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Edgeville Dungeon

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There could be some parts within this section that are for members only. These will be indicated accordingly with a Members icon icon.
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Warning
This dungeon has a large number of monsters in it and, if you are a member, the combat level of these monsters can go up to 140! Please ensure that you are prepared or only bring items you are willing to lose. Please also be aware that the northernmost section of this dungeon is classed as Wilderness, so you will find that other players can attack you.
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Fighting black demons inside Edgeville Dungeon

Beneath the dangerous town of Edgeville, where monsters lurk on the brink of the Wilderness, lies a dungeon which poses as much threat as the Wilderness itself.

In the darkness of Edgeville dungeon you will encounter all sorts of monsters from spiders to hill giants. If you are a member, you can venture further still into the Wilderness dungeon...

Location

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Location of Edgeville Dungeon

Edgeville Dungeon is, unsurprisingly, beneath the town of Edgeville. It's also located quite near to Varrock allowing people a short walk to Edgeville.

The dungeon has two entrances. The first is under a trapdoor in the ruined building in Edgeville, which leads into a room filled with rats. The second entrance is inside a building just west of the Cooks' Guild and you will need a brass key to unlock the door, but it leads to a cavern filled with hill giants.

Points of interest

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Interesting areas of the Edgeville Dungeon

As you can see from the map to the right, the dungeon is split into two sections.

The gate, marked on the map, is the division between the members and non-members areas in Edgeville dungeon. Everything north of this gate is members only and classified as Wilderness, so beware of player killers.

Members can go into this northern area to find a plentiful supply of chaos druids for herbs, or skeletons and black demons for a tougher battle.

Across a set of monkey bars are earth warriors, which are a good enemy to train your melee skills against.

If you get a brass key (found among the hobgoblins), you can use this to unlock the door found west of the Cooks' Guild. This provides quicker access to the hill giant area.

Chronozon guards the Obelisk of Earth used in making earth battlestaves. Opposite this, on the north side of the dungeon and past the black demons, is a ladder to the Obelisk of Air, should you wish to craft air battlestaves instead.


Personalities

Chronozon Vannaka
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Chronozon the blood demon is a unique demon who defeated Johnathon, and stole his piece of the family crest. Chronozon is no easy demon to defeat - killing him will be a blast!
In a dungeon containing such a variety of monsters, it is no surprise to find a Slayer Master there. Vannaka is the man to see for up-and-coming slayers seeking mid-level challenges.
Chronozon is found in the area with the Obelisk of Earth, west of the chaos druids in the Wilderness Dungeon. Vannaka stands east of the gate leading to the Wilderness Dungeon.

Quests

There are no quest start points in Edgeville.

Monsters of the sewers

Giant rat (Level 3) Thug (Level 10)
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Just like giant spiders and goblins, giant rats are a common sight. They are slightly tougher than goblins and giant spiders, but this still doesn't say much.
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Thugs are just that. Thugs. They like to cause trouble and can be found lurking in the entrance area to the members Wilderness, waiting to give you a welcoming punch.
Giant rats can be found in the entrance area of Edgeville dungeon.
Skeleton (Level 21/22/25) Zombie (Level 24)
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Skeletons may look harmless and weak, but their lack of muscle is more than made up for by the potent magic that holds them together. If you choose to fight skeletons, you may notice the skeleton's bones will give way when crushing attacks are used.
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Zombies are usually found in the dark, damp areas of the world, so it is not surprising that a few wander the damp area on the east side.
Chaos druids are found by going west of the thugs in the members' Wilderness Dungeon. Skeletons are found just north of the entrance area.
Hill giant (Level 28) Hobgoblin (level 28)
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Hill giants are commonly seen in the dungeons of RuneScape, and this includes Edgeville Dungeon, where a few have wandered into the final section. They are quite strong, and will put up a good fight against unprepared warriors.
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Hobgoblins are found in most areas of RuneScape and they are basically a tougher version of goblins, generally using spears to attack.
Zombies in the eastern area of Edgeville dungeon. There are a few hobgoblins in Edgeville dungeon, usually grouping in the south-east of the dungeon, where the brass key (shortcut) door is.
Chaos druid (Level 46) Earth warrior (Level 51)
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Chaos druids combine Magic with melee if they are under attack. While the Magic they use on you may not be damaging as such, you may find some of your combat related stats get lowered if spells actually hit you. Chaos druids tend to drop grimy herbs, which can be very useful.
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Earth warriors are warriors of the earth! They tend to stick together, so if you are venturing into the members' Wilderness Dungeon and swing across the monkeybars, don't be surpised if a group of earth warriors come to 'greet' you.
Deadly red spider (Level 136) Black demon (Level 140)
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Tougher than the giant spiders by far, deadly red spiders haven't earned their name letting adventurers walk by: they will give you a tough fight if you are unprepared.
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Black demons are vast and powerful demons. Towering over adventurers and most other monsters, they stalk the lower reaches of RuneScape, hoping for a tasty meal.
Deadly red spiders can be found north of the thugs in the members' Wilderness Dungeon. Black demons can be found in the north-western area of the dungeon.


Miscellaneous

Edgeville

Locations
Edgeville DungeonDave's Basement of Doom
Buildings
BankGuardhouseDoris' House
People
DorisMr ExEvil DaveOziachMandrithRichardBanker
Monsters
GuardSkeleton

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