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Introduction
The King of the northern gnomes, Narnode Shareen, is once again in need of your help. He recently decided to send an envoy of his Royal Guard, the 10th squad, to oversee the decommissioning of the gnome-owned ship-building facilities on the eastern coast of Karamja.
It has been quite some time since the 10th squad were dispatched and they have been deemed missing in action.
Can you unravel the mystery behind the deception? Can you separate the truth from the lies? Can you decide for yourself what is real and what is not?
Warning: This is a challenging and arduous quest. Only the most hardened of adventurers need apply.
Quest Information
Friendly monkeys. Or not.
Monkey Madness
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| Requirements |
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| Starting |
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Development Team
| Content: |
Developer:
Rahul V
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| Graphics: |
Graphics:
Tom W, John S, Neil R
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| Quality Assurance: |
QA:
Andrew C
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| Audio: |
Audio:
Ian T
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Spoilers
| Rewards |
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Walkthrough |
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Synopsis |
| Rewards for completing this quest. |
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A step-by-step guide through the quest. |
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An outline of the plot and lore of this quest. |