which to pass the egg around, simply remember CHAD (collector, healer, attacker, defender) - there was a mighty barbarian called Chad many years in the past, when the Penance first appeared, who devised this method of treating the eggs, and so the barbarians remember him always by following this same method.
Once the collector has the omega egg it can be loaded into an egg launcher and fired to devastating effect.
The conventional shooting method calls for the use of eight eggs. The collector picks up eight yellow eggs, and the team creates eight omega eggs. When all of the eggs are fired, the queen will be defeated.
However, an alternate strategy makes it possible for the queen to be eliminated with just one egg. For this method to work, the collector must load the cannon beforehand with regular eggs. When the queen appears, the collector will then collect one or two eggs instead of the regular eight and have the team transform the eggs into omega eggs. At this time, the remaining team members should all move to the cannon, and rapidly click the omega egg. The collector should not load until he or she makes sure that all of the team members are clicking. The collector then loads one egg by using it on the egg basket. This should result in the simultaneous firing of eight to twelve eggs, devastating the queen.
Please note that the second method requires teamwork and coordination skills. Do not expect for the second method to work on a poorly coordinated team.
In the waiting rooms for Barbarian Assault, you will find a switch that determines your reward for playing through the waves. This switch can be used to change between 'XP' or 'points' rewards: put simply, you can choose to gain additional skill experience, or you can choose to gain a Barbarian Assault currency that can be exchanged with Commander Connad for items.
To receive XP rewards, you need to have a penance horn or a master penance horn in your inventory or bank. These can be obtained for free from Commander Connad, but a master penance horn can only be obtained if you are level 5 in any of the Barbarian Assault roles.
As long as you set the switch in the Barbarian Assault waiting rooms to 'XP', you will find that your penance horn charges up as you play through waves in Barbarian Assault (more charge is awarded for completing the later waves). Right-click and 'check-potential' your horn to see how much charge your horn currently holds.
With charge on your penance horn, you will automatically receive double the amount of XP when completing the following skill tasks:
When receiving double XP from a skill task, your penance horn will lose some of its charge. The amount of charge spent depends on the activity and your skill level. Generally, the higher your level, the longer your charges will last. 'Check-potential' your horn to see how much charge remains, and refill it by playing waves of Barbarian Assault.
As long as you set the switch in the Barbarian Assault waiting room to 'Points', you will gain honour points for completing waves. You may 'spend' these honour points by talking to Commander Connad, who can be found in the Barbarian Assault entrance hall, near Captain Cain. With these points, you can choose to upgrade your Barbarian Assault skill levels, purchase equipment or gamble your points.
You can carry a maximum of 500 points in each role - any surplus points will be wasted if you gain points once you have reached this limit.
If you intend to save up for some of the more expensive items, you would do well to upgrade your various Barbarian Assault roles. This will make you more effective in whatever role you choose to improve; for instance, upgrading your collector role will enable you to hold more eggs in your pouch so that you can be more efficient.
Obviously, the better you are in each role, the faster you can work your way through each wave, and the faster you will earn more honour points.
This table summarises the advantages gained with each level in each role. Everyone begins at level one in each role:
|Role||Level 1||Level 2||Level 3||Level 4||Level 5|
|Attacker||+10 damage on Penance||+20 damage on Penance||+30 damage on Penance||+40 damage on Penance||+50 damage on Penance|
|Defender||Increase range that Penance runners search for food||Increase range that Penance runners search for food||Increase range that Penance runners search for food||Increase range that Penance runners search for food||Increase range that Penance runners search for food|
|Collector||Pouch holds 2 eggs
Cannot convert eggs
|Pouch holds 4 eggs
70% chance of converting eggs
|Pouch holds 6 eggs
80% chance of converting eggs
|Pouch holds 7 eggs
90% chance of converting eggs
|Pouch holds 8 eggs
100% chance of converting eggs
|Healer||Able to heal 100 life points per potion||Able to heal 150 life points per potion||Able to heal 200 life points per potion||Able to heal 250 life points per potion||Able to heal 350 life points per potion|
If you manage to attain level 5 in any of the different roles, you will see a subtle change to the role icon that circles your player's feet during a game of Barbarian Assault. You will also be able to upgrade your penance horn to the master penance horn for free from Commander Connad. The master penance horn has all the abilities of the penance horn, with the addition of an emote when you select it and 'Call'.
There are several items unique to Barbarian Assault that you can purchase from Commander Connad at the price he lists.
It is also possible to pay Commander Connad to paint your abyssal whip or dark bow, should you have them in your possession. They can be painted green, white, yellow and blue. Painted items are untradeable, but have no effect on their potency in combat.
Should you wish to return your abyssal whip or dark bow to its original colour, simply use a cleaning cloth on it. A cleaning cloth can be made by using Karamja rum on a piece of silk, or you can buy one from Tamayu in Tai Bwo Wannai village after the Tai Bwo Wannai quest.
Commander Connad has a wide selection of extra equipment that he is willing to offer as a gamble. To gamble your points, simply select one of the three gamble options and you will receive a mystery item - this could be almost anything, from steel arrows to a dragon chainbody.
To gamble points you can elect to spend 10, 20 or 30 points. Gambling 10 or 20 points will give you random items, but if you want to have a chance of winning anything like a dragon chainbody, you will have to gamble 30 points. Of course, the odds of winning a dragon chainbody are comparable to the odds of Zamorak deciding to give up his evil ways...