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You must have completed All Fired Up to use the Beacon Network.
The kingdoms of Misthalin and Asgarnia, concerned by increasing activity in the Wilderness and the darkening shadows over Morytania, have established an early warning system of beacons along the southern and western boundaries of the Wilderness, and as far east as the Temple of Paterdomus on the River Salve.
Some of the beacons are difficult to get to, or may have specific requirements (such as repairing a ladder)
You can light any of the beacons using 20 logs of the same type, or restoke them by using 5 logs of the same type. In addition to this, you can leave 5 logs with the beacon guards, so they can maintain them for you. For them to do so, however, you may need to help them first. Note that the two northern-most beacons do not have guards (as it's much too dangerous, obviously), so you will have to maintain them yourself.
Higher quality logs will burn for longer, but also require a higher Firemaking level to burn. You will not receive different experience for different logs, but the extra time better logs will burn for will increase your chances of earning the best rewards.
Each beacon awards a set amount of experience, regardless of the logs used. In addition to this, you will receive bonus experience for having several beacons alight at the same time. This is calculated at the time you light a beacon, so if five beacons are burning when you light the sixth, you will receive 2514.6 Firemaking experience, plus the experience for lighting that specific beacon.
Note that some beacons require other skill levels or equipment in order to make use of them.
| Beacon | Requirements | Firemaking Experience for Lighting |
|---|---|---|
| River Salve | 43 |
216.2 |
| Rag and Bone Man | 43 |
235.8 |
| North of the Jolly Boar | 48 |
193.8 |
| North of Varrock Palace | 53 |
178.5 |
| North of the Grand Exchange | 59 |
194.3 |
| Edgeville | 62 |
86.7 |
| Black Knights' Fortress | 68 Must be a member of the Monastery |
224.4 |
| Goblin Village | 72 Complete Land of the Goblins |
194.8 |
| Burthorpe | 76 |
195.3 |
| East of Death Plateau | 79 |
249.9 |
| East of Trollheim | 83 |
201 |
| East of the God Wars Dungeon temple | 87 |
255 |
| North of the small temple in the Wilderness | 89 and 70 |
198.9 |
| Frozen Waste Plateau | 92 |
147.9 |
| Number of Beacons Alight | Bonus Firemaking Experience |
|---|---|
| 1 | 608.4* |
| 2 | 1622.4 |
| 3 | 1987.4 |
| 4 | 2149.6 |
| 5 | 2149.6 |
| 6 | 2514.6 |
| 7 | 2555.2 |
| 8 | 2758 |
| 9 | 2839.1 |
| 10 | 3041.9 |
| 11 | 3123 |
| 12 | 3244.7 |
| 13 | 3366.4 |
| 14 | 4867.1 |
* Because lighting a single beacon achieves this, you will always receive this bonus experience the first time you light a beacon.
In addition to some hefty Firemaking experience for simply lighting the beacons, King Roald of Varrock will reward you for keeping several beacons alight at the same time.
If you lose or destroy any of these items, you will have to earn it all over again.
| Firemaking | ||||||
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