There are hopeful signs that the situation may change. Forced into a stalemate against the trolls of Trollheim, the Imperial Guard are pinning hopes on a secret route to their troll adversaries that will, finally, give them the upper hand.
If this threat were not enough, there exists some tension between the Imperial Guard of Burthorpe and the White Knights of Falador. Given their disagreements, Burthorpe has become something of a state of its own; it prescribes its own laws and delivers its own punishments.
Burthorpe's situation is no accident. Hemmed in by mountain ranges, the town has only two means of entrance, both carefully watched.
Burthorpe has developed a crisis of identity that mirrors its two rulers. As mentioned before, the town is driven by its need to defend itself, a position reflected in the leader of the Imperial Guard, Denulth. On the flip side, Prince Anlaf stays confined in his impressive palace. Playing games within his dungeon, this figurehead ruler's passion for recreation is reflected in the town's penchant for the minigame: the Warriors' Guild and several strategy games in the Palace Games Room. These two conflicting attitudes to town management leave Burthorpe something of a chimeric beast.
| Prince Anlaf |
Commander Denulth |
|
While Prince Anlaf may seem oblivious to the danger from the trolls, he is hidden away not to avoid his duties, but to protect himself from would-be assassins: the first in line to the throne of Asgarnia is constantly aware of this danger. Because of this, Prince Anlaf can be found, or more specifically, can't be found, in secret areas of his Games Room where he attempts to master the intricacies of Runeversi and Runesquares. With his combination of wariness and a love of games, the role of ruler has effectively passed to Denulth and his Imperial Guard. |
The finest fighter and military mind of the Imperial Guard, Denulth has risen to the position of Burthorpe's acting ruler. Ensconced in his tent, he has been fruitlessly attempting to break the deadlock against the trolls of the Trollheim, a prolonged battle that has cost the lives of so many of his Guards. Passionate in his belief that Burthorpe should maintain its relative freedom of rule, Denulth will do whatever he can to secure its safety. |
| Prince Anlaf is hidden away in his castle. |
The Commander is in the centre of Burthorpe. |
| Captain Jute |
Kaqemeex |
|
An officer of the Imperial Guard, responsible for co-ordinating the frontline defences against the Troll Invasion. |
The job of maintaining the stone circle falls to Kaqemeex, a particularly reliable druid with many years experience making potions and tending to herbs. Because of this duty he is also working with Sanfew to restore the desecrated stone circle of Varrock. |
| Jute is in the North of Burthorpe guarding the path to Death Plateau. |
Kaqemeex can be found in the stone circle in the centre of town. |
| Hild |
Ehoric |
|
In such a male-dominated and fearful town, Hild - a cat and art lover - has chosen a strange place to pursue a solitary lifestyle. Hild is far from usual, however, and has knowledge of arts that very few in RuneScape are even aware of, although she is reluctant to show any passing traveller. |
Being head servant to the largely absent Prince leaves many opportunities to fill one's time. Eohric chooses to do so by gleaning any gossip he can about the inhabitants of Burthorpe, particularly anything about the vices of those who work in or around the Palace. |
| Hild is in her house, in the North-East of town. |
Eohric can be found on the second storey of the Palace, catching up on the latest news. |
| Unferth (or Bob's Human) |
Bob |
|
For a human, Unferth is incredibly high maintenance. He needs constant care, attention, grooming and feeding, and is of a timid and worried disposition. Bob testifies that he is a difficult human to keep, and will often need to be escaped from for peace and quiet. It is advised not to leave Unferth alone for too long, however, as he will become miserable and complain about his spleen. |
Roaming Casanova and role-model to cats the world over, Bob has the mark of power about him. Left as a kitten on the doorstep of Gertrude's house, this large orphaned tomcat has learnt to fend for himself, and in the case of Unferth, to fend for others too. Often found wandering by himself, Bob still likes to chat at great length, all sprinkled with poor innuendo and bad puns. |
| Unferth sulks in his hut North of town. |
Though he technically lives in Burthorpe, finding Bob is the hard part as he likes to travel widely and may be found almost anywhere in RuneScape. |
| Helemos |
Achietties |
|
Proprietor of the Happy Heroes’ H’Emporium within the Heroes’ Guild. Those who have completed the Heroes’ Quest can access his shop to purchase dragon maces and dragon battleaxes. |
Fiercely proud of her position as principal guard of the Heroes' Guild and a dervish with the sword, Achietties will make it as difficult as possible for anyone new to join. After all, it took her years to pass the severe induction, so why shouldn't she demand the same? |
| Helemos is on the second floor of the Heroes' Guild in the centre of Burthorpe. |
Achietties watches over the Heroes' Guild. |
| Copernicus Glyph |
Isold |
|
A gnome sculptor who has sculpted many statues and has to maintain statues of the gods' followers monthly. |
This unfortunate, angry young man’s had a rough time, with the death of his wife during a troll attack. He’s looking to get some hands on some gear in order to join the war effort and get some closure. |
| Copernicus can be found near the altar of Guthix. |
Isold is in the South-West of Burthorpe. |
| Tam McGrubor |
Xuan |
|
Wizard of dubious affiliation Tam McGrubor is the man to see if you're looking to get your hands on a wicked hood; very useful for runecrafters. |
This widely travelled merchant keeps an eclectically stocked store for those registered with the Members' Loyalty Programme. |
| Tam is in the East of Burthorpe. |
Xuan is in the North-East of Burthorpe. |
| Dunstan |
Gaius |
|
There are two things that Dunstan wants in his life. The first is to have all of his customer's debts paid, living a financially secure existence with his forge on the fringes of Burthorpe. The other is to get his hard-working and talented son into the invite-only Imperial Guard. Dunstan can also repair your weapons. |
Visit Gaius for those times when a really big sword is the only sword for the job. He sells 2 handed swords up to adamant. |
| Dunstan is at his anvil in the North of Burthorpe. |
Gaius is in his home in the North of Burthorpe. |
| Sabbot |
Freda |
|
Surly and stubborn, even for a dwarf, Sabbot has his heart set on a cozy cave to live in with his wife, and won’t let little things like trolls get in his way. He’s your go-to-guy when going over a mountain just won’t do. |
The long-suffering wife of Sabbot isn’t quite happy to move into their new home until it’s ... well ... more than just a cave. She’s a skilled cartographer. |
| Sabbot is in a cave in the North-West of Burthorpe, on the path towards Death Plateau. |
Freda is West of Burthorpe, South of Death Plateau. |
| Ghommal |
Lilly |
|
The imposing guard of the Warriors' Guild won't permit entry by anyone who doesn't meet the requirements. |
Brewer of fine potions, salves and ointments at the Warriors' Guild Potion Shop. |
| Ghommal guards the Warriors' Guild in the West of town. |
Lilly can be found on the ground floor of the Warriors' Guild. |
| Shanomi |
Harralak Menarous |
|
A disciplined warrior-philosopher from a far away land, whose animated suits of armour provide training for members of the Warriors' Guild. |
Harralak is a master swordsman and as head of the Warriors' Guild, he can tell you all about the activities that you can take part in within the guild. |
| Shanomi is on the ground floor of the Warriors' Guild. |
Harralak can be found on the ground floor of the Warriors' Guild. |
| Ajjat |
Lidio |
|
Formerly of the Kinshra, this elite fighter joined the Warriors' Guild in the hopes of fully realising his potential. He'll sell Attack skillcapes to those with 99 in the skill. |
Bringer of fine cuisine to the hungry heroes of the Warriors' Guild. |
| Ajjat can be found on the ground floor of the Warriors' Guild. |
Lidio can be found on the ground floor of the Warriors' Guild. |
| Gamfred |
Sloane |
|
This innovative and enthusiastic dwarf engineer is responsible for the construction of the catapult and the dummy room within the Warriors' Guild. |
Sloane, purveyor of Strength skillcapes and wielder of oversized armaments, runs the shotput activity within the Warriors' Guild. |
| Gamfred can be found on the first floor of the Warriors' Guild. |
Sloane can be found on the first floor of the Warriors' Guild. |
| Ref |
Jimmy |
|
This well dressed and impartial sporting arbitrator resides within the Warriors' Guild, watching over the shot put activity. |
A member of the Warriors' Guild, whose barrel-balancing bravado is matched only by his love of a fine home-brew. |
| Ref can be found on the first floor of the Warriors' Guild. |
Jimmy can be found on the first floor of the Warriors' Guild. |
| Anton |
Kamfreena |
|
Anton sells armour from his armoury in the Warriors' Guild. |
Kamfreena keeps a room full of Cyclopes on the first floor of the Warriors' Guild. |
| Anton can be found on the first floor of the Warriors' Guild. |
Kamfreena can be found on the second floor of the Warriors' Guild. |