Log in with:

RuneScape Wiki

Community Powered

Slayer Masters

Membership badge This content, below level 5, is available for all players. Players wishing to gain XP beyond level 5 in this content will need to subscribe.
The parts within this section that are for members only will be indicated accordingly with a Members icon icon.
Membership badge


Turael / Spria

Turael/Spria's location
Turael/Spria's location

Slayer Master: Turael (Spria after While Guthix Sleeps)

Combat level Required: Level 4 combat

Location: South of the cow pen in Taverley.

Location Slayer
Level
Equipment Number
Assigned
Weighting
banshee.gif
Banshees (Banshee, Banshee mistress, Mighty banshee)
Banshees use a piercing scream to shock their enemies; you'll need some earmuffs to protect yourself from them. They can be found in the Slayer Tower, north-east of the entrance to Morytania.
Slayer Tower
Pollnivneach Slayer Dungeon
15 Earmuffs 15 - 50 30
bat.png
Bats (Albino bat, Bat, Bat (Dungeoneering), Giant bat, Warped bat)
Bats are rarely found on the ground, so you'll have to fight them while they're airborne. The best place I've found to hunt them is in Taverley dungeon, not far at all from here.
Mos Le'Harmless cave
Brimhaven Agility Arena
Goblin cave
Haunted Mine
Paterdomus
Daemonheim
Lumbridge Catacombs
1 N/A 15 - 50 10
grizzly bear.gif
Bears (Angry bear, Bear Cub, Black bear, Grizzly bear, Grizzly bear cub)
Bears are tough creatures and fierce fighters, so watch out for their powerful claws. Miners East of Ardougne have complained of an ursine invasion, of late.
East Ardougne
Isafdar
Wilderness
Tolna's Rift
South-east of Rellekka
South-east of the Goblin Village
south-east of Varrock
1 N/A 15 - 50 10
bird.gif
Birds (Baby Roc, Bird, Chicken, Chompy bird, Drake, Duck, Duckling, Ducklings, Evil Chicken, Giant Roc, Jubbly bird, Mounted terrorbird gnome, Oomlie bird, Penguin, Pernicious parrot, Rooster, Tenacious toucan, Terrorbird, Undead chicken)
Birds aren't the most intelligent of creatures, but watch out for their sharp, stabbing beaks. Even the chickens in Lumbridge are after your blood, so get them before they get you.
Ape Atoll
Crash Island
Farms
Feldip Hills
Falador
Lumbridge
1 N/A 15 - 50 10
cave bug.gif
Cave bugs (Cave bug (small), Cave bug (large))
Cave bugs are like cave crawlers, except smaller and easier to squish; although, they still have a fondness for plants. They lurk in the dark beneath Lumbridge Swamp.
Lumbridge Swamp Dungeon
Chaos Tunnels
7 N/A 15 - 50 10
cave slime.gif
Cave slimes (Cave slime, Cave slime (Dungeoneering))
Cave slimes are the lesser cousins of jellies. Don't be fooled, though: they can still be dangerous, as they're often poisonous. Killing the ones beneath Lumbridge Swamp might be a good start.
Dorgesh-Kaan South Dungeon, Lumbridge Swamp Dungeon
Daemonheim
17 N/A 15 - 50 30
cow.png
Cows (Cow, Cow calf, Undead cow)
Cows are bigger than you, and they'll often hit hard but react fairly slowly. You can slaughter the ones in Lumbridge - I bet they are up to no good.
Taverley
Lumbridge
Crafting Guild
1 N/A 15 - 50 10
crawling hand.gif
Crawling hands (Crawling hand, Skeletal hand, Zombie hand)
Crawling hands are undead severed hands; fast and dexterous, they claw their victims. They can be found in the Slayer Tower, north-east of the entrance to Morytania.
Slayer Tower
Meiyerditch Tunnels
5 N/A 15 - 50 30
desert lizard.gif
Desert lizards (Desert Lizard, Lizard, Small Lizard)
Desert lizards are large reptiles with tough skin. They're cold-blooded, so dousing them with freezing water will finish them off after a tough battle.
Kharidian Desert 22 N/A 15 - 50 30
guard dog.gif
Dogs (Cerberus, Dog, Guard dog, Jackal, Shadow Hound, Wild dog)
Dogs are much like wolves: they are pack creatures that will hunt in groups. You can find dogs in Ardougne or McGrubor's Wood. Kill 'em all!
East Ardougne
Brimhaven Dungeon
McGrubor's Wood
1 N/A 15 - 50 15
dwarf.gif
Dwarves (Black Guard, Black Guard berserker, Black Guard crossbowdwarf, Chaos dwarf, Chaos dwarf hand cannoneer, Chaos dwarf lava flow miner, Dwarf, Dwarf gang member, Guard, Red axe director, Trade floor guard)
Dwarves are a small but tough race of miners, often using pickaxes to pierce their opponents armour. One of their drinking dens lies beneath White Wolf Mountain.
Dwarven Mine
Taverley Dungeon
Keldagrim
Wilderness
1 N/A 15 - 50 10
gelatinous abomination.png
Gelatinous abominations
These mindless creatures attack relentlessly once provoked. There is a core floating in their chest, and they can only be beaten by bursting this core wearing Spiked Gauntlets once you have damaged them enough.
Taverley Slayer Dungeon 1 Spiked gauntlets 15 - 50 15
ghost.png
Ghosts (Ghost, Ghostly warrior, Revenant cyclops, Revenant dark beast, Revenant demon, Revenant dragon, Revenant goblin, Revenant hellhound, Revenant hobgoblin, Revenant icefiend, Revenant imp, Revenant knight, Revenant ork, Revenant pyrefiend, Revenant vampyre, Revenant werewolf, Spectral attendant, Spectral cultivator, Spectral tender, Spectral worshipper, Tormented wraith, Tortured soul)
Ghosts are undead, so not the easiest thing to find in populated areas. Try looking in Taverley dungeon or Varrock sewers.
Death Altar
Draynor Manor
Tarn's Lair
West Ardougne
Varrock Sewers
Forgotten Cemetery
Taverley Dungeon
Edgeville Dungeon
Melzar's Maze
Scorpius Shrine
Haunted Mine
Stronghold of Security
Wilderness
Forinthry Dungeon
Daemonheim
1 N/A 15 - 50 15
goblin.gif
Goblins (Angry goblin, Brokeface, Cave goblin, Cave goblin guard, Cave goblin miner, Goblin, Goblin guard, Goblin Raider, Hollowtoof, Lumpnose, Sergeant Grimspike, Sergeant Steelwill, Sergeant Strongstack, Skoblin, Stinkears)
Goblins are mostly just annoying, but they can be vicious. Watch out for the spears they sometimes carry. Goblins infest Lumbridge and Goblin Village to the north of Falador.
Lumbridge
Goblin Village
Draynor Village
God Wars Dungeon
Lumbridge Catacombs
Dorgesh-Kaan
Goblin cave
1 N/A 15 - 50 10
grotworm.gif
Grotworms (Giant worm, Grotworm, Mature grotworm, Young grotworm)
Grotworms have recently been spotted in a cave near Rimmington. They will bite and attack with some sort of acid spit. Be careful - they are very aggressive.
Grotworm Lair 1 N/A 15 - 30 15
icefiend.gif
Icefiends
Icefiends are beings of ice and freezing rock. They're quick and agile, so you'll want to be careful when getting close to them. Ice Mountain is infested with these pesky creatures.
Ice Mountain
Ghorrock Fortress
1 N/A 10 - 20 10
minotaur.png
Minotaurs
Minotaurs are large, man-like creatures, but you'll want to be careful of their horns. I hear they have set up camp under Barbarian Village.
Vault of War 1 N/A 15 - 50 10
monkey archer.gif
Monkeys (Duke, Elder Guard, Monkey, Monkey Archer, Monkey Guard, Monkey Zombie, Oipuis, Ouhai, Padulah, Uodai, Uyoro)
Monkeys are tricky creatures: agile and fairly fast. Learn to anticipate their movements, which is easy if you kill the ones in Ardougne Zoo.
Ape Atoll
Karamja
Brimhaven
Ardougne Zoo
1 N/A 15 - 50 10
pig.gif
Pigs &
Pigs are more dangerous than they look, but on the whole an experienced warrior can deal with a lot of them quite quickly.
Storm Cellar 1 N/A 15 - 50 10
scorpion.png
Scorpions (Giant lobster, Grave scorpion, King Scorpion, Pit Scorpion, Poison Scorpion, Scorpion)
Scorpions are almost always venomous and usually found in groups. Last I heard there was a large group near the mine north of Al Kharid.
Al Kharid
Ape Atoll
Karamja
Scorpion Pit
1 N/A 15 - 50 10
skeleton.gif
Skeletons (Corpse, Giant skeleton, Mosschin, Redeyes, Skeletal miner, Skeleton, Skeleton brute, Skeleton fremennik, Skeleton heavy, Skeleton hero, Skeleton looter, Skeleton Mage, Skeleton thug, Skeleton warlock, Skeleton warlord, Skogre, Snailfeet, Snothead, Strongbones, Ulfric, Undead one, Unholy cursebearer)
Skeletons are undead, so Magic is your best bet against them. Skeletons can be found in Edgeville Dungeon or Varrock sewers.
Taverley Dungeon
Edgeville Dungeon
Chaos Tunnels
Daemonheim
1 N/A 15 - 50 15
giant spider.png
Spiders (Blessed spider, Crypt spider, Deadly red spider, Fever spider, Giant crypt spider, Giant spider, Ice spider, Jungle spider, Poison spider, Shadow spider, Spider)
Spiders are often venomous and many varieties are camouflaged, too. I've seen plenty to the west of Lumbridge.
Varrock Sewers
Draynor Village
Lumbridge Castle
1 N/A 15 - 50 10
thrower troll.gif
Trolls (Arrg, Berry, Cliff, Dad, Dynamite, Ice troll, Ice troll female, Ice troll grunt, Ice Troll King, Ice troll male, Ice troll runt, Kraka, Mountain troll, Poorly Cooked Karambwan, River troll, Rock, Stick, Summoner, The Map, Thrower troll, Troll, Troll brute, Troll chucker, Troll commando, Troll father, Troll general, Troll mage commando, Troll ranger, Troll ranger commando, Troll runt, Troll shaman, Troll spectator, Twig, Undead troll, Wizard)
There are plenty of trolls not far from here. Head up to the cave between the Wall and Burthorpe castle if you want to find them. There are three sub-caves in there, one with shamans, another with warriors and another with rangers. Take your pick of how to take them down!
Death Plateau
Troll Stronghold
Jatizso/Neitiznot
1 N/A 5 - 20 10
white wolf.png
Wolves (Adolescent White wolf, Big wolf, Desert wolf, Dire Wolf, Fenris wolf, Ice wolf, Jungle Wolf, White wolf, Wolf)
Wolves are pack animals, so you'll always find them in groups. Watch out for their bite, it can be nasty. There are plenty to kill on White Wolf Mountain.
White Wolf Mountain 1 N/A 15 - 50 15
zombie.gif
Zombies (Armoured zombie, Dried zombie, General malpractitioner, Reborn warrior, Skogre, Slash Bash, Sorebones, Summoned Zombie, Undead Lumberjack, Undead one, Zogre, Zombie, Zombie pirate, Zombie swab)
Zombies are undead, so be careful. The soil beneath Edgeville seems to attract these abominations.
Varrock Sewers
Wizards' Guild
Tarn's Lair
Chaos Tunnels
Daemonheim
1 N/A 15 - 50 10


Mazchna / Achtryn

Mazchna/Achtryn's location
Mazchna/Achtryn's location

Slayer Master: Mazchna (Achtryn during While Guthix Sleeps)

Combat level Required: Level 30 combat

Location: North-east of Canifis

Location Slayer
Level
Equipment Number
Assigned
Weighting
banshee.gif
Banshees (Banshee, Banshee mistress, Mighty banshee)
Banshees use a piercing scream to shock their enemies; you'll need some earmuffs to protect yourself from them. If you listen carefully, you can hear them off to the north-west in that tower.
Slayer Tower
Pollnivneach Slayer Dungeon
15 Earmuffs 40 - 70 20
bat.png
Bats (Albino bat, Bat, Bat (Dungeoneering), Giant bat, Warped bat)
Bats are rarely found on the ground, so you'll have to fight them while they're airborne. Miners to the west of Seers' Village curse bats, above all else.
Mos Le'Harmless cave
Brimhaven Agility Arena
Goblin cave
Haunted Mine
Paterdomus
Daemonheim
Lumbridge Catacombs
1 N/A 40 - 70 10
grizzly bear.gif
Bears (Angry bear, Bear Cub, Black bear, Grizzly bear, Grizzly bear cub)
Bears are tough creatures and fierce fighters, so watch out for their powerful claws. I've heard tales of their savagery upon travellers near Ardougne's north-eastern gate.
East Ardougne
Isafdar
Wilderness
Tolna's Rift
South-east of Rellekka
South-east of the Goblin Village
south-east of Varrock
1 N/A 40 - 70 10
catablepon.gif
Catablepon
Catablepon are cow-like, magical creatures that mainly live in the Stronghold of Security. Beware their weakening glare; cutting off their head could help.
Pit of Pestilence 1 N/A 40 - 70 10
cave crawler.gif
Cave crawlers (Cave crawler, Monstrous cave crawler)
Cave crawlers are small and fast, often hiding in ambush beneath Lumbridge Swamp. Avoid their barbed tongue or you'll get poisoned.
Lumbridge Swamp Dungeon
Fremennik Slayer Dungeon
Pollnivneach Slayer Dungeon
10 N/A 40 - 70 20
cave slime.gif
Cave slimes (Cave slime, Cave slime (Dungeoneering))
Cave slimes are the lesser cousins of jellies. Don't be fooled, though: they can still be dangerous as they're often poisonous. You'll do Lumbridge a favour if you kill the slimes in Lumbridge Swamp.
Dorgesh-Kaan South Dungeon, Lumbridge Swamp Dungeon
Daemonheim
17 N/A 40 - 70 10
cockatrice.gif
Cockatrices
Cockatrices, like Basilisks, have a gaze that will paralyse and harm their prey. You'll need a mirror shield to protect you. If you head to the Rellekka Slayer Cave, you'll be able to see them first-hand.
Fremennik Slayer Dungeon 17 Mirror shield 40 - 70 20
crawling hand.gif
Crawling hands (Crawling hand, Skeletal hand, Zombie hand)
Crawling hands are undead severed hands; fast and dexterous, they claw their victims. They can be found in the Slayer Tower, north-east of the entrance to Morytania.
Slayer Tower
Meiyerditch Tunnels
5 N/A 40 - 70 20
cyclops.gif
Cyclopes (Cyclops, Cyclossus)
Cyclopes are tricky giants, originally from the far-eastern lands. The brave warriors in the guild near Burthorpe have a collection of them; however, they are immune to anything other than melee attacks. Other specimens aren't so tough, and can be found in the God Wars Dungeon.
Warriors' Guild
Ardougne Zoo
God Wars Dungeon
1 N/A 30 - 60 10
desert lizard.gif
Desert lizards (Desert Lizard, Lizard, Small Lizard)
Desert lizards are large reptiles with tough skin. They're cold-blooded, so dousing them with freezing water will finish them off after a tough battle.
Kharidian Desert 22 N/A 40 - 70 10
guard dog.gif
Dogs (Cerberus, Dog, Guard dog, Jackal, Shadow Hound, Wild dog)
Dogs are much like wolves; they are pack creatures that will hunt in groups. I've heard there are fearsome dogs beneath Karamja, or near Ardougne if you are less adventurous.
East Ardougne
Brimhaven Dungeon
McGrubor's Wood
1 N/A 40 - 70 10
flesh crawler.gif
Flesh Crawlers
Flesh crawlers are scavengers and will eat you and anyone else, given the chance. Save the weak by killing these creatures in the Stronghold of Security.
Catacomb of Famine 1 N/A 40 - 70 10
ghoul.gif
Ghouls
Ghouls aren't undead, but they are stronger and tougher than they look. They're also very cowardly and will run if they're losing a fight. They linger in the areas around Canifis, in Morytania.
Mort Myre Swamp
Paterdomus
Canifis
1 N/A 40 - 70 10
ghost.png
Ghosts (Ghost, Ghostly warrior, Revenant cyclops, Revenant dark beast, Revenant demon, Revenant dragon, Revenant goblin, Revenant hellhound, Revenant hobgoblin, Revenant icefiend, Revenant imp, Revenant knight, Revenant ork, Revenant pyrefiend, Revenant vampyre, Revenant werewolf, Spectral attendant, Spectral cultivator, Spectral tender, Spectral worshipper, Tormented wraith, Tortured soul)
Ghosts play tricks and japes upon those entering Taverley Dungeon, so put them to rest.
Death Altar
Draynor Manor
Tarn's Lair
West Ardougne
Varrock Sewers
Forgotten Cemetery
Taverley Dungeon
Edgeville Dungeon
Melzar's Maze
Scorpius Shrine
Haunted Mine
Stronghold of Security
Wilderness
Forinthry Dungeon
Daemonheim
1 N/A 40 - 70 10
grotworm.gif
Grotworms (Giant worm, Grotworm, Mature grotworm, Young grotworm)
Grotworms have recently been spotted in a cave near Rimmington. They will bite and attack with some sort of acid spit. Be careful - they are very aggressive.
Grotworm Lair 1 N/A 20 - 40 10
hill giant.gif
Hill giants
Hill giants often wield large weapons. Learn to recognise what kind of weapon it is and act accordingly. There is a colony of them, deep inside Taverley Dungeon; all good folk will approve if you clean it out.
Tree Gnome Village Maze
The Wilderness
Taverley Dungeon
North of the Observatory
1 N/A 40 - 70 10
hobgoblin1.gif
Hobgoblins (Hobgoblin, Hobgoblin Geomancer)
Hobgoblins are sneaky, underhanded creatures. They often wield spears and sometimes carry javelins, too. There is a peninsula, south-west of Falador, where these creatures have a hideout.
Edgeville Dungeon
Asgarnian Ice Dungeon
The Wilderness
West of Crafting Guild
1 N/A 40 - 70 10
ice warrior.gif
Ice warriors (Ice warrior, Icelord, Kamil)
Ice warriors are a kind of ice elemental. Thurgo the dwarf recently spotted some in the caves south of Port Sarim.
Asgarnian Ice Dungeon
Chaos Tunnels
Ice Plateau
1 N/A 40 - 70 10
kalphite guardian.gif
Kalphites (Exiled kalphite guardian, Exiled kalphite marauder, Exiled kalphite paragon, Exiled Kalphite Queen, Exiled kalphite soldier, Exiled kalphite worker, Kalphite Guardian, Kalphite King, Kalphite Larva, Kalphite Queen, Kalphite Soldier, Kalphite Worker)
Kalphite are large insects that live in hives under the desert sands. You can best enter their hive south-west of Shantay Pass, but try not to go too deep.
Kalphite Hive
Exiled Kalphite Hive
1 N/A 40 - 70 10
mogre.gif
Mogres
Mogres are a type of aquatic ogre that is often mistaken for a giant mudskipper. You have to force them out of the water with a fishing explosive. I heard a madman called Skippy talking about them, recently.
Mudskipper Point 1 N/A 40 - 70 10
pyrefiend.gif
Pyrefiends
Pyrefiends are beings of fire and molten rock. They're quick and agile, so you'll want to be careful when getting close to them. The Rellekka Slayer Cave is their preferred environment.
Fremennik Slayer Dungeon 1 N/A 40 - 70 20
rock slug.gif
Rockslugs
Rock slugs are strange, stoney slugs, many of which have been seen in Relleka Slayer Cave. You'll need to fight them until they are close to death, before finishing them off with salt.
Fremennik Slayer Dungeon
Lumbridge Swamp Dungeon
1 Bag of salt 40 - 70 15
skeleton.gif
Skeletons (Corpse, Giant skeleton, Mosschin, Redeyes, Skeletal miner, Skeleton, Skeleton brute, Skeleton fremennik, Skeleton heavy, Skeleton hero, Skeleton looter, Skeleton Mage, Skeleton thug, Skeleton warlock, Skeleton warlord, Skogre, Snailfeet, Snothead, Strongbones, Ulfric, Undead one, Unholy cursebearer)
Skeletons are undead, so Magic is your best bet against them. Crack their bones beneath Edgeville or any place that takes your fancy.
Taverley Dungeon
Edgeville Dungeon
Chaos Tunnels
Daemonheim
1 N/A 40 - 70 10
vampire1a.gif
Vampyres (Dessous, Juvinate, Vampyre, Vampyre Juvenile, Vampyre Juvinate)
Vampyres are extremely powerful beings. They feed on the blood of the living, so watch out that you don't get bitten. Morytania is their hunting ground, so go take revenge upon them.
Haunted Woods
Darkmeyer
God Wars Dungeon
1 N/A 40 - 70 10
wall beast.gif
Wall beasts
Wall beasts are really much larger creatures, but you'll only see their arms. You'll want something sharp on your head to stop them grabbing you. The geology of the caves beneath Lumbridge Swamp favours these creatures.
Lumbridge Swamp Dungeon 35 Spiny helmet 10 - 20 15
white wolf.png
Wolves (Adolescent White wolf, Big wolf, Desert wolf, Dire Wolf, Fenris wolf, Ice wolf, Jungle Wolf, White wolf, Wolf)
Wolves are pack animals, so you'll always find them in groups. Watch out for their bite, it can be nasty. There are plenty to kill on White Wolf Mountain.
White Wolf Mountain 1 N/A 40 - 70 10
zombie.gif
Zombies (Armoured zombie, Dried zombie, General malpractitioner, Reborn warrior, Skogre, Slash Bash, Sorebones, Summoned Zombie, Undead Lumberjack, Undead one, Zogre, Zombie, Zombie pirate, Zombie swab)
Zombies are undead, so be careful. The soil beneath Edgeville seems to attract these abominations.
Varrock Sewers
Wizards' Guild
Tarn's Lair
Chaos Tunnels
Daemonheim
1 N/A 40 - 70 10


Vannaka

Vannaka's location
Vannaka's location

Slayer Master: Vannaka

Combat level Required: Level 60 combat

Location: Edgeville Dungeon, near the Wilderness Gate

Location Slayer
Level
Equipment Number
Assigned
Weighting
aberrant spectre.gif
Aberrant spectres
Aberrant spectres are fetid, vile ghosts. The very smell of them will paralyse and harm you. A nosepeg will help you ignore their stink, and you may wish to pray for protection. Sniff them out in the Slayer Tower in Morytania. If you pray against Magic, this can make them far easier to fight.
Slayer Tower
Pollnivneach Slayer Dungeon
60 Nose peg 60 - 120 25
ankou.gif
Ankous
Ankous are neither ghost nor skeleton, but a combination of both. Not much is known of these creatures. Perform some research in the depths of the Stronghold of Security.
Sepulchre of Death
Daemonheim
1 Nose peg 60 - 120 10
banshee.gif
Banshees (Banshee, Banshee mistress, Mighty banshee)
Banshees use a piercing scream to shock their enemies; you'll need some earmuffs to protect yourself from them. Their cries echo throughout the Slayer Tower in Morytania.
Slayer Tower
Pollnivneach Slayer Dungeon
15 Earmuffs 60 - 120 15
basilisk.gif
Basilisks (Basilisk, Basilisk boss)
Basilisks, like cockatrices, have a gaze which will paralyse and harm their prey. You'll need a mirror shield to protect you. Basilisks live in the Relleka Slayer Caves, along with their cockatrice relatives.
Fremennik Slayer Dungeon
Pollnivneach Slayer Dungeon
40 Mirror shield 60 - 120 10
bloodveld.gif
Bloodvelds (Bloodveld, Mutated bloodveld)
Bloodveld are strange, demonic creatures that use their long, rasping tongue to feed on just about anything they can find. If you wish to slay some, they live in the Slayer Tower to the north-west of Canifis.
Slayer Tower
Meiyerditch Tunnels
God Wars Dungeon
50 N/A 60 - 120 20
brine rat.gif
Brine rats
Brine rats can be found in caves near to the sea. They are hairless, bad-tempered and generally unfriendly. If you have found Olaf's pirate treasure, you'll know where to find these targets.
Sven the Helmsman's cave 47 N/A 60 - 120 20
cockatrice.gif
Cockatrices
Cockatrices, like basilisks, have a gaze which will paralyse and harm their prey. You'll need a mirror shield to protect you. If you are brave enough, head to Slayer Caves east of Rellekka.
Fremennik Slayer Dungeon 17 Mirror shield 60 - 120 10
crocodile.gif
Crocodiles
Crocodiles are large reptiles that live near water. You'll want to have a stabbing weapon handy for puncturing their thick, scaly hides. These are desert beasts, so seek them there.
River Elid by Pollnivneach
Swamps of Ullek
1 N/A 30 - 60 10
cyclops.gif
Cyclopes (Cyclops, Cyclossus)
Cyclopes are tricky giants, originally from the far-eastern lands. The brave warriors in the guild near Burthorpe have a collection of them; however, they are immune to anything other than melee attacks. Other specimens aren't so tough, and can be found in the God Wars Dungeon.
Warriors' Guild
Ardougne Zoo
God Wars Dungeon
1 N/A 60 - 120 10
dust devil.png
Dust devils (Dust devil, Smoke devil)
Dust devils use clouds of dust, sand, ash and whatever else they can inhale to blind and disorientate their victims.
Smoke Well in Kharidian Desert
Chaos Tunnels
1 Face mask 60 - 120 25
earth warrior.gif
Earth warriors
Earth warriors are a form of earth elemental. They spring from the rocks beneath Edgeville.
Edgeville Dungeon
Chaos Tunnels
1 N/A 30 - 50 15
ghoul.gif
Ghouls
Ghouls aren't undead, but they are stronger and tougher than they look. They're also very cowardly and will run if they're losing a fight. They wait to ambush those entering Morytania, close to the River Salve.
Mort Myre Swamp
Paterdomus
Canifis
1 N/A 60 - 120 10
green dragon.gif
Green dragons (Brutal green dragon, Elvarg, Green dragon)
Green dragons are the weakest dragons but they are still very powerful. Watch out for their fiery breath. These brutes live out in the Wilderness.
The Wilderness
Chaos Tunnels
1 N/A 30 - 60 10
grotworm.gif
Grotworms (Giant worm, Grotworm, Mature grotworm, Young grotworm)
Grotworms have recently been spotted in a cave near Rimmington. They will bite and attack with some sort of acid spit. Be careful - they are very aggressive.
Grotworm Lair 1 N/A 60 - 100 15
harpie bug swarm.gif
Harpie bug swarms
Harpie bugs are pesky critters that are hard to hit. You need a lit bug lantern to distract them with its hypnotic light. Exterminate them in their natural habitat, off the coast of Karamja.
Karamja 33 Bug lantern 60 - 120 20
hill giant.gif
Hill giants
Hill giants often wield large weapons, so learn to recognise what kind of weapon it is and act accordingly. I've heard they live far to the west, under some place called Taverley.
Tree Gnome Village Maze
The Wilderness
Taverley Dungeon
North of the Observatory
1 N/A 60 - 120 10
ice giant.gif
Ice giants
Like other giants, ice giants often wield large weapons. Learn to recognise what kind of weapon it is and act accordingly. Ice giants can be found underground to the south of Rimmington.
White Wolf Mountain Dungeon
Ice Plateau
Chaos Tunnels
1 N/A 60 - 120 10
ice warrior.gif
Ice warriors (Ice warrior, Icelord, Kamil)
Ice warriors are a kind of ice elemental. Shatter them with blunt weapons or melt them with fire. They lurk in cold caverns south of Port Sarim.
Asgarnian Ice Dungeon
Chaos Tunnels
Ice Plateau
1 N/A 60 - 120 10
infernal mage.gif
Infernal Mages
Infernal mages are dangerous spell users; beware of their Magic spells and go properly prepared. They have taken over an area upstairs in the Slayer Tower, plotting your doom.
Slayer Tower
Chaos Tunnels
45 N/A 60 - 120 10
jelly.gif
Jellies
Jellies are nasty, cube-like gelatinous creatures that absorb everything they come across. Their acidic touch attacks in the same fashion as many magics, so prepare your armour beforehand. They keep parts of Rellekka Slayer Caves clean.
Fremennik Slayer Dungeon
Chaos Tunnels
52 N/A 60 - 120 20
jungle horror.gif
Jungle horrors
Jungle horrors can be found all over Mos Le'Harmless. They are strong, aggressive and fight in packs, so watch out!
Mos Le'Harmless 1 N/A 60 - 120 10
killerwatt1.gif
Killerwatts
Killerwatts store huge amounts of energy in their bodies, which is released if they are touched. You'll need to wear heavily insulated boots to counter this shocking effect, plus they can attack speedily with both magic and missiles. To access their cloudy plane, you'll need to explore Draynor Manor.
Killerwatt Plane 37 Insulated boots 60 - 120 20
lesser demon.png
Lesser demons (Lesser demon, Zakl'n Gritch)
Lesser demons are magic creatures, so they are weak to ranged attacks. Although they're relatively weak, they are still dangerous. Taverley Dungeon is home to these foul creatures.
Crandor
Crandor and Karamja Dungeon
Forinthry Dungeon
Lava Maze
Taverley Dungeon
Wilderness Volcano
Wizards' Tower
1 N/A 60 - 120 10
mogre.gif
Mogres
Mogres are a type of aquatic ogre that is often mistaken for a giant mudskipper. You have to force them out of the water with a fishing explosive. There's a drunkard named Skippy near Port Sarim who might be able to tell you more.
Mudskipper Point 1 N/A 60 - 120 10
molanisk.gif
Molanisks
Molanisks are subterranean creatures. You can find them in caves deep below the ground. I heard that the goblins have recently had trouble with some, but they use a bell of some sort to deal with them.
Dorgesh-Kaan South Dungeon 39 N/A 60 - 120 10
moss giant.gif
Moss giants
Like other giants, moss giants often wield large weapons. Learn to recognise what kind of weapon it is and act accordingly. Strangely for giants, some have been seen in the sewers of Varrock.
Varrock Sewers
Crandor
Brimhaven Dungeon
West of Fishing Guild
The Wilderness
Chaos Tunnels
1 N/A 60 - 120 10
ogre1.gif
Ogres (City guard, Enclave guard, Gorad, Ogre, Ogre chieftain, Ogre shaman, Ogress, Ogress champion, Ogress warrior)
Ogres are brutal creatures, favouring large blunt maces and clubs. They often attack without warning. South of Yanille is an area ruled by these man-devourers.
Feldip Hills
Tree Gnome Village Maze
Gu'Tanoth
West of Oo'glog
1 N/A 60 - 120 10
otherworldly being1.gif
Otherworldly beings
Otherworldly beings are ethereal creatures, making them weak to ranged attacks. They can be found haunting Zanaris.
Zanaris 1 N/A 60 - 120 10
pyrefiend.gif
Pyrefiends
Pyrefiends are beings of fire and molten rock. They're quick and agile, so you'll want to be careful when getting close to them. If you want to avoid them, stay well away from Rellekka Slayer Caves.
Fremennik Slayer Dungeon 1 N/A 60 - 120 10
sea snake hatchling.gif
Sea snakes (Sea Snake Hatchling, Sea Snake Young)
Sea snakes are long and slithery, with a venomous bite. The larger ones are more dangerous, so keep an eye on your health. They live on isles far to the north-west, or, rather, in the sea caves of those isles.
Miscellania and Etceteria Dungeon 1 N/A 30 - 60 10
asyn shade.png
Shades (Asyn Shade, Fiyr Shade, Loar Shade, Mysterious shade, Phrin Shade, Riyl Shade)
Shades are undead - The town of Mort'ton in Morytania is plagued by these creatures, so help if you can. There are some shades in the Stronghold of Security too, but you won't learn much from fighting those; stick to Mort'ton.
Sepulchre of Death
Mort'ton
1 N/A 60 - 120 10
shadow warrior.png
Shadow warriors
Shadow warriors are dark and mysterious. They hide in the shadows, so be wary of ambushes. The basement of the Legends' Guild harbours these menaces.
Legends' Guild Dungeon 1 N/A 60 - 120 10
turoth.gif
Turoths (Mightiest turoth, Swarming turoth, Turoth)
Turoths are large, vicious creatures with thick hides. You'll need a leaf-bladed weapon, broad arrows or a magic dart to harm them. You can find a nest of them in the Rellekka Slayer Caves. You might want to hide behind rocks and pepper them with damage from afar.
Fremennik Slayer Dungeon
Pollnivneach Slayer Dungeon
Chaos Tunnels
55 Leaf bladed spear
Leaf bladed sword
Broad arrows
Broad-tipped bolts
Slayer staff
60 - 120 20
vampire1a.gif
Vampyres (Dessous, Juvinate, Vampyre, Vampyre Juvenile, Vampyre Juvinate)
Vampyres are extremely powerful beings. They feed on the blood of the living, so watch that you don't get bitten. Look in the woods of Morytania.
Haunted Woods
Darkmeyer
God Wars Dungeon
1 N/A 60 - 120 15
werewolf.png
Werewolves
Werewolves are feral creatures; strong and tough with sharp claws and teeth. The village of Canifis is home to many of them.
Canifis
God Wars Dungeon
1 N/A 60 - 120 10


Chaeldar

Chaeldar's location
Chaeldar's location

Slayer Master: Chaeldar

Combat level Required: Level 110 combat

Location: South of the entrance to Zanaris, in the Throne Room

Location Slayer
Level
Equipment Number
Assigned
Weighting
aberrant spectre.gif
Aberrant spectres
Aberrant spectres are fetid, vile ghosts. The very smell of them will paralyse and harm you. A nosepeg will help negate their stink and their attacks are most definitely magical in nature. You'll be able to make the world more fragrant if you kill the ones lurking in the Slayer Tower near Canifis.
Slayer Tower
Pollnivneach Slayer Dungeon
60 Nose peg 110 - 170 15
banshee.gif
Banshees (Banshee, Banshee mistress, Mighty banshee)
Banshees use a piercing scream to shock their enemies. You'll need some earmuffs to protect yourself from them. Head to the Slayer Tower near Canifis to slay them, although I have heard rumours of tougher banshees in Pollnivneach.
Slayer Tower
Pollnivneach Slayer Dungeon
15 Earmuffs 110 - 170 5
basilisk.gif
Basilisks (Basilisk, Basilisk boss)
Basilisks, like cockatrices, have a gaze that will paralyse and harm their prey. You'll need a mirror shield to protect you. I am sure you know that there is a Basilisk colony in the Rellekka Slayer Caves.
Fremennik Slayer Dungeon
Pollnivneach Slayer Dungeon
40 Mirror shield 110 - 170 15
bloodveld.gif
Bloodvelds (Bloodveld, Mutated bloodveld)
Bloodveld are strange, demonic creatures. They use their long, rasping tongue to feed on just about anything they can find. Oddly, their tongue assaults magically, so plate armour might not be the best choice. If you can stand being licked by a half-ton demon, you should take a trip to the Slayer Tower near Canifis.
Slayer Tower
Meiyerditch Tunnels
God Wars Dungeon
50 N/A 110 - 170 15
blue dragon.gif
Blue dragons (Baby blue dragon, Blue dragon)
Blue dragons aren't as strong as other dragons, but they're still very powerful. Watch out for their fiery breath. Taverley Dungeon has a clutch of these creatures, which it can be profitable to slay.
Taverley Dungeon
Ogre Enclave
Heroes' Guild Dungeon
1 N/A 110 - 170 10
brine rat.gif
Brine rats
Brine rats can be found in caves that are near the sea. They are hairless, bad-tempered and generally unfriendly. You may have spotted them while looking for pirate treasures.
Sven the Helmsman's cave 47 N/A 110 - 170 10
bronze dragon.gif
Bronze dragons
Bronze dragons are the weakest of the metallic dragons, but their bronze scales are far thicker than normal bronze armour. They lay in wait for you in Brimhaven Dungeon and the Chaos Tunnels. You'll be well served by taking a defence against their breath.
Brimhaven Dungeon
Chaos Tunnels
1 N/A 30 - 60 10
cave crawler.gif
Cave crawlers (Cave crawler, Monstrous cave crawler)
Cave crawlers are small and fast, often hiding in ambush. Avoid their barbed tongue or you'll get poisoned. Squish them in droves at the Rellekka Slayer Dungeon near the golden tree.
Lumbridge Swamp Dungeon
Fremennik Slayer Dungeon
Pollnivneach Slayer Dungeon
10 N/A 110 - 170 5
cave horror.gif
Cave horrors
Cave horrors can be found in the caves under Mos Le'Harmless which favour the use of missiles or Magic. You will need a witchwood icon to fight them effectively. They drop the famous black Slayer mask, so the trip may be worth it.
Mos Le'Harmless Caves 58 Witchwood icon 110 - 170 15
crawling hand.gif
Crawling hands (Crawling hand, Skeletal hand, Zombie hand)
Crawling hands are undead severed hands; fast and dexterous they claw their victims. Massacre these unnatural creations at the Slayer Tower near Canifis.
Slayer Tower
Meiyerditch Tunnels
5 N/A 110 - 170 5
dagannoth.gif
Dagannoth (Dagannoth, Dagannoth fledgeling, Dagannoth guardian, Dagannoth Mother, Dagannoth Prime, Dagannoth Rex, Dagannoth sentinel, Dagannoth spawn, Dagannoth Supreme, Egg (dagannoth))
Dagannoth are large, sea-dwelling creatures that are very aggressive. You'll often find them in caves near sea water. I can tell that you've seen the vile creatures, so you know where to go. Remember: they attack with missiles, so protect yourself accordingly.
Lighthouse Dungeon
Waterbirth Island Dungeon
Waterbirth hatchery
Chaos Tunnels
1 N/A 110 - 170 10
dust devil.png
Dust devils (Dust devil, Smoke devil)
Dust devils use clouds of dust, sand, ash and whatever else they can inhale to blind and disorientate their victims. They typically lurk in the smoky dungeon west of Pollnivneach.
Smoke Well in Kharidian Desert
Chaos Tunnels
1 Face mask 110 - 170 15
elf warrior.png
Elves
Elves are quick, agile, and vicious fighters who often favour bows and polearms. They also irritate me intensely, so slaughtering them is definitely a good thing. They live in the forests far, far to the west of human lands.
Lletya
Tirannwn
1 No 60 - 90 10
fever spider.png
Fever spiders
Fever spiders are giant spiders that carry the deadly spider fever. If you don't want to catch it, I suggest you wear Slayer gloves to fight them. I've heard they cause problems in breweries, if you want to find some.
Braindeath Island 42 Slayer gloves 110 - 170 10
fire giant.gif
Fire giants
Like other giants, Fire giants often wield large weapons. Learn to recognise what kind of weapon it is and act accordingly. The smoke dungeon to the west of Pollnivneach has a population of these large and irritating creatures, so go smite them.
Baxtorian Falls
Brimhaven Dungeon
Deep Wilderness Dungeon
Chaos Tunnels
1 N/A 110 - 170 10
poly fungal mage.gif
Fungal magi
Fungal magi live in the upper levels of a cave north-east of the Mage Training Arena. The creatures of that dungeon are coated in toxic fungus, so you should fight them from a distance, and be prepared for their magical attacks. The fungus helps them repair physical damage, so you might prefer using magical attacks too.
Polypore Dungeon 82 N/A 80 - 105 10
gargoyle.gif
Gargoyles
Gargoyles are winged creatures of stone. You'll need to fight them until they are close to death before breaking them apart with a rock hammer. There is a thriving population of Gargoyles in the Slayer Tower near Canifis.
Slayer Tower
Chaos Tunnels
75 Rock hammer 110 - 170 15
poly grifolapine.gif
Grifolapines
Grifolapines live in a cave north-east of the Mage Training Arena. The creatures of that dungeon are coated in toxic fungus, so you should fight them from a distance, and dodge when they charge at you. The fungus helps them repair physical damage, so you might prefer using magical attacks.
Polypore Dungeon 88 N/A 50 - 65 8
poly grifoloaroo.gif
Grifolaroos
Grifolaroos live in a cave north-east of the Mage Training Arena. The creatures of that dungeon are coated in toxic fungus, so you should fight them from a distance, although they'll try to hop over obstacles towards you. The fungus helps them repair physical damage, so you might prefer using magical attacks.
Polypore Dungeon 82 N/A 50 - 65 8
grotworm.gif
Grotworms (Giant worm, Grotworm, Mature grotworm, Young grotworm)
Grotworms have recently been spotted in a cave near Rimmington. They will bite and attack with some sort of acid spit. Be careful - they are very aggressive.
Grotworm Lair 1 N/A 70 - 110 15
harpie bug swarm.gif
Harpie bug swarms
Harpie bugs are pesky critters that are hard to hit. You need a lit bug lantern to distract them with its hypnotic light. They live on Karamja, near the coast, and just south-east of the narrow stretch of land which joins the two halves of the island.
Karamja 33 Bug lantern 110 - 170 20
infernal mage.gif
Infernal Mages
Infernal mages are dangerous spell users. Beware of their magic spells and go properly prepared to the Slayer Tower near Canifis.
Slayer Tower
Chaos Tunnels
45 N/A 110 - 170 10
jelly.gif
Jellies
Jellies are nasty, cube-like, gelatinous creatures which absorb everything they come across. Rellekka's caves are known to harbour these unnatural abominations. You can consider their attacks to be a form of Ranged and protect yourself with this in mind.
Fremennik Slayer Dungeon
Chaos Tunnels
52 N/A 110 - 170 15
jungle horror.gif
Jungle horrors
Jungle horrors can be found all over Mos Le'Harmless. They are strong and aggressive, but you should be heroic enough to make short work of them.
Mos Le'Harmless 1 N/A 110 - 170 15
strykewyrm jungle.gif
Jungle strykewyrms $$
These tricky creatures burrow beneath the jungle north west of Oo'glog. Be careful, as these poisonous jungle wyrms like to use magical attacks from a distance, while they should be weak to stab attacks. Usually strykewyrms are passive, but now you've been assigned to kill them, they'll sense your intent and surface to defend themselves
North-west of Oo'glog 73 N/A 80 - 110 12
kalphite guardian.gif
Kalphites (Exiled kalphite guardian, Exiled kalphite marauder, Exiled kalphite paragon, Exiled Kalphite Queen, Exiled kalphite soldier, Exiled kalphite worker, Kalphite Guardian, Kalphite King, Kalphite Larva, Kalphite Queen, Kalphite Soldier, Kalphite Worker)
Kalphites are large insects that live in hives under the desert sands. South-west of Shantay Pass they swarm and make themselves a nuisance. Enter deeper into the lair if you are looking for a suitable challenge.
Kalphite Hive
Exiled Kalphite Hive
1 N/A 110 - 170 10
kurask.gif
Kurasks (Kurask, Kurask minion, Kurask overlord)
Kurasks are large, brutal creatures with very thick hides. You'll need a leaf-bladed weapon, broad arrows or a magic dart to harm them. Kurask may be found in the caverns east of Rellekka. As they are so large, you may be able to kill them when they cannot reach you.
Fremennik Slayer Dungeon
Pollnivneach Slayer Dungeon
70 Leaf bladed spear
Leaf bladed sword
Broad arrows
Broad-tipped bolts
Slayer staff
110 - 170 15
lesser demon.png
Lesser demons (Lesser demon, Zakl'n Gritch)
Lesser demons are weak to ranged attacks. Although they're relatively weak, they are still dangerous. Taverley's underworld is infested with these hellish pests.
Crandor
Crandor and Karamja Dungeon
Forinthry Dungeon
Lava Maze
Taverley Dungeon
Wilderness Volcano
Wizards' Tower
1 N/A 110 - 170 10
zygomite.gif
Mutated zygomites (Fungi, Mutated zygomite)
Mutated zygomites are hard to destroy and attack with mainly magical damage. They regenerate quickly, so you will need to finish them off with fungicide. We have a bit of a problem with them here in Zanaris..
Zanaris 57 Fungicide spray 30 - 60 10
shadow warrior.png
Shadow warriors
Shadow warriors are dark and mysterious. They hide in the shadows, so be wary of ambushes. Apparently, a large number may be found lurking beneath the Legends' Guild.
Legends' Guild Dungeon 1 N/A 110 - 170 10
thrower troll.gif
Trolls (Arrg, Berry, Cliff, Dad, Dynamite, Ice troll, Ice troll female, Ice troll grunt, Ice Troll King, Ice troll male, Ice troll runt, Kraka, Mountain troll, Poorly Cooked Karambwan, River troll, Rock, Stick, Summoner, The Map, Thrower troll, Troll, Troll brute, Troll chucker, Troll commando, Troll father, Troll general, Troll mage commando, Troll ranger, Troll ranger commando, Troll runt, Troll shaman, Troll spectator, Twig, Undead troll, Wizard)
Trolls regenerate quickly but are still vulnerable to poisons. They usually use crushing weapons. Perhaps you should head to the snowy islands where these creatures are both fierce and aggressive.
Death Plateau
Troll Stronghold
Jatizso/Neitiznot
1 N/A 110 - 170 10
turoth.gif
Turoths (Mightiest turoth, Swarming turoth, Turoth)
Turoths are large, vicious creatures with thick hides. You'll need a leaf-bladed weapon, broad arrows, or a magic dart to harm them. Seek them out in the Rellekka Slayer Caves.
Fremennik Slayer Dungeon
Pollnivneach Slayer Dungeon
Chaos Tunnels
55 Leaf bladed spear
Leaf bladed sword
Broad arrows
Broad-tipped bolts
Slayer staff
110 - 170 15
vampire1a.gif
Vampyres (Dessous, Juvinate, Vampyre, Vampyre Juvenile, Vampyre Juvinate)
These foul creatures can be found throughout Meiyerditch and Darkmeyer in Morytania. They have a telepathic ability which enables them to dodge incoming attacks, so you'll need a weapon specially created to harm them.
Haunted Woods
Darkmeyer
God Wars Dungeon
1 N/A 80 - 110 10
warped tortoise.gif
Warped tortoises
Warped tortoises are creatures tainted by magical waste. They are vulnerable to an elven chime.
Poison Waste sewers 56 Crystal chime 110 - 170 10


Sumona

Sumona's location
Sumona's location

Slayer Master: Sumona

Combat level Required: Level 130 combat

Slayer level Required: Over level 35 Slayer

Location: Pollnivneach, after completing Smoking Kills

Location Slayer
Level
Equipment Number
Assigned
Weighting
aberrant spectre.gif
Aberrant spectres
Aberrant spectres are fetid, vile ghosts. The very smell of them will paralyse and harm you, while a nosepeg will help ignore their stink. If you sniff carefully, you may be able to detect their aroma beneath the town's well. Kill a few of them, as they offend my nose.
Slayer Tower
Pollnivneach Slayer Dungeon
60 Nose peg 120 - 185 15
abyssal demon.png
Abyssal demons
Abyssal demons are nasty creatures to deal with. They aren't really part of this realm and are able to move very quickly to trap their prey. I'm sure you'd love a nice abyssal whip or two, so cull these demons in the Slayer Tower near Canifis.
Slayer Tower 85 N/A 120 - 185 10
aquanite.gif
Aquanites
Aquanites are amphibious creatures that attract prey using the glowing lures on their heads. They attack stronger opponents from a distance with water magic, and dislike those who pray against it. You'll find these despicable, slimy creatures in the Fremennik Slayer Dungeon, in a chamber past the kurasks.
Fremennik Slayer Dungeon 78 N/A 120 - 185 10
banshee.gif
Banshees (Banshee, Banshee mistress, Mighty banshee)
Banshees use a piercing scream to shock their enemies, so you'll need some earmuffs to protect yourself. I am sometimes disturbed in my sleep by their wails, so do me a favour and thin out those beneath us.
Slayer Tower
Pollnivneach Slayer Dungeon
15 Earmuffs 120 - 185 15
basilisk.gif
Basilisks (Basilisk, Basilisk boss)
Basilisks, like Cockatrices, have a gaze which will paralyse and harm their prey. You'll need a mirror shield to protect you. Conveniently, you can have some combat fun with these brutes in the dungeon beneath the town well.
Fremennik Slayer Dungeon
Pollnivneach Slayer Dungeon
40 Mirror shield 120 - 185 15
black demon.png
Black demons (Balfrug Kreeyath, Black demon, Kolodion)
Black demons are creatures that are weak to ranged attacks. They're the strongest type of demon and are therefore very dangerous. Prove yourself more dangerous by slaying these demons in their lairs beneath Taverley or Edgeville.
Edgeville Dungeon
Taverley Dungeon
Brimhaven Dungeon
Chaos Tunnels
God Wars Dungeon
1 N/A 120 - 185 10
bloodveld.gif
Bloodvelds (Bloodveld, Mutated bloodveld)
Bloodveld are strange, demonic creatures that use their long rasping tongue to feed on just about anything. They are rather robust but frankly feeble and have been seen in the Slayer Tower near Canifis, among other places. I never liked the look of them, so off you go and wipe them out.
Slayer Tower
Meiyerditch Tunnels
God Wars Dungeon
50 N/A 120 - 185 10
blue dragon.gif
Blue dragons (Baby blue dragon, Blue dragon)
Blue dragons aren't as strong as other dragons, but they're still very powerful. Watch out for their fiery breath. Taverley Dungeon has a clutch of these creatures, which it can be profitable to slay.
Taverley Dungeon
Ogre Enclave
Heroes' Guild Dungeon
1 N/A 120 - 185 8
cave crawler.gif
Cave crawlers (Cave crawler, Monstrous cave crawler)
Cave crawlers are small and fast, often hiding in ambush. Avoid their barbed tongue or you'll get poisoned. The ones in the caves below here have grown large and fat in blissful isolation - go and be a force of natural selection.
Lumbridge Swamp Dungeon
Fremennik Slayer Dungeon
Pollnivneach Slayer Dungeon
10 N/A 120 - 185 15
cave horror.gif
Cave horrors
Cave horrors can be found under Mos Le'Harmless. You will need a witchwood icon to fight them effectively. If you want to make a nice Slayer helmet, you'll need the black mask they drop.
Mos Le'Harmless Caves 58 Witchwood icon 120 - 185 15
automaton tracer.gif
Cres's automatons + (Automaton Generator, Automaton Guardian, Automaton Tracer)
Without their master, Cres's automatons roam Guthix's chambers, attacking any who enter. They are programmed to use magic, melee or ranged and do a violent area-of-effect attack. Guthix's chambers may be reached via his shrine, or the excavation west of the Legends' Guild.
Automaton Cave 1 N/A 65 - 80 8
dagannoth.gif
Dagannoth (Dagannoth, Dagannoth fledgeling, Dagannoth guardian, Dagannoth Mother, Dagannoth Prime, Dagannoth Rex, Dagannoth sentinel, Dagannoth spawn, Dagannoth Supreme, Egg (dagannoth))
Dagannoth are large, sea-dwelling creatures that are very aggressive. You'll often find them in caves near sea water. You'll cackle with glee if you set up a cannon and massacre them.
Lighthouse Dungeon
Waterbirth Island Dungeon
Waterbirth hatchery
Chaos Tunnels
1 N/A 120 - 185 10
strykewyrm desert.gif
Desert strykewyrms $$
These things are the curse of the desert! Head north to find them on the hills above the Shantay Pass. Watch out for their vicious ranged attacks. Usually strykewyrms are passive, but now you've been assigned to kill them, they'll sense your intent and surface to defend themselves
East of Al Kharid 77 N/A 90 - 110 14
dust devil.png
Dust devils (Dust devil, Smoke devil)
Dust devils use clouds of dust, sand, ash and whatever else they can inhale to blind and disorientate their victims. You'll be able to test your skills on them in the smoky dungeon to the west. Get going!
Smoke Well in Kharidian Desert
Chaos Tunnels
1 Face mask 120 - 185 15
elf warrior.png
Elves
Elves are quick, agile and vicious fighters that often favour bows, polearms and snide remarks. Their dedication to trees, bushes and music is an affront to me, so go and cause havoc in their vile villages. You'll need to travel far to the west.
Lletya
Tirannwn
1 No 60 - 90 10
fire giant.gif
Fire giants
Like other giants, Fire giants often wield large weapons. Learn to recognise what kind of weapon it is and act accordingly. Prove that bigger isn't always better by defeating some. They lurk in the smoke dungeon, west of here, telling tales of your weakness.
Baxtorian Falls
Brimhaven Dungeon
Deep Wilderness Dungeon
Chaos Tunnels
1 N/A 120 - 185 10
poly fungal mage.gif
Fungal magi
Fungal magi live in the upper levels of a cave north-east of the Mage Training Arena. The creatures of that dungeon are coated in toxic fungus, so you should fight them from a distance, and be prepared for their magical attacks. The fungus helps them repair physical damage, so you might prefer using magical attacks too.
Polypore Dungeon 82 N/A 90 - 110 10
gargoyle.gif
Gargoyles
Gargoyles are winged creatures of stone. You'll need to fight them until they are close to death, before breaking them apart with a rock hammer. They refuse to serve me, so smite them in my name. They are hiding out in the Slayer Tower near Canifis.
Slayer Tower
Chaos Tunnels
75 Rock hammer 120 - 185 10
greater demon.png
Greater demons (Demon Boss, Greater demon, K'ril Tsutsaroth, Tstanon Karlak)
Greater demons are creatures that are weak to ranged attacks. Though not the strongest of demons, they are still dangerous. Prove yourself by doing away with them. If you don't know, a large number live in the Brimhaven Dungeon.
The Wilderness
Brimhaven Dungeon
Entrana Dungeon
Ogre Enclave
1 N/A 120 - 185 10
poly grifolapine.gif
Grifolapines
Grifolapines live in a cave north-east of the Mage Training Arena. The creatures of that dungeon are coated in toxic fungus, so you should fight them from a distance, and dodge when they charge at you. The fungus helps them repair physical damage, so you might prefer using magical attacks.
Polypore Dungeon 88 N/A 55 - 75 8
poly grifoloaroo.gif
Grifolaroos
Grifolaroos live in a cave north-east of the Mage Training Arena. The creatures of that dungeon are coated in toxic fungus, so you should fight them from a distance, although they'll try to hop over obstacles towards you. The fungus helps them repair physical damage, so you might prefer using magical attacks.
Polypore Dungeon 82 N/A 55 - 75 8
grotworm.gif
Grotworms (Giant worm, Grotworm, Mature grotworm, Young grotworm)
Grotworms have recently been spotted in a cave near Rimmington. They will bite and attack with some sort of acid spit. Be careful - they are very aggressive.
Grotworm Lair 1 N/A 70 - 120 15
hellhound.gif
Hellhounds
Hellhounds are a cross between dogs and demons, and are dangerous with a fierce bite. Although they are not cats, they deserve to die anyway. You'll be doing Gielinor a favour if you slay Hellhounds beneath Taverley.
Kuradal's Dungeon
Forinthry Dungeon
Taverley Dungeon
Wilderness Volcano
Witchhaven Dungeon
1 N/A 120 - 185 10
iron dragon.gif
Iron dragons
Iron dragons are some of the weaker metallic dragons, but their iron scales are far thicker than normal iron armour. Brimhaven Dungeon has a few of these creatures in residence; I think they should be exterminated because they bore me.
Brimhaven Dungeon
Ghorrock Fortress
1 N/A 30 - 60 7
strykewyrm jungle.gif
Jungle strykewyrms $$
These tricky creatures burrow beneath the jungle north west of Oo'glog. Be careful, as these poisonous jungle wyrms like to use magical attacks from a distance, while they should be weak to stab attacks. Usually strykewyrms are passive, but now you've been assigned to kill them, they'll sense your intent and surface to defend themselves
North-west of Oo'glog 73 N/A 90 - 120 12
kalphite guardian.gif
Kalphites (Exiled kalphite guardian, Exiled kalphite marauder, Exiled kalphite paragon, Exiled Kalphite Queen, Exiled kalphite soldier, Exiled kalphite worker, Kalphite Guardian, Kalphite King, Kalphite Larva, Kalphite Queen, Kalphite Soldier, Kalphite Worker)
Kalphites are large insects that live in hives under the desert sands. South-west of Shantay Pass they swarm and make themselves a nuisance. Enter deeper into the lair if you are looking for a suitable challenge.
Kalphite Hive
Exiled Kalphite Hive
1 N/A 120 - 185 10
kurask.gif
Kurasks (Kurask, Kurask minion, Kurask overlord)
Kurasks are large, brutal creatures with very thick hides. You'll need a leaf-bladed weapon, broad arrows or a magic dart to harm them. Kurask may be found in the caverns east of Rellekka. As they are so large, you may be able to kill them when they cannot reach you.
Fremennik Slayer Dungeon
Pollnivneach Slayer Dungeon
70 Leaf bladed spear
Leaf bladed sword
Broad arrows
Broad-tipped bolts
Slayer staff
120 - 185 15
guard mutated.gif
Mutated jadinkos (Mutated jadinko baby, Mutated jadinko guard, Mutated jadinko male)
These warped jade vine creatures will not hesitate to use their environment to help them in combat if they cannot retaliate otherwise. The baby jadinkos are easiest to kill, but the males offer the greatest rewards. Ranged weapons made from vines are best against them.
Jadinko Lair 86 N/A 80 - 130 10
nechryael.gif
Nechryaels
Nechryael are demons of decay that summon small-winged beings to help them fight their victims. I don't like them much, so kill a few as a personal favour. You can find them up to no good in the Slayer Tower near Canifis.
Slayer Tower
Chaos Tunnels
80 N/A 120 - 185 10
red dragon.gif
Red dragons (Baby red dragon, Red dragon)
Red dragons are fearsome firebreathers, stronger than green or blue. I'm sure that you'll have fun pitting your skills against their claws in either Brimhaven's depths or the ravaged lands far to the north.
Lava Maze
Brimhaven Dungeon
1 N/A 30 - 60 5
locust ranger.gif
Scabarites (Giant scarab, High Priest of Scabaras, Insectoid assassin, Locust lancer, Locust ranger, Locust rider, Scabaras, Scabaras lancer, Scabaras mage, Scabaras ranger, Scarab mage, Scarab swarm, Scarabs, Small scarab)
Scabarites are the followers of Scabaras and consist of anything from the lowliest dung beetle to the vilest scarab mage. They are most commonly found near and under Sophanem. They are traitorous creatures in the main, so commit genocide upon them.
Beneath Sophanem
Caves east of Sophanem
1 N/A 30 - 60 5
zamorak spiritual mage.gif
Spiritual mages (Spiritual mage (Armadyl), Spiritual mage (Bandos), Spiritual mage (Saradomin), Spiritual mage (Zamorak))
Spiritual mages are the strongest of the spiritual guardians. They are devastating against warriors, but a smart ranger can often defeat them. They can be found in the icy God Wars Dungeon near Trollheim, supporting the cause of their chosen god. All these gods must be caused to lament; go slay their followers for me.
God Wars Dungeon 83 N/A 120 - 185 10
saradomin spiritual warrior.gif
Spiritual warrior (Spiritual warrior (Armadyl), Spiritual warrior (Bandos), Spiritual warrior (Saradomin), Spiritual warrior (Zamorak))
Spiritual warriors are fighters that have dedicated their souls to their deity; however, they still retain a fighter's weakness to Magic. They can be found fighting for the god whose cause they support. Kill them all and let their gods lament.
God Wars Dungeon 83 N/A 120 - 185 10
terror dog.gif
Terror dogs
Terror dogs are, unsurprisingly, dogs that terrorise the weak. They are the servants of Tarn, who annoyed me when he was young. Be a force of vengeance for me by cleaning his lair of these pathetic servitors.
Tarn's Lair 40 N/A 30 - 60 10
thrower troll.gif
Trolls (Arrg, Berry, Cliff, Dad, Dynamite, Ice troll, Ice troll female, Ice troll grunt, Ice Troll King, Ice troll male, Ice troll runt, Kraka, Mountain troll, Poorly Cooked Karambwan, River troll, Rock, Stick, Summoner, The Map, Thrower troll, Troll, Troll brute, Troll chucker, Troll commando, Troll father, Troll general, Troll mage commando, Troll ranger, Troll ranger commando, Troll runt, Troll shaman, Troll spectator, Twig, Undead troll, Wizard)
Trolls regenerate quickly but are still vulnerable to poisons and usually use crushing weapons. I've nothing much against them but their ridiculous names. Unluckily for them, that's enough of a reason to put a few in their graves.
Death Plateau
Troll Stronghold
Jatizso/Neitiznot
1 N/A 120 - 185 10
turoth.gif
Turoths (Mightiest turoth, Swarming turoth, Turoth)
Turoths are large, vicious creatures with thick hides. You'll need a leaf-bladed weapon, broad arrows or a magic dart to harm them. You can find a nest of them in the Rellekka Slayer Caves. You might want to hide behind rocks and pepper them with damage from afar.
Fremennik Slayer Dungeon
Pollnivneach Slayer Dungeon
Chaos Tunnels
55 Leaf bladed spear
Leaf bladed sword
Broad arrows
Broad-tipped bolts
Slayer staff
120 - 185 15
vyrelord.gif
Vyrewatch (Vampyre juvinate, Vyrelady, Vyrelord, Vyrewatch, Vyrewatch guard)
These foul creatures can be found throughout Meiyerditch and Darkmeyer in Morytania. They have a telepathic ability which enables them to dodge incoming attacks, so you'll need a weapon specially created to harm them.
Darkmeyer 67 Ivandis flail/Rod of Ivandis or Blisterwood weapons 90 - 120 10
warped tortoise.gif
Warped tortoises
Warped tortoises are creatures tainted by magical waste. They are vulnerable to an elven chime. I know you have seen them in your adventures, so go crack some carapace.
Poison Waste sewers 56 Crystal chime 120 - 185 10

Duradel / Lapalok

Duradel/Lapalok's location
Duradel/Lapalok's location

Slayer Master: Duradel (Lapalok after While Guthix Sleeps)

Combat level Required: Level 150 combat

Slayer level Required: Over level 50 Slayer

Location: Above the Shilo Village fishing shop

Location Slayer
Level
Equipment Number
Assigned
Weighting
aberrant spectre.gif
Aberrant spectres
Aberrant spectres are fetid, vile ghosts. The very smell of them will paralyse and harm you. A nosepeg will help ignore their stink and weak slayers might decide to pray when fighting them. They can be found in the Slayer Tower near Canifis and I have heard rumours that they also live beneath Pollnivneach in the desert.
Slayer Tower
Pollnivneach Slayer Dungeon
60 Nose peg 130 - 200 10
abyssal demon.png
Abyssal demons
Abyssal demons are nasty creatures to deal with. They aren't really part of this realm and are able to move very quickly to trap their prey. The Slayer Tower is home to a number of these creatures.
Slayer Tower 85 N/A 130 - 200 15
airut.gif
Airut
The Airut are aggressive creatures from another world. They have powerful arms and attack with great vigour, certain abilities are able to counter and stun the Airut.
Kuradal's Dungeon, south-west of Piscatoris Fishing Colony 92 N/A 125 - 150 16
aquanite.gif
Aquanites
Aquanites are amphibious creatures that attract prey using the glowing lures on their heads. They attack stronger opponents from a distance with water magic, and dislike those who pray against it. They dwell in the Fremennik Slayer Dungeon, in a chamber past the kurasks.
Fremennik Slayer Dungeon 78 N/A 130 - 200 9
aviansie.gif
Aviansies (Aviansie, Kree'arra, Flight Kilisa, Flockleader Geerin, Wingman Skree)
Aviansies can be found in the Godwars Dungeon north of Trollheim. As they are flying, you'll find melee attacks are not going to cut it.
God Wars Dungeon 1 N/A 100 - 125 8
black demon.png
Black demons (Balfrug Kreeyath, Black demon, Kolodion)
Black demons are weak to ranged attacks. They're still the strongest demon and very dangerous, however. Seek them out in the Edgeville or Brimhaven dungeons.
Edgeville Dungeon
Taverley Dungeon
Brimhaven Dungeon
Chaos Tunnels
God Wars Dungeon
1 N/A 130 - 200 10
black dragon.gif
Black dragons (Baby black dragon, Black dragon, Dragon, King Black Dragon, Queen Black Dragon)
Black dragons are among the strongest dragons and are very fierce. Watch out for their fiery breath. I am sure you will have seen them in your travels and have honed your techniques on lesser dragons.
Chaos Tunnels
Taverley Dungeon
Lava Maze
Evil Chicken's Lair
1 N/A 40 - 80 9
bloodveld.gif
Bloodvelds (Bloodveld, Mutated bloodveld)
Bloodveld are strange, demonic creatures. They use their long, rasping tongue to feed on just about anything they can find. Remember that their tongues are magical in nature but, moreso, they deserve to die.
Slayer Tower
Meiyerditch Tunnels
God Wars Dungeon
50 N/A 130 - 200 20
celestial dragon.png
Celestial dragons &&
Celestial dragons are the strongest of the dragons I will assign. They use melee but have a powerful dragonfire as well as a fascinating ability to momentarily stop time. You can find them in the depths of Dragontooth Island.
Dragontooth Island Resource Dungeon 1 N/A 125 - 150 16
automaton tracer.gif
Cres's automatons + (Automaton Generator, Automaton Guardian, Automaton Tracer)
Without their master, Cres's automatons roam Guthix's chambers, attacking any who enter. They are programmed to use magic, melee or ranged and do a violent area-of-effect attack. Guthix's chambers may be reached via his shrine, or the excavation west of the Legends' Guild.
Automaton Cave 1 N/A 65 - 80 8
dagannoth.gif
Dagannoth (Dagannoth, Dagannoth fledgeling, Dagannoth guardian, Dagannoth Mother, Dagannoth Prime, Dagannoth Rex, Dagannoth sentinel, Dagannoth spawn, Dagannoth Supreme, Egg (dagannoth))
Dagannoth are large, sea-dwelling creatures that are very aggressive. You'll often find them in caves near sea water. You'll cackle with glee if you set up a cannon and massacre them.
Lighthouse Dungeon
Waterbirth Island Dungeon
Waterbirth hatchery
Chaos Tunnels
1 N/A 130 - 200 10
dark beast.gif
Dark beasts
Dark beasts are large, dog-like predators with massively muscled bodies that protect them from crushing weapons. You'll find them near the Temple of Light, attracted to the power of the Death Altar.
Light Temple Path
Kuradal's Dungeon
90 N/A 130 - 200 15
strykewyrm desert.gif
Desert strykewyrms $$
Head east of Al Kharid to find them on the hills above the Shantay Pass. Watch out for their vicious ranged attacks. Usually strykewyrms are passive, but now you've been assigned to kill them, they'll sense your intent and surface to defend themselves.
East of Al Kharid 77 N/A 90 - 140 11
dust devil.png
Dust devils (Dust devil, Smoke devil)
Dust devils use clouds of dust, sand, ash and whatever else they can inhale to blind and disorientate their victims. Good luck on obtaining a dragon chainmail from their dusty remains.
Smoke Well in Kharidian Desert
Chaos Tunnels
1 Face mask 130 - 200 10
fire giant.gif
Fire giants
Like other giants, Fire giants often wield large weapons. Learn to recognise what kind of weapon it is and act accordingly. Remember the days when these were a challenge to you, and laugh.
Baxtorian Falls
Brimhaven Dungeon
Deep Wilderness Dungeon
Chaos Tunnels
1 N/A 130 - 200 10
poly fungal mage.gif
Fungal magi
Fungal magi live in the upper levels of a cave north-east of the Mage Training Arena. The creatures of that dungeon are coated in toxic fungus, so you should fight them from a distance, and be prepared for their magical attacks. The fungus helps them repair physical damage, so you might prefer using magical attacks too.
Polypore Dungeon 82 N/A 100 - 120 8
poly ganodermic beast.gif
Ganodermic creatures (Ganodermic beast, Ganodermic runt)
Ganodermic beasts and runts live in the depths of a cave north-east of the Mage Training Arena. The creatures of that dungeon are coated in toxic fungus, so you should fight them from a distance. The fungus helps them repair physical damage, so you might prefer using magical attacks.
Polypore Dungeon 95 N/A 55 - 70 6
gargoyle.gif
Gargoyles
Gargoyles are winged creatures of stone. You'll need to fight them until they are close to death before breaking them apart with a rock hammer. Exterminate those in the Slayer Tower.
Slayer Tower
Chaos Tunnels
75 Rock hammer 130 - 200 10
gorak.gif
Goraks
Goraks are extremely aggressive creatures. They have been imprisoned on an alternate plane, which is only accessible by using the fairy rings. Be extremely careful: their touch drains life points as well as skills!
Gorak Plane
God Wars Dungeon
75 N/A 40 - 80 5
poly grifolapine.gif
Grifolapines
Grifolapines live in a cave north-east of the Mage Training Arena. The creatures of that dungeon are coated in toxic fungus, so you should fight them from a distance, and dodge when they charge at you. The fungus helps them repair physical damage, so you might prefer using magical attacks.
Polypore Dungeon 88 N/A 60 - 85 10
poly grifoloaroo.gif
Grifolaroos
Grifolaroos live in a cave north-east of the Mage Training Arena. The creatures of that dungeon are coated in toxic fungus, so you should fight them from a distance, although they'll try to hop over obstacles towards you. The fungus helps them repair physical damage, so you might prefer using magical attacks.
Polypore Dungeon 82 N/A 60 - 85 10
greater demon.png
Greater demons (Demon Boss, Greater demon, K'ril Tsutsaroth, Tstanon Karlak)
Greater demons are creatures that are weak to ranged attacks. Though not the strongest of demons, they are still dangerous. Prove yourself by doing away with them. If you don't know, a large number live in the Brimhaven Dungeon.
The Wilderness
Brimhaven Dungeon
Entrana Dungeon
Ogre Enclave
1 N/A 130 - 200 10
grotworm.gif
Grotworms (Giant worm, Grotworm, Mature grotworm, Young grotworm)
Grotworms have recently been spotted in a cave near Rimmington. They will bite and attack with some sort of acid spit. Be careful - they are very aggressive.
Grotworm Lair 1 N/A 80 - 130 10
hellhound.gif
Hellhounds
Hellhounds are a cross between dogs and demons; they are also dangerous with a fierce bite. Make them know fear.
Kuradal's Dungeon
Forinthry Dungeon
Taverley Dungeon
Wilderness Volcano
Witchhaven Dungeon
1 N/A 130 - 200 9
strykewyrm ice.gif
Ice strykewyrms * $$
The strongest and coldest of their kind - usually strykewyrms are passive, but now you've been assigned to kill them, they'll sense your intent and surface to defend themselves. They are found beneath the Fremennik mountains. Be careful of all their attacks; but, as they are beings of ice, I've found my fire spells inflict far more damage against them.
Next to the Muspah cave 93 Fire cape 100 - 200 8
iron dragon.gif
Iron dragons
Iron dragons are some of the weaker metallic dragons; their iron scales are far thicker than normal iron armour. Their fiery breath and sharp claws can be negated by a number of means. If you haven't visited Brimhaven Dungeon's depths then I advise you do - if only for the interesting creatures like these to kill there.
Brimhaven Dungeon
Ghorrock Fortress
1 N/A 40 - 80 9
strykewyrm jungle.gif
Jungle strykewyrms $$
These tricky creatures burrow beneath the jungle north west of Oo'glog. Be careful, as these poisonous jungle wyrms like to use magical attacks from a distance, while they should be weak to stab attacks. Usually strykewyrms are passive, but now you've been assigned to kill them, they'll sense your intent and surface to defend themselves.
North-west of Oo'glog 73 N/A 90 - 120 10
kalphite guardian.gif
Kalphites (Exiled kalphite guardian, Exiled kalphite marauder, Exiled kalphite paragon, Exiled Kalphite Queen, Exiled kalphite soldier, Exiled kalphite worker, Kalphite Guardian, Kalphite King, Kalphite Larva, Kalphite Queen, Kalphite Soldier, Kalphite Worker)
Kalphites are large insects that live in hives under the desert sands. I am sure that, by now, you have seen them to the south-west of Shantay Pass.
Kalphite Hive
Exiled Kalphite Hive
1 N/A 130 - 200 10
mithril dragon.gif
Mithril dragons
Mithril dragons are very dangerous opponents. They live beneath the Baxtorian Falls and devour most of those who seek to slay them. You are a battlemaster; test your skills.
Ancient Cavern 1 N/A 4 - 8 7
guard mutated.gif
Mutated jadinkos (Mutated jadinko baby, Mutated jadinko guard, Mutated jadinko male)
These warped jade vine creatures will not hesitate to use their environment to help them in combat if they cannot retaliate otherwise. The baby jadinkos are easiest to kill, but the males offer the greatest rewards. Ranged weapons made from vines are best against them.
Jadinko Lair 86 N/A 120 - 200 8
nechryael.gif
Nechryaels
Nechryael are demons of decay that summon small-winged beings to help them fight their victims. I don't like them much, so kill a few as a personal favour. You can find them up to no good in the Slayer Tower near Canifis.
Slayer Tower
Chaos Tunnels
80 N/A 130 - 200 10
rorarius.gif
Order of Ascension members ++ (Rorarius, Gladius, Capsarius, Scutarius, Legio Primus, Legio Secundus, Legio Tertius, Legio Quartus, Legio Quintus, Legio Sextus)
The Order of Ascension are magic users. It is strongly suggested you use ranged attacks. Their tactics can make them tough one-on-one, so bringing a friend along would be beneficial.
Monastery of Ascension 81 N/A 100 - 125 8
locust ranger.gif
Scabarites (Giant scarab, High Priest of Scabaras, Insectoid assassin, Locust lancer, Locust ranger, Locust rider, Scabaras, Scabaras lancer, Scabaras mage, Scabaras ranger, Scarab mage, Scarab swarm, Scarabs, Small scarab)
Scabarites are the followers of Scabaras and consist of anything from the lowliest dung beetle to the vilest scarab mage. They are most commonly found near and under Sophanem. They are traitorous creatures in the main, so commit genocide upon them.
Beneath Sophanem
Caves east of Sophanem
1 N/A 40 - 80 10
skeletal wyvern.gif
Skeletal Wyverns
Skeletal wyverns are extremely dangerous and they are hard to hit with arrows, as they slip right through. To stand a good chance of surviving, you'll need some elemental shielding from their icy breath.
Asgarnian Ice Dungeon 72 Elemental shield or Dragonfire shield 40 - 80 5
zamorak spiritual mage.gif
Spiritual mages (Spiritual mage (Armadyl), Spiritual mage (Bandos), Spiritual mage (Saradomin), Spiritual mage (Zamorak))
Spiritual mages are the strongest of the spiritual guardians. They are devastating against warriors, but a smart ranger can sometimes defeat them. Of course, Prayer might serve you well, too. They can be found in the icy caverns near Trollheim, supporting the cause of their chosen god.
God Wars Dungeon 83 N/A 130 - 200 10
steel dragon.gif
Steel dragons
Steel dragons are dangerous and metallic, with steel scales that are far thicker than normal steel armour. As you are an accomplished slayer, I am sure you'll be able to deal with them easily.
Brimhaven Dungeon, Fortress of Ghorrock, Kuradal's Dungeon 1 N/A 40 - 80 7
suqah.gif
Suqahs
Suqahs can only be found on the mystical Lunar Isle. They use melee and magical attacks, and they often drop hide, teeth and herbs.
Lunar Isle 1 N/A 40 - 80 5
vyrelord.gif
Vyrewatch (Vampyre juvinate, Vyrelady, Vyrelord, Vyrewatch, Vyrewatch guard)
These foul creatures can be found throughout Meiyerditch and Darkmeyer in Morytania. They have a telepathic ability which enables them to dodge incoming attacks, so you'll need a weapon specially created to harm them.
Darkmeyer 67 Ivandis flail/Rod of Ivandis or Blisterwood weapons 90 - 120 8
warped tortoise.gif
Warped tortoises
Warped terrorbirds are creatures tainted by magical waste and are vulnerable to an elven chime and may only be damaged when a chime has been used; look carefully to work out which. Their sonic attack is a Ranged attack but may be affected by ear defences.
Poison Waste sewers 56 Crystal chime 130 - 200 9
waterfiend.gif
Waterfiends
Waterfiends are creatures of water that live under the Baxtorian Lake. Those followed by familiars are keen to slay these elemental forces.
Ancient Cavern
Chaos Tunnels
Ghorrock Fortress
1 N/A 130 - 200 10

Kuradal

Kuradal's location
Kuradal's location

Slayer Master: Kuradal

Combat level Required: Level 170 combat

Slayer level Required: Over level 75 Slayer

Location: Up the rough-hewn steps in the Ancient Cavern (Watch out for the Brutal Green Dragons below)

Location Slayer
Level
Equipment Number
Assigned
Weighting
aberrant spectre.gif
Aberrant spectres
Aberrant spectres are fetid, vile ghosts. The very smell of them will paralyse and harm you. A nosepeg will help ignore their stink when fighting them. They can be found in the Slayer Tower near Canifis and I have heard rumours that they also live beneath Pollnivneach in the desert.
Slayer Tower
Pollnivneach Slayer Dungeon
60 Nose peg 150 - 250 10
abyssal demon.png
Abyssal demons
Abyssal demons are nasty creatures to deal with. They aren't really part of this realm and are able to move very quickly to trap their prey. I've managed to trap a few in the dungeon I'm guarding.
Slayer Tower 85 N/A 150 - 250 12
airut.gif
Airut
The Airut are aggressive creatures from another world. They have powerful arms and attack with great vigour, certain abilities are able to counter and stun the Airut.
Kuradal's Dungeon, south-west of Piscatoris Fishing Colony 92 N/A 125 - 150 20
aquanite.gif
Aquanites ~
Aquanites are amphibious creatures that attract prey using the glowing lures on their heads. They attack stronger opponents from a distance with water magic, and dislike those who pray against it. They dwell in the Fremennik Slayer Dungeon, in a chamber past the kurasks..
Fremennik Slayer Dungeon 78 N/A 160 - 200 10
aviansie.gif
Aviansies (Aviansie, Kree'arra, Flight Kilisa, Flockleader Geerin, Wingman Skree)
Aviansies can be found in the Godwars Dungeon north of Trollheim. As they are flying, you'll find melee attacks are not going to cut it.
God Wars Dungeon 1 N/A 125 - 150 9
black demon.png
Black demons (Balfrug Kreeyath, Black demon, Kolodion)
Black demons are weak to ranged attacks. They're still the strongest demon and very dangerous, however. Seek them out in the Edgeville or Brimhaven dungeons.
Edgeville Dungeon
Taverley Dungeon
Brimhaven Dungeon
Chaos Tunnels
God Wars Dungeon
1 N/A 190 - 250 10
black dragon.gif
Black dragons (Baby black dragon, Black dragon, Dragon, King Black Dragon, Queen Black Dragon)
Black dragons are among the strongest dragons and are very fierce. Watch out for their fiery breath. I am sure you will have seen them in your travels and have honed your techniques on lesser dragons.
Chaos Tunnels
Taverley Dungeon
Lava Maze
Evil Chicken's Lair
1 N/A 40 - 90 5
bloodveld.gif
Bloodvelds (Bloodveld, Mutated bloodveld)
Bloodvelds are strange, demonic creatures. They use their long, rasping tongue to feed on just about anything they can find. Remember that their tongues are magical in nature, but, more so, they deserve to die.
Slayer Tower
Meiyerditch Tunnels
God Wars Dungeon
50 N/A 180 - 250 10
blue dragon.gif
Blue dragons (Baby blue dragon, Blue dragon)
Blue dragons aren't as strong as other dragons, but they're still very powerful. I've managed to trap a few in the dungeon I'm guarding.
Taverley Dungeon
Ogre Enclave
Heroes' Guild Dungeon
1 N/A 120 - 200 7
celestial dragon.png
Celestial dragons &&
Celestial dragons are the strongest of the dragons I will assign. They use melee but have a powerful dragonfire as well as a fascinating ability to momentarily stop time. You can find them in the depths of Dragontooth Island.
Dragontooth Island Resource Dungeon 1 N/A 125 - 150 16
automaton tracer.gif
Cres's automatons + (Automaton Generator, Automaton Guardian, Automaton Tracer)
Without their master, Cres's automatons roam Guthix's chambers, attacking any who enter. They are programmed to use magic, melee or ranged and do a violent area-of-effect attack. Guthix's chambers may be reached via his shrine, or the excavation west of the Legends' Guild.
Automaton Cave 1 N/A 65 - 80 8
dagannoth.gif
Dagannoth (Dagannoth, Dagannoth fledgeling, Dagannoth guardian, Dagannoth Mother, Dagannoth Prime, Dagannoth Rex, Dagannoth sentinel, Dagannoth spawn, Dagannoth Supreme, Egg (dagannoth))
Dagannoth are large, sea-dwelling creatures that are very aggressive. You'll often find them in caves near sea water. I can tell that you've seen the vile creatures, so you know where to go. Remember: they attack with missiles, so protect yourself accordingly.
Lighthouse Dungeon
Waterbirth Island Dungeon
Waterbirth hatchery
Chaos Tunnels
1 N/A 170 - 240 10
dark beast.gif
Dark beasts
Dark beasts are large, dog-like predators with massively muscled bodies that protect them from crushing weapons. I've managed to trap a few in the dungeon I'm guarding.
Light Temple Path
Kuradal's Dungeon
90 N/A 150 - 250 12
strykewyrm desert.gif
Desert strykewyrms $$
You'll find these East of Al Kharid, atop the mountain. Usually strykewyrms are passive, but now you've been assigned to kill them, they'll sense your intent and surface to defend themselves - Watch out for their vicious ranged attacks!
East of Al Kharid 77 N/A 90 - 160 9
dust devil.png
Dust devils (Dust devil, Smoke devil)
Dust devils use clouds of dust, sand, ash and whatever else they can inhale to blind and disorientate their victims. Good luck on obtaining a dragon chainmail from their dusty remains.
Smoke Well in Kharidian Desert
Chaos Tunnels
1 Face mask 150 - 250 10
fire giant.gif
Fire giants
Like other giants, Fire giants often wield large weapons. Learn to recognise what kind of weapon it is and act accordingly. The smoke dungeon to the west of Pollnivneach has a population of these large and irritating creatures, so go smite them.
Baxtorian Falls
Brimhaven Dungeon
Deep Wilderness Dungeon
Chaos Tunnels
1 N/A 170 - 250 10
poly ganodermic beast.gif
Ganodermic creatures (Ganodermic beast, Ganodermic runt)
Ganodermic beasts and runts live in the depths of a cave north-east of the Mage Training Arena. The creatures of that dungeon are coated in toxic fungus, so you should fight them from a distance. The fungus helps them repair physical damage, so you might prefer using magical attacks.
Polypore Dungeon 95 N/A 70 - 90 7
gargoyle.gif
Gargoyles
Gargoyles are winged creatures of stone. You'll need to fight them until they are close to death before breaking them apart with a rock hammer. I've managed to trap a few in the dungeon I'm guarding.
Slayer Tower
Chaos Tunnels
75 Rock hammer 150 - 250 12
glacor.gif
Glacors ~
Glacors were brought to this world by Lucien. They use magic, ranged and melee attacks. You can find them in an underground cavern on the Frozen Plateau.
Baneore Cave 1 N/A 50 - 70 8
greater demon.png
Greater demons (Demon Boss, Greater demon, K'ril Tsutsaroth, Tstanon Karlak)
Greater demons are weak to ranged attacks. Though not the strongest of demons, they are still dangerous. I've managed to trap a few in the dungeon I'm guarding.
The Wilderness
Brimhaven Dungeon
Entrana Dungeon
Ogre Enclave
1 N/A 150 - 250 11
poly grifolapine.gif
Grifolapines
Grifolapines live in a cave north-east of the Mage Training Arena. The creatures of that dungeon are coated in toxic fungus, so you should fight them from a distance, and dodge when they charge at you. The fungus helps them repair physical damage, so you might prefer using magical attacks.
Polypore Dungeon 88 N/A 65 - 80 8
poly grifoloaroo.gif
Grifolaroos
Grifolaroos live in a cave north-east of the Mage Training Arena. The creatures of that dungeon are coated in toxic fungus, so you should fight them from a distance, although they'll try to hop over obstacles towards you. The fungus helps them repair physical damage, so you might prefer using magical attacks.
Polypore Dungeon 82 N/A 65 - 80 8
grotworm.gif
Grotworms (Giant worm, Grotworm, Mature grotworm, Young grotworm)
Grotworms have recently been spotted in a cave near Rimmington. They will bite and attack with some sort of acid spit. Be careful - they are very aggressive.
Grotworm Lair 1 N/A 80 - 150 10
hellhound.gif
Hellhounds
Hellhounds are a cross between dogs and demons; they are also dangerous with a fierce bite. I've managed to trap a few in the dungeon I'm guarding.
Kuradal's Dungeon
Forinthry Dungeon
Taverley Dungeon
Wilderness Volcano
Witchhaven Dungeon
1 N/A 130 - 220 10
strykewyrm ice.gif
Ice strykewyrms * $$
The strongest and coldest of their kind - usually strykewyrms are passive, but now you've been assigned to kill them, they'll sense your intent and surface to defend themselves. They are found beneath the Fremennik mountains. Be careful of all their attacks; but, as they are beings of ice, I've found my fire spells inflict far more damage against them.
Next to the Muspah cave 93 Fire cape 100 - 200 12
iron dragon.gif
Iron dragons
Iron dragons are some of the weaker metallic dragons, with iron scales that are far thicker than normal iron armour. Their fiery breath and sharp claws can be negated by a number of means. I've managed to trap a few in the dungeon I'm guarding.
Brimhaven Dungeon
Ghorrock Fortress
1 N/A 60 - 110 9
strykewyrm jungle.gif
Jungle strykewyrms $$
These tricky creatures burrow beneath the jungle north west of Oo'glog. Be careful, as these poisonous jungle wyrms like to use magical attacks from a distance, while they should be weak to stab attacks. Usually strykewyrms are passive, but now you've been assigned to kill them, they'll sense your intent and surface to defend themselves.
North-west of Oo'glog 73 N/A 90 - 130 8
kal'gerion demon.png
Kal'gerion demons
Kal'gerion demons are powerful creatures that use both magic and melee. They reside in a storage dungeon near Daemonheim. I would recommend you take cover when they smash the ground, or when they use magic to pull you towards them.
Kal'gerion Resource Dungeon 90 N/A 50 - 100 5
kalphite guardian.gif
Kalphites (Exiled kalphite guardian, Exiled kalphite marauder, Exiled kalphite paragon, Exiled Kalphite Queen, Exiled kalphite soldier, Exiled kalphite worker, Kalphite Guardian, Kalphite King, Kalphite Larva, Kalphite Queen, Kalphite Soldier, Kalphite Worker)
Kalphites are large insects that live in hives under the desert sands. I am sure that, by now, you have seen them to the south-west of Shantay Pass.
Kalphite Hive
Exiled Kalphite Hive
1 N/A 170 - 250 5
living rock protector.gif
Living rock creatures (Living rock patriarch, Living rock protector, Living rock striker)
Found beneath the Dwarven mines, these are tough beings of rock. They can use ranged or melee attacks against you, so plan accordingly!
Living Rock Caverns 1 N/A 120 - 170 10
mithril dragon.gif
Mithril dragons
Mithril dragons are very dangerous opponents. They live just north of where we are now. You are a battle master - test your skills.
Ancient Cavern 1 N/A 20 - 35 8
bladed muspah.png
Muspah ~ (Bladed muspah, Force muspah, Throwing muspah)
Muspah are creatures born of nightmares. Ancient magic is the most effective thing to use against them. You can find them by travelling to Freneskae. They'll be aggressive unless you wear your shard of Zaros.
Freneskae - The Cradle 76 N/A 120 - 150 16
guard mutated.gif
Mutated jadinkos (Mutated jadinko baby, Mutated jadinko guard, Mutated jadinko male)
These warped jade vine creatures will not hesitate to use their environment to help them in combat if they cannot retaliate otherwise. The baby jadinkos are easiest to kill, but the males offer the greatest rewards. Ranged weapons made from vines are best against them.
Jadinko Lair 86 N/A 160 - 220 8
nechryael.gif
Nechryaels
Nechryael are demons of decay that summon small winged beings to help them fight their victims. They can be found in the Chaos Tunnels or in Canifis Slayer Tower.
Slayer Tower
Chaos Tunnels
80 N/A 140 - 220 10
blood nihil.png
Nihil ~ (Blood nihil, Ice nihil, Shadow nihil, Smoke nihil)
The surviving subjects of Zaros's experiments. They have powerful charge attacks and fight in packs of four. You can find them by travelling to Freneskae. They'll be aggressive unless you wear your shard of Zaros.
Freneskae - The Pit 76 N/A 40 - 90 16
rorarius.gif
Order of Ascension members ++ (Rorarius, Gladius, Capsarius, Scutarius, Legio Primus, Legio Secundus, Legio Tertius, Legio Quartus, Legio Quintus, Legio Sextus)
The Order of Ascension are magic users. It is strongly suggested you use ranged attacks. Their tactics can make them tough one-on-one, so bringing a friend along would be beneficial.
Monastery of Ascension 81 N/A 100 - 125 10
skeletal wyvern.gif
Skeletal Wyverns
Skeletal wyverns are extremely dangerous, and they are hard to hit with arrows as they slip right through. To stand a good chance of surviving, you'll need some elemental shielding from their icy breath.
Asgarnian Ice Dungeon 72 Elemental shield or Dragonfire shield 40 - 90 5
zamorak spiritual mage.gif
Spiritual mages (Spiritual mage (Armadyl), Spiritual mage (Bandos), Spiritual mage (Saradomin), Spiritual mage (Zamorak))
Spiritual mages are the strongest of the spiritual guardians. They are devastating against warriors, but a smart ranger can sometimes defeat them. Of course, Prayer might serve you well, too. They can be found in the icy caverns near Trollheim, supporting the cause of their chosen god.
God Wars Dungeon 83 N/A 150 - 240 10
steel dragon.gif
Steel dragons
Steel dragons are dangerous and metallic, with steel scales that are far thicker than normal steel armour. I've managed to trap a few in the dungeon I'm guarding.
Brimhaven Dungeon, Fortress of Ghorrock, Kuradal's Dungeon 1 N/A 40 - 100 9
suqah.gif
Suqahs
Suqahs can only be found on the mystical Lunar Isle. They use melee and magical attacks, and they often drop hide, teeth and herbs.
Lunar Isle 1 N/A 50 - 100 5
terror dog.gif
Terror dogs
Terror dogs are, unsurprisingly, dogs that terrorise the weak. You'll find them in the Haunted Mine, near Tarn's lair.
Tarn's Lair 40 N/A 60 - 70 6
tormented demon.png
Tormented demons ~
Tormented demons are powerful creatures that use magic, ranged and melee attacks. They also have the ability to shield themselves. You can find them below the Tears of Guthix cave.
Ancient Guthix Temple 1 N/A 40 - 60 8
tzhaar hur.gif
TzHaar (TzHaar-Hur, TzHaar-Ket, TzHaar-Mej, TzHaar-Xil)
The TzHaar contains some mighty warriors, prove yourself against them. You'll find them deep within the Karamja volcano.
TzHaar City 1 N/A 80 - 100 7
ket zek.gif
Volcanic creatures (Ket-Zek, Tok-Xil, Tz-Kek, Tz-Kih, TzTok-Jad, Yt-HurKot, Yt-MejKot)
These are the creatures that live within the TzHaar fightcaves. You'll have to venture down into the cave in the Karamja volcano to take them on.
TzHaar City 1 N/A 50 - 100 0
vyrelord.gif
Vyrewatch (Vampyre juvinate, Vyrelady, Vyrelord, Vyrewatch, Vyrewatch guard)
These foul creatures can be found throughout Meiyerditch and Darkmeyer in Morytania. They have a telepathic ability which enables them to dodge incoming attacks, so you'll need a weapon specially created to harm them.
Darkmeyer 67 Ivandis flail/Rod of Ivandis or Blisterwood weapons 90 - 130 8
warped tortoise.gif
Warped tortoises
Warped tortoises are creatures tainted by magical waste. They are vulnerable to an elven chime. I know you have seen them in your adventures, so go crack some carapace.
Poison Waste sewers 56 Crystal chime 150 - 240 8
waterfiend.gif
Waterfiends
Waterfiends are creatures of water that live just north of us. Those followed by familiars are keen to slay these elemental forces.
Ancient Cavern
Chaos Tunnels
Ghorrock Fortress
1 N/A 170 - 250 9

Weighting

Slayer assignments work from a weighting system - each Slayer target has as specific weighting for that Slayer master. To estimate your percentage chance of obtaining a slayer task, you can add up the weightings for targets you can be assigned from the tables above (So don't add any NPCs you have blocked or don't have the requirements for).

When you have the total number, the percentage chance you can get assigned it is: (NPC's weighting / your total) x 100.

Notes

* You must either own a fire cape or have purchased the killing technique (2000 slayer reward points and 93 Slayer) from Kuradal to receive an ice strykewyrm slayer assignment. The fire cape can be in your bank or on your person.
$$ You cannot boost your Slayer level in order to receive these creatures as a slayer assignment.
~ You must have unlocked these in the Slayer Rewards shop before Kuradal will assign them. This costs 50 slayer reward points.
+ You must have a combat level of over 185 and have completed the following quests:

++ You must have a combat level of over 160
& You must have completed Bringing Home the Bacon to receive pigs as a Slayer assignment.
&& You must have completed One of a Kind to receive celestial dragons as a Slayer assignment.


RuneScape Wiki

Game Guide Support Centre
All you need to know, and more, about the game world. How to get started and how to develop your character. Need help with your account? Perhaps the game won't run for you? Help can be found here.
Scribbles & Sketches The Community Hub
Artwork, fan fiction and arts and crafts are found in this section. Confused by templates or want to contribute but not sure what to do? Check here for details on the RuneScape Wiki editing community.

Report a wiki page

If you have identified content on the wiki that breaches the wiki policies or RuneScape rules it is possible for you to resolve this by editing/updating the content.

However if you feel that a user has seriously breached our rules or editing policy and this requires urgent attention from a member of staff, then please specify the issue from the below categories: