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Melee Abilities

Introduction

The melee abilities interface's appearance and function changes depending on whether you have activated the Evolution of Combat (EoC) mode or the Legacy combat mode.

In EoC, the interface allows you to view and activate all of the Attack and Strength-based abilities that you have access to. In Legacy, the interface lets you choose your combat stance and activate special attacks.

Evolution of Combat

The melee abilities interface
The melee abilities interface

In EoC, the melee abilities interface is an action window. As with the majority of action windows you can adjust its size, swap and dock it with other interfaces, and move it around your game window.

Powers icon

If not visible on the game screen, you can access the melee abilities interface by clicking on the powers icon in the ribbon and going to the Melee tab.

Although it can be modified, the first time you see the melee abilities interface, it will likely resemble the image to the right.

All of these abilities can be added to your action bar in any order that you wish.

Spell Details

All of the action windows from the powers interface will allow you to hover over an individual ability or spell to see information about it. Details such as a description of the spell/ability, what requirements it has, how much adrenaline it costs (if any), how many runes it requires (if any), and the cooldown time required before you can cast/use it again.

Attack Abilities

Ability Description Requirements Cooldown (secs) Type Adrenaline Bar
Generated Required Removed
Slice ability icon Slice Slice your target for up to 110% weapon damage. - 3 Basic 8% 0% 0%
Slaughter ability icon Slaughter Cause your target to bleed for between 100-250% weapon damage over 5 seconds. If the target moves location, they suffer 3x damage. - 30 Threshold 0% 50% 15%
Overpower ability icon Overpower Overpower your target, dealing damage up to 200-400% weapon damage. 2 Attack 30 Ultimate 0% 100% 100%
Havoc ability icon Havoc Members icon Instantly attack with both weapons up to 125% weapon damage, disabling protection prayers in PvP. 5 Attack
Requires dual-wielded melee weapons.
10 Basic 8% 0% 0%
Backhand ability icon Backhand Smack your target with the back of your hand, interrupting their attacks for 3 seconds and dealing 100% weapon damage. 10 Attack 15 Basic 8% 0% 0%
Forceful Backhand ability icon Forceful Backhand Smack your target with the back of your hand, stunning them for 3 seconds and dealing 200% weapon damage. 15 Attack 15 Threshold 0% 50% 15%
Smash ability icon Smash Smash your target for up to 125% weapon damage, disabling protection prayers in PvP. 20 Attack
Requires a 2-handed melee weapon.
10 Basic 8% 0% 0%
Barge ability icon Barge Members icon Shoulder-barge your target, breaking free of binds and dealing up to 125% weapon damage. 30 Attack 20 Basic 8% 0% 0%
Flurry ability icon Flurry Members icon Perform a flurry of blows against your surrounding targets, dealing up to 94% weapon damage per hit over 6 seconds. Should any one blow miss, the remaining hits will aim at the original target. Combo attack. 37 Attack
Requires dual-wielded melee weapons.
20 Threshold 0% 50% 15%
Sever ability icon Sever Sever a tendon, dealing up to 188% weapon damage and reducing any damage they deal by 10% for 5 seconds. 45 Attack 15 Basic 8% 0% 0%
Hurricane ability icon Hurricane Members icon Spin on the spot, dealing up to 219% weapon damage to all adjacent targets. 55 Attack
Requires a 2-handed melee weapon.
20 Threshold 0% 50% 15%
Massacre ability icon Massacre Members icon Rend your target, dealing up to 188% of both weapons damage instantly and causing an additional 313% of weapon damage over 6 seconds. 66 Attack
Requires dual-wielded melee weapons.
60 Ultimate 0% 100% 100%
Blood Tendrils ability icon Blood Tendrils Members icon Blood tendrils whip at you and your opponent for 5 seconds. The first hit deals up to 180% weapon damage, with four subsequent hits each dealing up to 90% weapon damage to your target and up to 25% weapon damage to you. 75 Attack 45 Threshold 0% 50% 15%
Meteor Strike ability icon Meteor Strike Members icon Crash down on your target with the force of a meteor, dealing damage equal up to 250-350% weapon damage. Critical strikes generate 10% adrenaline for 30 seconds. Only usable on targets with over 50% life points remaining. 81 Attack
Requires a 2-handed melee weapon.
60 Ultimate 0% 100% 100%
Balanced Strike ability icon Balanced Strike Members icon Strike your target, restoring balance. If you have a smaller percentage of your lifepoints than they do of their lifepoints, your target will take the difference as a percentage of their lifepoints in damage. You will be healed for half the difference as a percentage of your lifepoints. Be cautious: if you have more health than your target the effects will be reversed! You will take the damage and they will be healed! 85 Attack 120 Ultimate 0% 100% 100%

Strength Abilities

Ability Description Requirements Cooldown (secs) Type Adrenaline Bar
Generated Required Removed
Kick ability icon Kick Kick your target, knocking them back and interrupting their attacks for 3 seconds and dealing 100% weapon damage. 3 Strength 15 Basic 8% 0% 0%
Stomp ability icon Stomp Kick your target, knocking them back and stunning them for 3 seconds and dealing 200% weapon damage. 3 Strength 15 Threshold 0% 50% 15%
Punish ability icon Punish Punish your target's mistakes, dealing 94% weapon damage, or 125% weapon damage if they're stunned. 8 Strength 3 Basic 8% 0% 0%
Dismember ability icon Dismember Members icon Dismember your target, dealing up to 188% weapon damage over 6 seconds. 14 Strength 15 Basic 8% 0% 0%
Fury ability icon Fury Unleash your fury, strike your target three times. Each strike deals 75% of weapon damage and increases by 7% with each strike. Combo attack. 24 Strength 5 Basic 8% 0% 0%
Destroy ability icon Destroy Members icon Perform a destructive attack, dealing damage equal to 188% weapon damage to your target over 6 seconds, initially binding the target for 6 seconds. Combo attack. 37 Strength
Requires dual-wielded melee weapons.
20 Threshold 0% 50% 15%
Quake ability icon Quake Members icon Smash your weapon into the ground beneath you, dealing up to 188% weapon damage to all adjacent targets also draining targets defence 37 Strength
Requires a 2-handed melee weapon.
20 Threshold 0% 50% 15%
Berserk ability icon Berserk Members icon Harness your adrenaline to increase melee damage dealt by 100% for 20 seconds. Also increases all damage taken by 50% and reduces armour rating by 50%. 42 Strength 60 Ultimate 0% 100% 100%
Cleave ability icon Cleave Cleave through your foes, dealing 188% weapon damage to all targets in a frontal cone. 48 Strength
Requires a 2-handed melee weapon.
10 Basic 8% 0% 0%
Assault ability icon Assault Members icon Assault your target three times, dealing damage equal to 219% of weapon damage each strike to your target over 6 seconds. Combo attack. 55 Strength 30 Threshold 0% 50% 15%
Decimate ability icon Decimate Members icon Decimate your target's defences, dealing 188% weapons damage, or 244% weapons damage if they are bearing a shield. 67 Strength
Requires dual-wielded melee weapons.
7 Basic 8% 0% 0%
Pulverise ability icon Pulverise Members icon Pulverise your target, dealing 250-350% weapon damage and reducing their damage dealt by 25% for 30 seconds. If a NPC target is defeated with Pulverise you are also granted 50% adrenaline. 81 Strength
Requires a 2-handed melee weapon.
60 Ultimate 0% 100% 100%
Frenzy ability icon Frenzy Members icon Perform a frenzied attack lasting 10 seconds. Targets standing directly in front of you take damage up to 150% of weapon damage every 2 seconds. Each subsequent hit gains an additional 10% damage. Combo attack. 86 Strength
Requires dual-wielded melee weapons.
60 Ultimate 0% 100% 100%

Legacy

The melee abilities interface
The melee abilities interface

In Legacy mode, the melee abilities interface allows you to alter how you attack other players and NPCs. This interface also shows your combat level, weapon type and special attack button. Finally, the interface allows you to choose our combat style and turn the auto retaliate feature on or off.

Melee abilities button

If not visible on the game screen, you can access the melee abilities interface by clicking on the appropriate ribbon button.

The main purpose of this interface is to allow you to select your combat style. Combat style is how you will attack your enemies and this determines the experience gained, the type of damage inflicted and the effectiveness of the attack. Hovering over a style will tell you what kind of experience you will gain (Attack, Strength, Defence, Magic, Ranged).

You are also able to turn on the auto-retaliate feature via this interface. If the feature is activated your character will automatically run toward, and start fighting, an opponent if you are attacked. Turn the feature off, and your character will ignore any attack on them unless you choose to attack the opponent yourself.

The final part of the melee abilities interface is the special attack bar. This button allows you to activate the special attacks that some weapons have. These unique attacks vary, from applying temporary boosts in stats, to dealing extra damage. When you have equipped a weapon that has a special attack equipped, the combat style interface the special attack bar will become highlighted. If you click on the bar, then your character will initiate a special attack and use up some of your special attack power.

Different special attacks use up different amounts of power. If you do not have enough power for your weapon's special attack, you won't be able to use it. Your special attack power will slowly restore over time.


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