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| This article is about the Vampyre race. For the slayer task, see Vampyre. |
Vampyres (also known as Vyres) are an ancient race of monstrous creatures who rule over Morytania. They are vaguely humanoid, particularly in their juvenile form. As they grow to maturity this similarity decreases and they begin to appear more bat-like, developing large ears and functional leathery wings. They are predatory, feeding on the blood of other species, particularly humans; the loss is not usually fatal to their prey, but considerably damages health and vitality, especially in the squalid conditions common to Morytania's human population.
Vampyres are also extremely powerful combatants, possessing abilities beyond the mortal and an immunity to most weapons, and should be approached with extreme caution (if at all). They appear to be converted humans, though exactly how this occurs is unknown.
The vyres live in a society of classes, ranging from the juveniles, juvinates, vyrewatch, then finaly the vyrelords/vyreladies. The live under the rule of the undead dictator of Morytania, Lord Lowerniel Vergidiyad Drakan.
When exactly they arrived in Gielinor is unknown. Some say they are from another dimension as much as the Mahjarrat, and others say from underground.
The Vampyres maintain strict control of south-eastern Morytania, and at least a loose administration over the rest. Their society is divided into clear ranks, ordered by age:
Lord Drakan occupies a rank of his own, ruling over all Vampyres with total authority since time immemorial.
For a more complete, albeit spoiler-ridden description of Vampyre weaknesses, please see the Anti-Vampyre Weaponry Guide
Feral, apparently non-sentient vampyres may be found wandering aimlessly in some areas of Morytania, especially within the haunted woods. These may be killed in a perfectly ordinary fasion with any weapon, and are for all intents and purposes ordinary monsters. The same is not true of initiated Vampyres. They are immune to virtually all damage, and use their shapeshifting abilities to escape combat if they feel themselves to be at all endangered.
Vyrewatch are even more formidable, remaining aloft beyond the reach of most weaponry and using some form of mild telepathy to predict (and dodge) their opponents' attacks. Vampyres are not, however, immortal: according to legend, The Seven Priestly Warriors were somehow capable of wounding and even destroying them completely. Their methods, however, have since been lost.
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