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Dominion Tower

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This area is 'Safe' meaning if you die here, you will not lose any items.
However, if you are poisoned outside of the event/area you can still die.

worldmap globe.gif The official world to play Dominion Tower is 52. worldmap globe.gif

Find a group to take part in this activity by posting on the forums Minigames and D&Ds.


Introduction

tower.jpg
The Dominion Tower

The dusty tower in the middle of the desert has plenty of myths surrounding its existence, but one thing is clear: it was built for the tougher warriors of the world to pit their skills against fearsome monsters.

Location

dominion towermap.jpg
Location of the Dominion Tower

There are two ways to get to the tower. Firstly you can walk from Shantay pass or, once you have been to the tower, there is the teleport option on the Dominion Medallion (only useable 3 times per day).

The entrance to the tower is marked with a green dot on the map to the left.

Points of Interest

dtgroundfloor.jpg
Dominion Tower ground floor

In the ground floor lobby you'll find the black circle.png entrance to the south and the pink circle.png Strange face in the center of the room. On either side of him you'll find a yellow circle.png reward chest and flights of red circle.png stairs up to the next floor.

On the east wall you'll find a purple circle.png scoreboard, and on the west wall there is a Bank bank chest.

dominion towerfloor.jpg
Dominion Tower arena

All other floors are laid out in the same manner in that they are made of two circles, an outer circle for spectators, and an inner circle for those who are taking part.

In the spectator area you'll find an green circle.png entrances and exits on the north and south sides of the outer circle, and several orange circle.png view points around the edge of the arena.

On the west side of the central area you'll find the blue circle.png stairs from previous level where the participants will emerge from and a white circle.png gate that acts as an entrance to the arena.

On the east side of the central area there is a cyan circle.png gate that allows you access to the reward area, a Bank bank chest and a yellow circle.png reward chest. There are also red circle.png stairs up to the next floor and a magenta circle.png chain down to the ground floor.

Getting Started

To start fighting in Dominion Tower, you will need a combat level of at least 110 and have completed any 20 of the following quests:

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Between a Rock... Members icon
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Blood Runs Deep Members icon
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The Death of Chivalry
Demon Slayer
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Dragon Slayer
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Vampyre Slayer
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The World Wakes Members icon
dominion tower modes.jpg
Modes

To start a fight, click on one of the flights of stairs leading up from the ground floor and choose one of the game modes offered by the tower:

  • Climber - Move up each floor of the tower, fighting on each level and receiving handicaps as you go.
  • Endurance - Move up each floor of the tower, fighting on each level without access to your bank.
  • Special - Choose from one of eight specially designed battles.
  • Rumble - Fight in a team against multiple bosses that will spawn in staggered waves.
  • Freestyle - Choose an opponent to fight.
  • Spectator - View other battles that are going on.

Some modes have handicaps. Handicaps are a way of making the battle harder such as reducing your magic attacks or starting the battle on half health. Handicaps can increase or reduce your Dominion Factor depending on the handicap. Some modes will choose a handicap for you but others will let you choose your own.

Click to see the different handicaps and the effects they have on your Dominion Factor. Show/Hide icon

Climber Mode

dominion tower climber mode.jpg
Random boss

For this type of battle you must move up the floors, fighting a random boss at every level. You will also face a random handicapat each level which is stacked with the handicaps from the previous levels. Each level is a gamble of your reward; if you are defeated your reward is lessened.

When you start a climber fight, an interface will appear showing you the boss you will be fighting and details about it. It will also show you how much Dominion Factor you could win (although this may change depending on what handicap is given to you).

You can press the 'hold on' button to allow you to go back to your bank and prepare, or you can press the 'fight' button to start the battle. You also have an option to change your taunt, or allow spectators.

dominion towerhandicap.jpg
Random handicap

Once you have pressed the 'fight' button you'll be taken to the next floor. Clicking on the gate to enter the arena will bring up the handicap interface.

The handicaps will spin endlessly until you press the 'stop' button at which point the spinning will slow to a halt and whatever handicap the interface stops on will be the one that affects you in the fight.

You can 'stick' with the chosen handicap, but you can also 'nudge' or 're-spin' up to three times. Re-spinning will start the wheel of handicaps again, allowing you another chance to stop the wheel at a more favourable handicap. Nudging will move the wheel down to the next handicap (that isn't already active).

The handicaps that you have active from previous rounds will be highlighted.

dominion tower info.jpg
Fight information

When you're in a fight you'll see a small interface showing you what mode you are in, what floor you are on and any handicaps that you have active. Pressing the arrow in the top-left corner will minimise or maximise this interface. The image to the right shows the interface in the maximised view.

dominion tower health.jpg
Health information

You will also see, depending on where your minigames HUD is, the health bar of yourself and your opponent.

Once you've defeated a boss a new one will be chosen for you. If you want to prepare, or you do not want to risk your progress, press 'hold on' and then either prepare yourself using the bank chest and ascend the stairs to the next floor, or claim your reward from the reward box. Claiming your reward will end the fight and will reset your progress - you will have to start from the beginning if you wish to take part in another Climber battle.

Note that once you have started a Climber battle, you will not be able to take part in any of the other battle types until you have finished the battle by claiming your reward.

Endurance Mode

dominion tower endurance mode.jpg
Endurance Mode

Endurance mode is similar to Climber mode in that a random boss will be selected for you on each floor. However, unlike Climber mode you are not allowed to use the bank chest in between battles. This mode is a test to see how long you can last with your current inventory.

You do not receive any handicaps during this mode.

When you start an Endurance fight, an interface will appear showing you the boss you will be fighting and details about it. It will also show you how much Dominion Factor you could win (although this may change depending on what handicap is given to you).

You can press the 'hold on' button to allow you to prepare, or you can press the 'fight' button to start the battle. You also have an option to change your taunt, or allow spectators.

Once you have pressed the 'fight' button you'll be taken to the next floor. Enter the gate to start the fight.

When you're in a fight you'll see a small interface showing you what mode you are in, what floor you are on and any handicaps that you have active. Pressing the arrow in the top-left corner will minimise or maximise this interface. You will also see, depending on where your minigames HUD is, the health bar of yourself and your opponent.

Once you've defeated a boss a new one will not be chosen for you until you ascend to the next level. If you want to prepare, or you do not want to risk your progress, press 'hold on' and then either prepare yourself and ascend the stairs to the next floor, or claim your reward from the reward box. Claiming your reward will end the fight and will reset your progress - you will have to start from the beginning if you wish to take part in another Endurance battle.

Note that once you have started an Endurance battle, you will not be able to take part in any of the other battle types until you have finished the battle by claiming your reward.

Special Mode

dominion tower special mode.jpg
Special Mode

With special fights you can choose the type of fight, but handicaps and the fight set-up are chosen for you. There are no additional handicaps here and you cannot take part in a challenge until you have faced the bosses involved in a Climber fight.

When you start a special fight, an interface will appear showing you the different fights available and details about it. It will also show you how much Dominion Factor you could win.

You can press the 'hold on' button to allow you to go back to your bank and prepare, or you can press the 'fight' button to start the battle. You also have an option to change your taunt, or allow spectators.

The fights are as follows:

  • Revenge of the Evil Chickens - Fend off 15 evil chickens.
  • Finish Him! - Defeat Arrav, Koschei the Deathless, General Khazard, Black Knight Guardian, The Kendal and the Black, Grey and White golems. They start at 20% health.
  • Just Die Already - Defeat 6 Dagannoth sentinels.
  • No More Nomad… No More! - Face Nomad twice in a row.
  • I Eat Dagannoths For Breakfast - Fight both Dagannoth mothers and 2 Dagannoth sentinels.
  • Indigestion - Defeat the end bosses from Recipe for Disaster.
  • You'll Never Defeat Me! - Survive for 5 minutes in an arena with The Inadequacy, The Everlasting, The Illusive and The Untouchable.
  • Hey! Eat Power-up - Defeat all the class H and class G monsters using smart bomb power ups that spawn around the arena.
  • The Fire! It Burns! - Defeat Sunfreet; a boss designed by players who attended RuneFest 2011. You do not have to defeat this boss in climber mode to unlock it.
  • The Fire! It Burns! (easy version) - Defeat Sunfreet; a boss designed by players who attended RuneFest 2011. You do not have to have the combat stats to access the rest of the tower for this fight, nor do you have to defeat this boss in climber mode to unlock it.

Once you have pressed the 'fight' button you'll be taken to the next floor. Enter the gate to start the fight.

When you're in a fight you'll see a small interface showing you what mode you are in, what floor you are on and any handicaps that you have active. Pressing the arrow in the top-left corner will minimise or maximise this interface. You will also see, depending on where your minigames HUD is, the health bar of yourself and your opponent.

Freestyle Mode

dominion towerfreestyle.jpg
Freestyle Mode

With Freestyle mode, you can fight a boss of your choosing using any set-up that you like. However, you can only battle bosses that you have completed the quest for and defeated at least once in the Climber or Endurance modes.

When you start a Freestyle fight, an interface will appear showing you the bosses you can be fight and details about them. You'll also have a handicaps tab on the right that will allow you to enable or disable specific handicaps for the fight.

You can press the 'hold on' button to allow you to go back to your bank and prepare, or you can press the 'fight' button to start the battle. You also have an option to change your taunt, or allow spectators.

Once you have pressed the 'fight' button you'll be taken to the next floor. Enter the gate to start the fight.

When you're in a fight you'll see a small interface showing you what mode you are in, what floor you are on and any handicaps that you have active. Pressing the arrow in the top-left corner will minimise or maximise this interface. You will also see, depending on where your minigames HUD is, the health bar of yourself and your opponent.

Rumble Mode

With Rumble mode, you can fight a series of random bosses in a group using any set-up that you like. However, you can only battle bosses that you have completed the quest for.

When you choose Rumble mode, you will be asked to choose between starting a rumble or joining one. If you start a rumble you'll be asked for the following:

  • Maximum amount of people allowed - This can be 1 to 5.
  • Minimum combat level required for entry - The lowest combat level you will allow into your rumble.
  • Entry key - If you are wanting to only allow certain players in your rumble, setting an entry key acts as a password. Entering 0 will mean no key is set.

For players wanting to join an existing rumble. You'll be asked to enter the name of the player who is hosting the battle. If an entry key (or password) was set, you'll be asked for this too.

Once you have answered the questions posed, you'll be taken to the top floor of the tower. Enter the gate to start the fight (any player can do this, not just the leader). Be warned though, starting a fight (by heading through the Rumble gates) will begin a 2 minute timer. Anyone else who want's to join in must now do so before the 2 minutes are up.

dominion tower rumble mode info.jpg
Rumble mode information

When you're in a fight you'll see a small interface that shows your current Dominion Factor, the number of bosses you have killed, how long you have survived and what key is required to enter your rumble.

There is a cap to the number of bosses that will spawn and this is set by the number of players that enter the arena regardless of how many players were set as the minumum requirement. The number of bosses that will appear at any one time is:

  • 1 player - 4 monsters
  • 2 players - 7 monsters
  • 3 players - 9 monsters
  • 4+ players - 10 monsters

Note that if a player dies the cap will not drop. Bosses will continue to spawn until all remaining players have died.

When you die you are given the option to spectate the match or return to the lobby. You will be awarded Dominion Factor based on the number of bosses you have killed as with other modes.

In Rumble mode, several changes have been made to the way bosses act:

  • Most bosses will not spawn adds in rumble mode.
  • Bosses that spawn as a team will instead spawn individually.
  • Bosses with extravagant moves that are hard to dodge or deal with in multiplayer will lose these abilities.
  • Bosses that require special weapons or spells to kill will die in normal combat.

Although multiple bosses can spawn, you will never have the same boss spawned twice (unless that boss has died and a new one was due to join the fight).

The bosses spawned will be those that all players taking part have unlocked. If, after a player is killed, there are less than ten bosses that the team has in common, the battle will end due to this providing too little challenge and variety.

Several random events also take place during rumble mode. These are:

  • Evil chickens spawn into the arena and attack people. They all have very low health points.
  • Char's wall of fire will sweep across the arena, dealing damage.
  • Wizards will appear in the arena and generate a portal which will explode if allowed to get to full size. If they are killed the portal vanishes.
  • Tornadoes will appear in the arena and deal damage to adjacent players for ranged or magic damage.
  • The Sunfreet will set fire to the arena.

Power-ups will also spawn into the arena randomly. These are brightly coloured orbs that can be clicked on to generate the effect.

  • Dominion potions - prayer, restore and buff portions spawn on the floor.
  • Buff/debuffs - re-use those from climber mode (where appropriate)
  • Heal Group - Heal everyone's life points and prayer points by 50%.
  • Random - randomly picks one of the above and deploys it.

Bosses

There are 10 separate classifications of bosses in Dominion Tower, Class A - H, X1 and X2. Each class contains a selection of former quest bosses of a similar difficult level, with Class H containing the easiest bosses. In each class there are 6 bosses, providing a total of 60 separate encounters. You must have completed the quest in which a boss is encountered before meeting them in the tower.

Click to see the different boss monsters and their classifications. Show/Hide icon

Achievements

dominion tower achievements.jpg
Achievements and Rewards

To give you more to do, the tower will set you a series of Achievements to work toward.

These achievements are tasks such as lasting 15 rounds in Endurance mode, or killing 200 bosses. To view the achievements and your progress through them, right-click the strange face and choose 'Rewards'.

Completing achievements gains you access to unlockable rewards (see below).

Click to see the different handicaps and the effects they have on your Dominion Factor. Show/Hide icon

Rewards

Every time you defeat a boss within the Dominion Tower, you will be credited with Dominion Factor - the Rumble, Climber and Endurance modes give increasing amounts of Factor the more bosses you defeat, while Special matches give a fixed amount. When you decide to claim your reward you will receive a number of items, some of which are unique to the tower and offer useful combat bonuses.

Boss Completion Items
After killing a boss, in addition to combat XP, you are awarded a combinations of the items below, depending on your Dominion Factor. These can be exchanged for XP at a reward box (this is added to an XP book).
dom saradomin brew.gif
Dom saradomin brew
dom super prayer.gif
Dom super prayer
dom super antipoison.gif
Dom super antipoison
dom super restore.gif
Dom super restore
drune.gif
Death rune
blrune.gif
Blood rune
srune.gif
Soul rune
nrune.gif
Nature rune
kingdag bones.gif
Dagannoth bones
dragonbones.gif
Dragon bones
bigbones.gif
Big bones
scorpian.gif
Scorpion meat
rune arrow.gif
Rune arrow
runite bolt.gif
Rune bolt
dom journal page.gif
A journal page
Power-ups
Completing achievements within Climber, Endurance and Special modes will unlock non-stackable power-ups. They can also be won from the reward box at the end of a fight. Items won in the reward box can be exchanged for Dominion Factor points (this is added to an XP book).
dom sword.gif
Dominion sword
dom bow.gif
Dominion crossbow
dom staff.gif
Dominion staff
diimunuitive bomb.gif
Diminutive bomb
massive bomb.gif
Massive bomb
colossal bomb.gif
Colossal bomb
dom help horn.gif
Help horn
Unlockables
As you complete more achievements set by the tower you will unlock new taunts, an enhancement to your Dominion Medallion, and the following items:
dom marker1.gifdom marker2.gifdom marker3.gifdom marker4.gif
Dominion marker
dreadnip.gif
Dreadnip
dom mine.gif
Dominion mine
ascendancy mine.gif
Ascendancy mine
dom medallion.gif
Dominion medallion
(normal, super, extreme)
dom melee gloves.gif
Goliath gloves
(black, red, white, yellow)
dom ranged gloves.gif
Swift gloves
(black, red, white, yellow)
dom mage gloves.gif
Spellcaster gloves
(black, red, white, yellow)

Development Team

Original
Content Team
Developer: Tim C
Code Review: Alex F, Ana S, Ash B, Chris E, Chris L, James C, John A, Fred G, Rod C, Seb A
Editor: William D
Wiki: Michelle-Louise J
Graphics Team
Characters: Alec V, Damian C, Bajinder S
Environment: Jonathan S, Joe S
Animations: Chris W, Gurpreet K, Wing C
GUI: Tom G, Stuart M, Joe M
Quality Assurance Team
QA: (Project Lead:Thomas H, Stacey N) Andrew P, Dean D, Alasdair M, Jamie B, Scott T, Lewis L, Lewis R, Juliet T, Jon-Paul S, Sarah J, Ryan W, Kayleigh O
Audio Team
Audio: Ian T, Michael M, Adam B
Expansion
Content Team
Developer: Anthony W
Editor: William D
Wiki: Michelle-Louise J
Graphics Team
Characters: Edward S
Environment: Luke F
Animations: Wing C
UI: Thomas G
Quality Assurance Team
Core Testers: (Project Lead:Philip W) James H
Audio Team
Audio: Adam B


Dominion Tower

Modes
ClimberEnduranceSpecialFreestyleRumbleSpectator
Rewards
Potions (saradomin brew, super prayer, super antipoison, super restore) • Scorpion meatA journal pageDominion journal • Dominion weapons (sword, crossbow, staff) • Bombs (diminutive, massive, colossal) • Help hornDominion markerDreadnip • Mines (dominion, ascendancy) • Dominion medallion (basic, super, extreme) • Gloves (goliath, swift, spellcaster)
Bosses
NomadPest Queen (+ drones) • Decaying AvatarEruni, Ayuni and LeeuniDagannoth mother (Version 2) • ZeneviviaThe UntouchableDamis, Fareed, Kamil and DessousThe Everlasting and The IllusiveDagannoth sentinelsKaramel and Gelatinnoth MotherNezikchenedBalance ElementalJungle demonArravIce demonThe Inadequacy (+ doubts) • Giant RocArrgBarrelchest (version I) • ChronozonEvil ChickenFlambeed, Agrith-Na-Na and DessourtGiant ScarabBouncerKoschei the DeathlessArzinian AvatarThe Black Knight TitanGeneral KhazardThe Black Knight GuardianTreus DaythElvargCulinaromancerTumeken's shadowThe KendalDraugenTarn RazorlorSigmundMelzar the MadCount DraynorDelrithSolus DellagarVanstromCharApep and HeruKhazard and LucienDawnZemouregal and EnakhraYelps • Dragon-hunter warrior, mage and archerEcho of Jas • Chaos Grimsson and HreidmarLolNial SwiftflingSunfreet

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