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Cooking - Extra Features
- Cooking - Extra Features
Using the Summoning skill, you'll find that there are a few familiars that might be useful for training your Cooking. Of particular note is the fruit bat, whose flying ability will fill its inventory with fruit while you're in Karamja. This is a great way to get all the fruit you need for all those gnome cocktails.
Preparing Sinew (for Crossbow Strings)
Crossbows require a tougher string than flax can be spun into, so it is most common to use sinew. Sinew can be harvested by Cooking beef or bear meat over a range. When you choose to cook beef or bear meat on a range, you will be presented with the choice of either Cooking it into a delicious meal, or drying it out into sinew. You only need level 1 Cooking to prepare sinew.
Once sinew has been prepared, it can be spun into a crossbow string by using it with a spinning wheel.
|The Cooking cape, Cooking cape (t) or Cooking master cape can be used to temporarily increase your skill level by 1. To do this, equip one of the capes, right-click it and choose Boost.|
|You can make the different types of ales by fermenting various ingredients. One of these drinks is the level 54 Chef's delight, which will raise your Cooking level by 1-5 (based on your normal Cooking level). For more information please see the Cooking Methods section.|
Evil stew of DOOM!
Those who have started the Recipe for Disaster quest, and have got to the stage where they need to save Evil Dave will learn of the totally evil and totally spicy stew.
To get stew, you will need to get an empty bowl, fill it with water and add a potato. When you have done this, continue by adding some cooked meat, and then cook the stew on a range to complete it.
Now you have normal stew, it is time to spice things up a bit! If you head to Evil Dave's BASEMENT OF DOOM!, you will find Evil Dave himself, along with many hell-rats.
Using your cat (or soon to become hellcat), order it to chase the hellrats. When it successfully captures one, they will drop a spice shaker, one of 4 colours, which may have up to 4 doses of that colour in them.
How it works
You can use a maximum of 3 doses of a colour in a stew, and the colours/doses will determine what the stew will do. To work out how the stew may effect you, you need to get the number of doses you put in, and multiply it by 2. This is the maximum you will gain or lose, please note that it is up to this number. For example, if the number is 6 you may get 4.
Of course, this means if you are lucky, you could temporarily boost any of the skills mentioned above by 6! (Or, if you are unlucky, temporarily lower the skill by 6.)
If you want an extremely random stew, try putting 3 doses of each colour in and see what happens!
This piece of equipment can be used to cook some meats on an open fire. You can cook rabbit, bird, beast and chompy meats on the spit.
Once you have some raw meat, use the spit with the raw meat. Then light a fire and use the skewered meat on the fire. Jubbly meat can be cooked on the spits outside Rantz's cave and Jiggig.
Pies that don't just heal...
There are some new pies that cooks are discovering they can make. These pies do not just heal, but also help with your skills.
To make these pies, you will have to follow the basic steps of making a pie:
- Make pastry dough by using water with a pot of flour.
- Use the pastry dough with an empty pie dish and add a filling of your choice.
- Use the pie with a cooking range.
The following table shows information on the pies:
|Pie||Cooking Level||Constitution Level||Ingredients||Heals||Other Effects|
|N/A||Halves target's run energy|
|85||85||Raw bear meat
Raw chompy meat
Raw rabbit meat
|1900||Heals 10% run energy
Boosting Experience Gain
|The pendant of Cooking and the prized pendant of Cooking can boost your XP gain depending on your level, the prized pendant providing a larger boost. To activate your bonus XP, you must right-click the pendants and choose 'Gain xp'. Once the bonus XP has been added to your bonus XP pool, the pendant becomes a cosmetic item.|
|Each individual item in the sous chef's set (jacket, mitts, shoes, toque and trousers) grant 1% extra XP each. A complete set will grant an additional 1% XP bringing the total to 6% for the whole set.|
Cooking Training in Dungeoneering
Main article: Dungeoneering/Cooking
It is possible to train all of your skills while dungeoneering, and Cooking is no exception. You can cook fish and mushrooms, adding them to potatoes to make more invigorating foods. You can also gain Cooking experience by completing cooking puzzle rooms
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