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Those who have helped out the King of the Dwarves will be able to return to the Lava Flow Mine to help keep the plant operating smoothly. The entrance to the mine is located in the far east of the city of Keldagrim. Foreman Jaak just inside the entrance will happily tell you how you can help keep the power plant running at peak efficiency.
The mine is effectively made up of four channels of lava, which flow south-north through the mine. The lava is only just at melting point, so any cooling and a rocky crust starts to form on the surface of the lava, which slows it down and reduces the power output the plant can generate. This crust must be mined away, for if it were allowed to build up, the flow in that channel would stop completely, which could be disastrous for Keldagrim's population.
Ever since the chaos dwarf attack on the Lava Flow Mine, the mine has been having problems, so it welcomes those players who have helped settle that dispute to lend a hand to keep the lava flowing. At any one time, there will be a blockage forming in one segment of one of the four lava channels running south-north. Each channel is labelled from A-D and is broken up into eight segments, as shown in the adjacent image.
Foreman Jaak can tell you which channel the current blockage is in, but you'll have to find out the particular segment for yourself by checking the flow gauges that run into them. The flow rate of the blocked segment will read 50%; the variance in flow between adjacent segments in a blocked channel is 10% (e.g. the segment(s) directly adjacent to the blocked segment will have a flow rate of 60%). You're free to mine ANY segment at any time, as any crust mining keeps the lava flowing, but you'll get more XP if you mine segments with lower flow rates, as outlined in the table below.
| Flow rate | XP per crust mined |
|---|---|
| 100% | 50 |
| 90% | 60 |
| 80% | 70 |
| 70% | 80 |
| 60% | 90 |
| 50% | 100 |
While mining, you might want to keep an eye out for the following... distractions:
Each piece of the golden mining outfit gives you the following boost to any Mining XP you earn. The boost is cumulative for each piece of the outfit you wear:
| Item | Golden mining boots |
Golden mining gloves |
Golden mining helmet* |
Golden mining trousers |
Golden mining top~ |
|---|---|---|---|---|---|
| Mining XP boost | 1% | 1% | 1% | 1% | 1% |
Once you have obtained the entire mining suit, further occurences of the Liquid gold nymph will allow you to have the option of getting your pickaxe(s) gilded. Foreman Jaak is able to remove the gilding. Note that it is not possible to get the Inferno adze gilded.
Alternatively, once you have obtained the set you can choose a 2,500 experience reward in Mining.
*The golden mining helmet can also be worn to enter the Arzinian Gold Mine (when being fired out of Dondakan's cannon).
~Players who own some Varrock armour (from completing Varrock Tasks) AND a complete golden mining outfit can wear either platebody, and get both the full 5% Mining XP boost (so long as they're wearing the rest of the golden mining outfit) as well as the chance of receiving extra ores (up to whatever ore your Varrock armour would normally allow you).
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