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| Quest Walkthroughs contain spoilers. If you do not want to learn about game content before experiencing it, do not read this article. For spoiler free information see the description page for this quest instead. | ||
| The Great Brain Robbery | |
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| Developer: | Anthony W |
| Table of Contents | |
The peaceful contemplation of the monks of Harmony Island has been disturbed by such rude interruptions as an invasion of zombie pirates and the theft of their brains! The evil zombie pirates have returned with a new scheme, and it's up to you to try to re-mind these poor priests before the sinister Mi-Gor completes his experiments...
| To Start: | Talk to Brother Tranquility in Mos Le'Harmless. | ||
| Members Only? | Yes. | ||
| Difficulty: | Experienced | Length: | Medium |
| Combat: | Ability to defeat:
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| Requirements: |
Quests:
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| Completion of The Great Brain Robbery is required for the following quests, miniquests, tasks or minigames: |
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| Warning: Spoilers below | ||
| This section reveals the rewards and storyline for The Great Brain Robbery - Spoilers. Although the items are hidden within a spoiler tag, it is advised that you do not proceed further down the page. | ||
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| This walkthrough is using the old QuestHelp system. As such these may be out of date and require rewriting. Contribute to the Wiki by rewriting it as a walkthrough! The QuestHelp system was based upon your progress through a quest, including items you had in your inventory and what states your quest variables were at. As such, QuestHelps were a series of questions and answers and do not flow as a complete guide. |
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I've already met this mostly harmless, tranquil fellow.
Brother Tranquility - what a name - can be found in Mos Le'Harmless. He'll tell me what this quest is all about.
I should make sure to be talkative with whomsoever welcomes me upon my arrival...
Brother Tranquility mentioned something about a statue. Secret entrances are always under statues. There's one on Harmony somewhere.
Perhaps if I pull this statue north of the Farming patch...
Well, I did move a great big statue somewhere on Harmony, and there was a hole underneath it... Perhaps I should go down that hole.
The statue/tunnel entrance was just north of the Farming patch on Harmony. I should climb down the hole and see how far it leads.
If I'm not on Harmony, I can get there by talking to Brother Tranquility in Mos Le'Harmless.
I remember making a diving helmet when I freed Pirate Pete in the Recipe For Disaster quest. I'm sure I can get a replacement diving helmet from, er, whoever it was that helped me back then...
It was Murphy! Murphy, on the docks of Port Khazard. I'm sure he'd be happy to supply me with a new one.
I remember using some diving apparatus when I freed Pirate Pete in the Recipe For Disaster quest. I'm sure I can get some replacement diving apparatus from, er, whoever it was that helped me back then...
It was Murphy! Murphy, on the docks of Port Khazard. I'm sure he'd be happy to supply me with a new one.
I should know where to find hammers by now...
There nearest place to Harmony from which I can buy a hammer is Smithing Smith's Shop on the south-east of the dock in Mos Le'Harmless.
Getting hold of planks shouldn't be a problem for someone as experienced at Construction as I am! The sawmill north-east of Varrock can sort me out.
If I head back to Varrock and take some normal logs to the Sawmill Operator, he will saw them into the wooden planks I need to fix the staircase. I will need 4 planks.
Any type of nail wil do here, even bronze ones. I can smith my own nails out of whatever metals I am skilled enough at Smithing to use.
Of course, I could always just but some nails from the Sawmill Operator, at the sawmill north-east of Varrock, or from another player.
I need 10 nails of any sort to fix the staircase, but lower level metal nails are prone to bending, so I should take plenty more than I need, just in case.
I should take a hammer, 4 planks and at least 10 nails to the broken staircase in the secret tunnel under the statue on Harmony.
Once fixed, I should obviously head up the staircase out of the water and up the ladder. It's only a small room, but I'm sure I can spot something of interest with my 'peepers'.
In case I've forgotten, the stairs I fixed were in the flooded secret tunnel underneath the statue on Harmony. I'll need my diving helmet and apparatus to get through.
Ooh, look, there's a conveniently placed peephole in the wall of this room. I should look through it and see what I can see.
Oh dear, the zombie pirates are planning to attack the monks in the mill with sleeping gas, and transplant their brains while they're out cold. I should warn Brother Tranquility, who's in the mill on Harmony.
Well, it must be on one of the bookshelves there somewhere - there are only five bookcases there, two up, three down...
I should find the book on the downstairs bookshelf in the west wing of the monastery.
...other than read it.
I must have destroyed it by accident. I can find another copy on the same bookshelf in Edgeville Monastery that I found the last one.
I can make a Saradomin symbol with the Crafting skill by using a bar of silver on a furnace, while having a holy mould in my inventory.
I will need to string the symbol by using it with a ball of wool.
Now, how to bless it...
Click here for more information about Crafting silver.
Lastly, I will need to bless the symbol to make it holy. If I have a completed book of either Saradomin or Guthix, I can bless the symbol by using it on the book.
However, if I do not have either of these prayer books, I can always just take my unblessed symbol to Brother Jered in Edgeville Monastery - he will bless it for me.
Click here for more information about blessed symbols.
Brother Tranquility will be waiting in Mos Le'Harmless to teleport me back to Harmony, so that I can recite the prayer.
Then I guess I had better head back to Edgeville Monastery and pick another copy up off the bookshelf.
I can make a Saradomin symbol with the Crafting skill by using a bar of silver on a furnace, while having a holy mould in my inventory.
I will need to string the symbol by using it with a ball of wool.
Lastly, I will need to bless the symbol to make it holy. If I have a completed book of either Saradomin or Guthix, I can bless the symbol by using it on the book.
However, if I do not have either of these prayer books, I can always just take my unblessed symbol to Brother Jered in Edgeville Monastery - he will bless it for me.
Time for a recital of this prayer, that is, as soon as I'm back at the mill on Harmony.
I must make sure to be wearing my holy symbol, and then right-click on the prayer book to 'recite-prayer'.
Wow! For a second there, I wasn't sure that was going to work. I should talk to Brother Tranquility in Harmony's mill about what to do next.
I haven't got a clue where to start... Except, perhaps, in Canifis, in Fenkenstrain's castle, at the top of the central tower. Maybe if I talk to the bad doctor, he'll have some idea on how to get him to Harmony.
Rufus is a werewolf, so I'll need to wear the Ring of Charos when I'm talking to him, to trick him into believing I'm a werewolf too.
I can get a replacement Ring of Charos by pickpocketing Dr Fenkenstrain.
I think I can convince him with words, as long as he trusts me. If I wear the Ring of Charos, Rufus will believe I am a werewolf - that should help him trust me.
I'm sure Rufus has spare crate parts - I should go and ask him for some more. I will need 6 crate parts in total to build the shipping crate.
I must also remember to wear my Ring of Charos when I talk to Rufus.
Hammers are easy enough to come by for someone of my Construction level. The general store in Canifis is probably the closest place to find one.
Any type of nail wil do here, even bronze ones. I can smith my own nails out of whatever metals I am skilled enough at Smithing to use.
Of course, I could always just but some nails from the Sawmill Operator, at the sawmill north-east of Varrock, or from another player.
I need 20 nails of any sort to build the shipping crate, but lower level metal nails are prone to bending, so I should take plenty more than I need, just in case.
Well, I'm shipping Dr Fenkenstrain, so I guess I'd better build it near to where he is.
There is now a 'ghost' crate spot in Fenkenstrain's Castle (like Construction building spots) where I need to build the crate.
It's at the top of the central tower - the same room in which the doctor is hiding himself away from the werewolves.
If I click on the spot I can construct the basic shipping crate.
Getting hold of planks shouldn't be a problem for someone as experienced at Construction as I am! The sawmill north-east of Varrock can sort me out.
If I head back to Varrock and take some normal logs to the Sawmill Operator, he will saw them into the wooden planks I need to fix the staircase. I will need 4 planks.
Any type of nail will do here, even bronze ones. I can smith my own nails out of whatever metals I am skilled enough at Smithing to use.
Of course, I could always just but some nails from the Sawmill Operator, at the sawmill north-east of Varrock, or from another player.
I need 8 nails of any sort to fix the staircase, but lower level metal nails are prone to bending, so I should take plenty more than I need, just in case.
I guess I just need to head back to where the crate is and add these extra bits.
The crate is at the top of the central tower in Castle Fenkenstrain.
I can only make wooden cats at a Crafting table in the workshop of a player-owned house. If I do not currently have a workshop within my house, I can add one at the cost of 10,000gp.
Once I have a workshop, I just need to build a basic Crafting table, which requires 4 oak planks, a hammer and a saw to build.
To make a wooden cat, I then just need to use a Crafting table while I have a normal plank and some fur in my inventory.
I can get normal planks by taking normal logs to the sawmill operator north-east of Varrock.
I can also buy some fur from Baraek, the fur trader in Varrock's market square.
If all that sounds like too much hard work, I could ask another player if I could use their workshop for a while.
I guess I just need to put my lips together and whistle - Rufus will come running to check over my shipment.
The way to do this, of course, is to use the whistle Rufus gave me.
If I have misplaced the wolf whistle, I'll just have to go and ask Rufus for another one.
I must make sure to be wearing the Ring of Charos before I blow the whistle. If I need a replacement Ring of Charos I can pickpocket it from Dr Fenkenstrain.
I'm sure Rufus has plenty of spare shipping orders, it is his business after all. I should just go to Canifis and ask him for another one.
I must make sure to be wearing the Ring of Charos when I talk to Rufus. If I need a replacement Ring of Charos I can pickpocket it from Dr Fenkenstrain.
Well, I have a shipping order...
If I just use this with the crate, Rufus will know where I want it shipped to.
Perhaps I should make sure the good doctor arrived safely on Harmony.
To get back to Harmony, I should get Brother Tranquility to teleport me there - he's should be waiting in Mos Le'Harmless.
Once back at the mill, the doctor is in... the basement.
Ah, I've lost my diving helmet. I should go back to Port Khazard and ask Murphy for another.
Ah, I've lost my diving apparatus. I should go back to Port Khazard and ask Murphy for another.
I should know where to find hammers by now...
There nearest place to Harmony from which I can buy a hammer is Smithing Smith's Shop on the south-east of the dock in Mos Le'Harmless.
Gunpowder would most likely be found near cannons. Cannons are usually found of pirate ships...
The cannons on the zombie pirates' ship on Harmony are located on the deck. If I go to the ship and climb up the ladder to the deck, I will probably find some gunpowder barrels next to the cannons.
...to blow the doors off the chapel!
I think if I just use this barrel of gunpowder with the chapel doors, and then some fuse and a tinderbox to use with it, I'll have the 'key' to getting in.
There is possibly a fuse to be found on the zombie pirates' ship, considering it likely has cannons aboard.
The locker in the hold of the ship would be a good place to check.
The barrel of gunpowder is sat next to the: chapel entrance on Harmony.
I just need to use the fuse on the door.
If the pirate ship has cannons and fuses, it probably also has a spare tinderbox or two just lying around...
The fuse is attached to the: barrel of gunpowder. The barrel of gunpowder is sat next to the: chapel entrance on Harmony.
I just need to use the tinderbox on the fuse.
The 'sorebones' were the ones who originally performed brain surgery on the monks - I'll wager they're carrying the sort of tool Dr Fenkenstrain needs.
I should head to the chapel on Harmony - I have easy access now that the front door has been blown off - and kill me some 'sorebones'. They will drop all the items I need for Dr Fenkenstrain.
I should take any items I find to Dr Fenkenstrain in the basement of Harmony's mill.
I suppose I had better go and check to make sure he really does have everything he needs... I hope so... I really don't want to have to watch him work... My eyes!
The doctor is in the basement of the mill on Harmony.
'Operations'...brains...something to do with kittens. I'm happy to not have that memory.
I should go and talk to Dr Fenkenstrain in the basement of Harmony's mill, though.
I'm sure Brother Tranquility would like to shower me with thanks - I should talk to him.
No doubt, that heavy-breathing friend of zombie pirates is not happy his sleeping gas plan was foiled. I bet I can find him if I stroll right through the now destroyed front door of the chapel.
This Barrelchest is an awesome melee fighter and hits so hard it turns off my protection prayers. It does seem to be a bit slow, though, in both senses of the word, so perhaps if I hit it hard and fast...
My melee skills will have to be quite high, and I will need some strong armour and a fast weapon. Barrelchest uses a crush attack, so using chainmail armour, instead of plate, might help. A fast weapon, like an abyssal whip or dagger, would also be a good idea.
Taking some potions and lots of good food is a must!
When I feel I'm ready to face Barrelchest, I'll find it in the chapel.
Reward time! Brother Tranquility will be very happy that all those nasty zombie pirates are gone.
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| Click to view the rewards for this quest. | ||
| Experience | Other | Quest points |
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| 6000 Prayer 3000 Crafting 2000 Construction |
5000 XP in any one skill over level 30 Barrelchest anchor Prayer book (cures poison) 2x Squeal spins |
1 QP |
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