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The dusty tower in the middle of the desert has plenty of myths surrounding its existence, but one thing is clear: it was built for the tougher warriors of the world to pit their skills against fearsome monsters. The main world for playing Dominion Tower is W52.
There are two ways to get to the tower. Firstly you can walk from Shantay pass or, once you have been to the tower, there is the teleport option on the Dominion Medallion (only useable 3 times per day).
The entrance to the tower is marked with a green dot on the map to the left.
You will need a combat level of at least 160 and have completed any 20 of the following quests:
|Another Slice of H.A.M. (m)
Between a Rock... (m)
Blood Runs Deep (m)
The Curse of Arrav (m)
Desert Treasure (m)
Do No Evil (m)
Dream Mentor (m)
The Family Crest (m)
Fight Arena (m)
The Fremennik Trials (m)
|The Great Brain Robbery (m)
Haunted Mine (m)
Holy Grail (m)
Horror From The Deep (m)
Legends' Quest (m)
Lost City (m)
Love Story (m)
Missing My Mummy (m)
Monkey Madness (m)
Mountain Daughter (m)
My Arm's Big Adventure (m)
Nomad's Requiem (m)
Recipe for Disaster (m)
|Shadow of the Storm (m)
Spirits of the Elid (m)
The Temple at Senntisten (m)
Troll Romance (m)
Troll Stronghold (m)
A Void Dance (m)
The Void Stares Back (m)
While Guthix Sleeps (m)
|Reward chest||Tower face||Stairs up to next level|
|Scoreboard||Entrance||Spectator view points|
|Spectator entrance/exit||Chain down to the ground floor||Stairs from previous level|
|Fight arena entrance||Fight arena exit|
Main article: Dominion Tower Modes
To start fighting in the tower, click on one of the flights of stairs leading up from the ground floor. You will get a choice of which game mode you want to play.
The modes are:
Main article: Dominion Tower Bosses
There are 8 seperate classifications of bosses, Class A - H. Each class contains a selection of former quest bosses of a similar difficult level, with Class H containing the easiest bosses. In each class there are 6 bosses, providing a total of 48 separate encounters. Players must have completed the quest in which a boss is encountered before meeting them in the tower.
To give you more to do, the tower will set you a series of Achievements to work toward. These achievements are tasks such as lasting 8 fights in Endurance mode, or killing 200 bosses.
Completing achievements gains you access to unlockable rewards.
Main article: Dominion Tower Rewards
Fighting monsters in Dominion Tower earns a range of rewards - both tower-specific and general, as well as combat experience. The rewards issued are based on a players Dominion Factor.
Players can also receive journal pages, which reveal the history of the tower, and can be added to a Dominion journal, obtainable by talking to the Strange face while a journal page is present in your inventory.
In the Behind the Scenes article for February 2012, the boss designed based on votes at RuneFest 2011, Sunfreet was announced as a future release. In addition the following upcoming changes were announced:
A feature to convert power-ups for experience was unveiled
Players are to be allowed to own multiple pairs of goliath, swift and spellcaster and they will also last longer enabling players to fight more monsters before the gloves run out.
Jagex also planned to take another look at the XP rates, however stated that "the main reason for fighting in the Tower isn’t XP", but that "the rate [isn't] quite competitive enough".
Prior to these improvments, the top of the tower contained only the following bosses, who respawned quickly:
A huge thanks for all of your feedback on Dominion Tower at Runefest! There were some great suggestions, and we'll be working to implement the best of these over the coming weeks and months. Be sure to look out for the new, competition-winning boss too!
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