- RuneScape Wiki
- Jadinko Lair
|The content on this page is only accessible to RuneScape Members.
If you would like access to this feature in game, please make sure that you have subscribed.
Papa Mambo's Jade Vine holds a little secret...
Above ground, everything seems peaceful. Jadinkos thrive in this very particular ecosystem, coming in all shapes, sizes and colours. But there is something different about some of the jadinkos seen in the area, something...worrying.
Off the entrance to Papa Mambo's vine, on the other side of the river, is an old, worried-looking druid. Exploring the area based on a suggestion from his good colleague, Astlayrix, Dotmatrix found a jadinko unlike any the druid had ever seen before. This jadinko looked disturbingly morphed, as if something had gone very wrong with its development. The poor thing snapped at the druid and almost had his leg off! After getting himself the help of the seasoned Maverick to keep the jadinkos at bay, Dotmatrix began to explore the cave to see if he could find the answer to the jadinkos...
The Jadinko Lair is located east of Shilo Village. The lair itself can be accessed through a hole in the cave roof.
|Shilo Village||Lair main entrance||Lair secret exit|
Points of Interest
|Mutated jadinko babies||Mutated jadinko guards||Mutated jadinko males|
|Jadinko eggs||Offering stone||Dry patches|
The cyan areas are where you can find jade roots. The purple areas are where the mutated roots can be found.
|Both Dotmatrix and Maverick can be found outside the Jadinko Lair, near the entrance.|
No quests are required to use the Jadinko Lair.
The Lair's Inhabitants
|Jadinko baby||Jadinko guard|
|Baby jadinkos can be found in the south-west corner of the lair.||Jadinko guards surround their queen in the southern part of the lair.|
|Jadinko male||Jadinko Queen|
Recently, the queen has been laying a great many bad eggs, which have grown into mutated babies with an aggressive attitude towards non-mutated jadinkos.
|As with jadinko guards, the males can be found to the south.||The Queen can be found in the south of the Jadinko Lair.|
|Mutated jadinko baby (Level 93)|
80 Can be freely killed; however, they will generate no Slayer XP unless you have the appropriate task.
Mutated jadinko babies are found in the western room of the lair: the first cave you encounter.
|Mutated jadinko guard (Level 96)|
86 Can be freely killed; however, they will generate no Slayer XP unless you have the appropriate task.
The mutated guards can be found in the northern cave section.
|Mutated jadinko male (Level 100)|
91 Can be freely killed; however, they will generate no Slayer XP unless you have the appropriate task.
Mutated male jadinkos are in the eastern part of the lair.
Both the mutated guards and the mutated males have a chance to drop a special vine that you can use to enhance an abyssal whip. The vine itself can be traded, but will not be when it is combined with the whip to make the abyssal vine whip. You can, of course, remove the vine from the whip at any time.
Throughout the Jadinko Lair the roots of the Jade Vine spill from the ceiling. These roots are normally harmless, serving as a way for baby jadinkos to reach the surface, but some have become mutated and harmful to the jadinkos. Others seem to be under the control of the mutated jadinkos.
Cutting any root will not only aid the Jadinko Queen and her children, but can provide other benefits for Firemaking and Fletching. If you help the jadinkos, they will reward your efforts by placing items on the offering stone (marked white on this map).
Cutting the roots once will stop them from attacking you; cutting them a second time will allow you to harvest them to gain 4 roots.
There are three types of root:
- Curly root - Can be cut to gain curly roots which are used for starting fires in dry patches
- Straight root - Can be cut to gain straight roots which, when dried over fires, can be fletched
- Mutated root - Can be cut to gain mutated vines which can be attached to sagaie shafts to make Sagaies, or attached to excrescences to make Bolas
Curly and Straight roots grant 80.5 XP when cut, while Mutated roots grant 130 XP per root collected.
Beware when cutting the mutated roots, as they can become healthy whilst you are cutting them. The queen will not take kindly to healthy roots being cut down and she will retaliate.
The corridors between the rooms with mutated creatures and the queen's room are used as a barrier between the peaceful queen and the mutated jadinkos. To stop mutated jadinkos coming in, there are areas where root fires can be lit. The lair itself is a dank and dark place where groundwater spills from the cave sides. This makes finding a place to light a fire difficult, but, as the corridors are made of non-porous bedrock, the ground there is usually dry.
The dry areas (marked as orange on this map) can be filled with curly roots and then lit using a tinderbox or a straight root that has been hardened on a fire.
These firepits can be re-fuelled with more curly roots while they are burning. You will gain the same amount of Firemaking XP if you start a fire or replenish a fire.
This task requires level 83 in Firemaking.
Each Root burned grants 378.5 exp and 2 Favour Points, 3 if you are starting a fire.
When cutting roots, curly and straight you will receive 4 roots. If using the Inferno adze from the All Fired Up activity, there is a chance of burning a number of roots immediately even up to all 4. This is strongly recommended to boost xp rates.
You can also use the Barbarian Assault horn to boost the exp you get per root to twice as much.
You'll need 83 Fletching to make sagaie shafts.
Items and Drops
Helping healthy jadinkos by slaying mutated jadinkos, refuelling fires or cutting mutated roots will result in offerings being made by the jadinkos. The jadinkos will deposit their offerings, at the offering table (the white dot) near the queen, for you to take.
Note that fruit taken outside of the Jade Vine areas will turn to common fruit and will not offer the beneficial side effects. Also fruit cannot be traded with other players.
|Shadow fruit||Decreases chances to be hit by enemies by 2% for 1 min.|
|Igneous fruit||Soaks 2% of damage taken for 1 min.|
|Cannibal fruit||Increases chances of hitting by 2% for 1 min.|
|Aquatic fruit||Doubles favour from fuelling fires for 1 min.|
|Amphibious fruit||Doubles favour points from cutting mutated roots for 1 min.|
|Carrion fruit||Doubles mutated vine drops from mutated jadinkos for 1 min.|
|Diseased fruit||Doubles excrescence drops from mutated jadinkos for 1 min.|
|Camouflaged fruit||Prevents you from being hit by roots for 1 min.|
|Draconic fruit||Increases max hit by 2% for 1 min.|
|Saradomin fruit||Recharges up to 100 prayer points.|
|Guthix fruit||Recharges up to 100 prayer points.|
|Zamorak fruit||Recharges up to 100 prayer points.|
You may also receive seeds to plant in farming patches in the Habitat on the surface, or juju teleport spiritbags which return you to the Jadinko Lair or the Herblore Habitat. You will only receive seeds that can be obtained as drops from the Jadinkos you have attracted in the habitat (e.g. with Igneous Jadinkos attracted, you have a chance to recieve Vine bush seeds). If you have no Jadinkos attracted in the Habitat, you will receive only Vine flower seeds and Juju teleport spiritbags.
Next to the queen, on the opposite side to the offering stone, there is a cluster of roots which, once chopped, reveal a passage to the surface. Players who have cleared this passage can move seamlessly from the Jadinko Lair to the Herblore Habitat. The passage exit is marked on this map as a red dot. Creating the passageway requires level 40 Woodcutting.
|Asgarnia • Ape Atoll • Dorgesh-Kaan • Entrana • Feldip Hills • The Fremennik Lands • Frozen Wastes • Kandarin • Karamja • Kharidian Desert • Misthalin • Morytania • The Pirate Islands • Tirannwn • Troll Lands • The Void Islands • Wilderness • Wushanko Isles • Zanaris|
|Abbinah • Cosmic Plane • Grim Reaper's office • Enchanted Valley • Fisher Realm • Freneskae • Gorak Plane • Iaia • Infernus • Kethsi • Killerwatt Plane • Muspell • Naragun • New Domina • Puro-Puro • ScapeRune • Tarddiad • Teragard • Vampyrium • Yu'biusk|
|Places A - Z - Cities and Towns - Dungeons - Other Places of Interest|
|Rules of RuneScape|
|How do I get Started • Controls • Interfaces • Combat • Skills • Clans|
|The Game World|
|Area Guides • History • Races • Pronunciation Guide • Transportation • Terrain Survival Guide • Quests • Activities • Enhancing the Game|
|RuneScape Classic • Old School RuneScape|
|Game Guide||Support Centre|
|All you need to know, and more, about the game world. How to get started and how to develop your character.||Need help with your account? Perhaps the game won't run for you? Help can be found here.|
|Scribbles & Sketches||The Community Hub|
|Artwork, fan fiction and arts and crafts are found in this section.||Confused by templates or want to contribute but not sure what to do? Check here for details on the RuneScape Wiki editing community.|
Report a wiki page
If you have identified content on the wiki that breaches the wiki policies or RuneScape rules it is possible for you to resolve this by editing/updating the content.
However if you feel that a user has seriously breached our rules or editing policy and this requires urgent attention from a member of staff, then please specify the issue from the below categories: