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Unlike other skills, you start with a Constitution level of 10. This gives you 400 life points. At level 99 Constitution, players will have 3960 life points.
Life points are represented by the green and red bar above your head during combat. The green area on your life bar shows your remaining health, whereas the red shows how much health you have lost. If you want or need a more accurate view of your health, look at the life points globe next to your mini-map. This will display the number of life points remaining from your total; for example, 180 (out of 400).
Always keep an eye on this and make sure that your life points do not reach 0, or you will die! To avoid death, you will need to heal during a fight to restore your life points. For this you will need food. To see what food is 'best' and what heals the most, see the Cooking guide.
When fighting an opponent, you are likely to become damaged and lose health. The health you lose is displayed on red 'hitsplats' rising from your character. These hitsplats are also used to display the damage that you are doing to your opponent (these will rise from your opponent, as shown in the image to the right). You can view the type of damage that is being dealt (melee, ranged, magic and more) by looking at the icon next to the number. A blue shield icon indicates a miss, with no damage dealt.
If you find you are losing a battle, then you can run away by clicking on the ground. If you do retreat it's best to keep moving, as monsters will pursue you and carry on attacking. If you run far enough away, monsters will eventually give up the chase.
Click here to view the hit splats
| Hitsplat | Description | Restore | ||||||||||||||||
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| Auto-attack damage | Any damage you deal using auto-attacks will show up along with an icon depending on what type of damage was caused. The different types of damage are shown below:
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Food Rapid Heal Rapid Renewal Resting certain Familiars. |
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| Abilities damage | Any damage you deal using abilities will show up with this red background
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Food Rapid Heal Rapid Renewal Resting certain Familiars. |
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| Poison damage |
If you are poisoned you will periodically take additional damage until the effect is cured or wears off on its own. This is identified by these green hitsplats |
Antipoison potion Cure Me Waiting until it expires |
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| Healing | When you heal damage, a number with this icon |
N/A | ||||||||||||||||
| Block | When you are damaged but your armour defends against that damage this icon |
N/A | ||||||||||||||||
Your life points will restore on their own outside of combat, but this is a slow process. The main way of restoring life points is to consume food, rest or listen to a musician. But you can also use the methods listed below:
| Players with the correct level of Prayer can use Rapid Heal or Rapid Renewal to heal their life points. | |
| A Regen bracelet will triple your natural life points recovery. This effect stacks with healing prayers. | |
| For players who have unlocked the Lunar Spellbook, the Dream spell will cause a player to fall asleep, restoring their life points more quickly. | |
| You can use the Regeneration aura, available through the Members Loyalty Programme, to double the rate at which life points are restored. Auras are untradable. | |
| The Soul Split curse can restore life points based on how much damage you do to your enemies. | |
| All Barbarian Potions restore life points to some degree, depending on the potion. |
Using the Summoning skill, you'll find that there are a few familiars that might be useful for restoring your life points. Of particular note are Bunyips, Void spinners, Unicorn stallions, and fire, moss and Ice titans, whose special moves can restore your life points.
Main Article: Death in Gielinor
If you are unfortunate, or do not take any health supplies, you may die as a result of combat. If this happens, you will appear in Limbo and will be able to choose your respawn point. This point will always include Lumbridge, but you may find that your 'hub' - the last city you passed through - is included on this list, and a number of respawn points that you have unlocked via quests.
The respawn points are:
If you die outside of the Wilderness you will be able to choose three items you can keep on death in Limbo. These are set by default to the most valuable items according to the Grand Exchange guide price, but can be changed while you are in Limbo. If you are using the Protect Item prayer or curse at the time of your death, you will retain four items. You may also be holding a number of items that are kept automatically; this is because they are quest items, or are useful but common items that would be awkward to retrieve if you lost them. Coins are protected in this way.
If you have any doubts as to what you will keep when you die, simply click the 'Items Kept on Death' button on your worn interface.
Constitution can be levelled while you fight. XP is earned in Constitution for defeating monsters and is based on the amount of health they had. The only exception to this is when using the Dwarf multicannon - no Constitution XP is provided for this.
Other ways to level are to complete quests with Constitution XP rewards or to use experience lamps such as those gained on the Squeal of Fortune.
Constitution is trained through the skills Melee, Ranged and Magic.
| It is possible for Members to drink saradomin brew or guthix rest potions to boost life points. Please see the Herblore section of the Manual for more details. | |
| All armour, shields and shield-bows carry a life point boost which will help you endure longer in fights. The higher the level of armour, the bigger the life point boost it carries. |
Some other ways life points can be boosted include:
1. When I die, can I get my items back?
There is a chance that you can get your items back, as long as you're quick or have friends near where you were slain. Unless you were killed in PvP areas of the Wilderness (at which point your items drop to the floor and become immediately visible to other players), you may drop several of your items when you die and a gravestone will appear at that spot, guarding your possessions and acting as a warning to others. This gravestone will remain in place for between five and fifteen minutes (depending on your gravestone - see Gravestones). A timer will appear in the game window letting you know how long your gravestone has left, and the icon to the left will appear on the world map (as long as you have the 'You are here' marker visible) to let you know where your gravestone is. Please note that if you died in an area for which there isn't a map (like the Underground Pass), you obviously won't be able to see it on the map, but your gravestone will be there and the timer will count down as normal.
If you die in a special area, such as certain times in quests, your gravestone will appear next to the entrance to that area, giving you a chance to collect your items without having to worry about being killed again.
2. I died in the Wilderness, can I get my items back?
In the Wilderness you will lose all of your items when you die, whether at the hands of a monster or another player. The only exception to this is if you have the Protect Item prayer or curse active. This prayer (if activated near the time of death and you have enough Prayer points to make it last until your death) will allow you to keep one more item than usual. You cannot use the Protect Item prayer or curse on a High-risk Wilderness World.
NOTE: The value of an item is dependent upon the guide price on the Grand Exchange. To get an indication of these prices, you can use the price checker button in your worn inventory interface.
3. Will my gravestone work on a free world?
Yes! Your gravestone will look the same even when playing on a free world. Because many people there will not have access to the same range of styles, you'll be able to spot your gravestone even more easily in an area littered with the bodies of the slain.
There are no quests that help with the Constitution skill.
For all quests that give Constitution experience as a reward, please refer to the Constitution Rewards page.
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